Healers and Scalpels
Requesting better use of scalpels for healers specifically.
I am requesting that Healers get bonuses to scalpels, specifically in the same vein as monks get for unarmed fighting, i.e. damage and to hit increase per level.
Right now the scalpel most healers start with is the same or weaker than fighting unarmed = 1d3+1 is scalpel 1d3+2 is unarmed Lvl 1 drakeling duelist with 16 strength.
1d3 means I have to run from everything with any PV until I can find a real weapon, this is as late as VD7 in some games i've played, before I get anything besides an orcish dagger which is not much better.
It also makes sense to me that healers should be able to do more damage with a scalpel than others via their knowledge of anatomy.