It's possible to warp monsters into out-of-bounds areas
issueid=4685 02-16-2017 06:37 PM
Ancient Member
Number of reported issues by Grond: 971
It's possible to warp monsters into out-of-bounds areas

Steps to reproduce:
  1. Go to any fixed wilderness location (Terinyo, Lawenilothehl, IC: 1, etc).
  2. Arrange 9 companions in a 3x3 square where the PC enters the location (i.e. one on that particular square, and eight surrounding it).
  3. Leave and reenter the location.
  4. The companion in the middle is moved to the very top-left corner of the map, which is normally inaccessible.


Additional warped companions are added lower. If your warped companions fill up the first column, they will begin to be placed in the second; at this point you can move out-of-bounds by swapping with a companion (and leave items there!). Displacing an out-of-bounds companion in IC:1 (where you are allowed one space closer to the left edge) when there is no available space for it results in it temporarily occupying the same space as the PC; swapping with another monster while this is the case will delete that monster.
Issue Details
Issue Number 4685
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 9
Affected Version ADOM r72 (v2.2.6)
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




02-16-2017 06:38 PM
Issue Changed by Grond
  • Title changed from Its possible to warp monsters into out-of-bounds areas to It's possible to warp monsters into out-of-bounds areas

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