logs float
issueid=3952 10-23-2015 05:55 PM
Ancient Member
Number of reported issues by auricbond: 264
logs float

You can throw a log into water and then step on it. When you first occupy it two things happen:
1. rolls a check based on how heavy you are and dexterity and luck where you may fall off onto an adjacent tile (fairly low chance).
2. Dunks the log under the water and causes you to take a round of normal water tile exposure (so not ideal for piranhas unless you have a ton of hp), then the momentum carries it forward for a number of turns decided by your weight. If you're very light (perhaps corruption or just inventory dependent) it won't dunk but it also might fail to move enough and leave you stranded.

Obviously when logs bonk into other obstacles, including other logs, the appropriate stuff happens.
Issue Details
Issue Number 3952
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 8
Suggested Version ADOM r61
Implemented Version (none)
Milestone (none)
Votes for this feature 2
Votes against this feature 2
Assigned Users (none)
Tags (none)




10-23-2015 09:01 PM
Ancient Member
I think this is a funny thing, good idea.

10-24-2015 03:08 PM
ixi ixi is offline
Junior Member
This is funny thing and close to reasism but that would make bridge building a bit less useful than it currently is. I don't feel like I would ever use it anyway. And don't think we really need an additional way of crossing water especially if it involves logs.

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