I second the RFE. The keyword is the aforementioned grinding; there's no reason to force people to do that. If a character can get and finish the quest, it can. As for possible future content making it easier to hit the level cap: yes, it might make hitting the required XP level easier, but that still doesn't really say why said limit is a good thing. It just forces players to waste time. Also, the majority of players going for ultras are pretty experienced in the game. For them, inflating a run's length with artificial padding is just annoying, as it wouldn't really require additional planning or skill, just patience.