'w'alk is interrupted by non-hostile monsters
issueid=5467 10-20-2017 09:08 AM
Senior Member
Number of reported issues by Dogbreath: 74
'w'alk is interrupted by non-hostile monsters

if you are 'w'alking through the dungeon, you can't walk past "uncaring" monsters. I could see interrupting on the first turn the monster comes into view, but interrupting every time afterwards is a little frustrating.
Issue Details
Issue Number 5467
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 10 - Lowest
Affected Version ADOM 2.3.5
Fixed Version ADOM 2.3.6
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




10-22-2017 11:50 PM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed
  • Applicable version changed from ADOM 2.3.6 to ADOM 2.3.5
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 2.3.6

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