make metallurgy determine how hard it'll be to smith an item
another request to make metallurgy useful :)
so, im playing a weaponsmith right now and it occurred to me that i never use the metallurgy skill, and i was trying to think of some fun ways it could be used, such as;
it generates a message after smithing an item which gives a hint on how hard it would be to further improve it, such as; "you feel as though the gauntlets 2,5 could easily be improved", and " you feel as though the gauntlets 8,11 are nearing perfection".
it could also be used in conjunction with a weaponsmith's weapon id ability kinda like appraisal (they are WEAPONsmiths after all, it should be limited to weapons for this) . so at lvl 50 they would see an unidentified item such as; gray dagger {iron}{+1, 1d4+1}{easy} 5s, and two handed sword {eternium}{+18, 6d5+18,}{nearly perfect}.
also maybe it could improve the quality of ingots extracted from ore?