More intellect needed for auto exploration
Auto exploring characters walk over "icy patch" tiles without considering weight
Auto explore feature may become a very dangerous behavior if a player (like in my instance) makes an icy patch with a spell and then accidentally presses button "0" on numpad while carrying more than 2000s of loot.
I suggest for auto exploration AI to first walk character to unexplored locations that can be accessed without walking over icy patches, and only then, if there are any unexplored locations left, to interrupt right before walking over an icy patch with a message "You feel that ice would break under your weight". Or something like that.