Allow giving companions alraunia antidote to cure poison
issueid=5539 10-28-2017 03:05 AM
Junior Member
Number of reported issues by sillihai: 43
Allow giving companions alraunia antidote to cure poison

You should be able to 'g'ive an alraunia antidote to a poisoned pet/companion to cure them. There could be a message like "The *foo* eagerly consumes the herbs. The *foo* seems cured."

In fact I'm not sure they even recover from poison at all naturally. You *can* cure them with thrown potions of cure poison, but those are kind of limited. The herb would make using companions for a longer time a more viable playstyle. It also could be given to poisoned neutral monsters for a lawful boost.

This probably shouldn't work on some monster types like constructs.
Issue Details
Issue Number 5539
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 10 - Lowest
Suggested Version Unknown
Implemented Version (none)
Milestone (none)
Votes for this feature 8
Votes against this feature 0
Assigned Users (none)
Tags (none)




10-28-2017 11:47 AM
Junior Member
Voting for this. (But constructs shouldn't get poisoned in the first place.)

10-28-2017 12:48 PM
Junior Member
I remember having a greater earth elemental pet on D:50 "cringing in pain" i.e. poisoned. But ADOM wiki says they're immune. Huh, might be a bug that immune monsters can still get poisoned by other monsters. Can't do any testing on this at the moment, though.

10-28-2017 03:36 PM
Senior Member
They do recover from poison eventually, but it takes a long time. I think throwing potions of cure poison should also work.

10-28-2017 03:40 PM
Junior Member
Totally supporting this.

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