Change view-centering key
issueid=2470 11-13-2013 12:54 AM
Junior Member
Number of reported issues by faradan: 19
Change view-centering key

In all the NotEye versions as far as I remember, we have been able to use Shift + left/right arrow to move diagonal up, and Ctrl + arrow to move diagonal down. This is fantastic and a great solution to movement on a laptop without a numpad.

However, in one of the later releases (not sure which), the Ctrl key has also been given the function of centering the view on the character when near the edge of the map in tile mode. This leads to annoying camera movement and jumping when I'm just trying to walk around. It's distracting and takes away from the otherwise good character movement animation.

I personally don't think I'll ever use the view-centering feature, but if it needs to exist I suggest moving it to another key -- maybe Alt, or Ctrl+Shift together.
Issue Details
Issue Number 2470
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category Windows 8.1 (NotEye)
Status Implemented
Priority 10 - Lowest
Suggested Version ADOM 1.2.0 pre 18
Implemented Version ADOM 1.2.0 pre 19
Milestone (none)
Votes for this feature 2
Votes against this feature 0
Assigned Users (none)
Tags (none)




11-17-2013 09:24 AM
Issue Changed by jt
  • Status changed from Suggested to Implemented
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 19

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