Clarify Archer Level 32 Class Power
issueid=4520 10-06-2016 06:19 PM
Ancient Member
Number of reported issues by Grond: 971
Clarify Archer Level 32 Class Power

From the manual:
Code:
At level 32 they become able to completely dodge enemy missiles.
From this description I would interpret this as doing one of two things:
  • (1.) Enemy missiles that miss can continue past the archer's square.
  • (2.) The archer dodges all enemy missiles.

Ability (1.) is given to archers starting at level one. Ability (2.) is not given: level 32 archers can still be hit by missiles. Either the description should be changed to better match the actual effect (if any), or archers should lose ability (1.) until they reach level 32.
Issue Details
Issue Number 4520
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 5 - Medium
Suggested Version ADOM r72 (v2.2.6)
Implemented Version (none)
Milestone (none)
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




10-06-2016 07:27 PM
Ancient Member
I'm pretty sure the way it works now is that at lvl 1, it does a check vs. dodge skill to dodge a missle, with a low chance of always failing.
At lvl 32, it's a much lower chance of failing, I think you get 2 rolls at that point.

10-06-2016 07:45 PM
Ancient Member
Quote Originally Posted by Blank4u47
I'm pretty sure the way it works now is that at lvl 1, it does a check vs. dodge skill to dodge a missle, with a low chance of always failing.
At lvl 32, it's a much lower chance of failing, I think you get 2 rolls at that point.
That would still suggest changing the skill description to "better able"

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