Make Boss Monsters More Threatening
issueid=6013 02-13-2018 05:38 PM
Junior Member
Number of reported issues by Jarinex: 10
Make Boss Monsters More Threatening

You sense an imminent and blood-chilling threat...

A monster appears that has a name, a description that sends a chill down your spine.

You fear you may not survive this battle...

You rush towards your opponent, ready to face death.

You attack

WHACK

It dies in one hit.

"Well, that was anticlimactic”

A recent patch has made boss monsters more likely, and I LOVE seeing them appear. In early levels, they are sort of threatening. However, in later levels, they are a joke, as they crumple in one hit (unless they are one of the tougher monsters). I think it would be nice for later levels to have tougher boss monsters appearing, rather than the ones that just die instantly. One idea is to maybe have them scale to your level, as that would make them at least somewhat of a fun challenge.
Issue Details
Issue Number 6013
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 6
Suggested Version ADOM 3.1.0
Implemented Version (none)
Milestone (none)
Votes for this feature 4
Votes against this feature 0
Assigned Users (none)
Tags (none)




02-14-2018 04:38 AM
Senior Member
I think this might be a longer-term balancing endeavor and in my opinion, there are other things that are more important to balance first (Class powers, namely). Nonetheless, I still believe this should get done eventually.

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