Display bugs with duplicating monsters
issueid=2286 08-15-2013 03:18 AM
Member
Number of reported issues by kNightCrawler: 8
Display bugs with duplicating monsters

In NotEye, some strange things sometimes seem to happen when monsters duplicate:

[]Their health bar goes red. This is possibly a known issue, due to some sort of problem with an internal calculation.
[]A monster appears with a ridiculously long health bar, and its wound status displays as "The <foo> is do not injured" -- like in the attached screenshot.
Issue Details
Issue Number 2286
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (NotEye)
Status Fixed
Priority 9
Affected Version ADOM 1.2.0 pre 14
Fixed Version ADOM 1.2.0 pre 17
Milestone (none)
Users able to reproduce bug 1
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




08-15-2013 03:18 AM
Issue Changed by kNightCrawler
  • Attachment Health display bug and typo.PNG uploaded

08-15-2013 08:28 PM
Issue Changed by kNightCrawler
  • Attachment Lee.svg uploaded

08-17-2013 07:35 AM
Issue Changed by jt
  • Status changed from Unconfirmed to In Progress

08-22-2013 08:23 PM
Issue Changed by jt
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 17

08-22-2013 08:24 PM
Issue Changed by jt
  • Status changed from In Progress to Fixed

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