Discrepancy in movement energy cost over different types of terrain.
The PC I'm running at the moment is a gray elven mindcrafter.
Long stride talent is on.
Energy cost - from now on referred to as EC - for regular terrain at the moment is at 952 (not sure why not 950 but that is irrelevant, maybe cause I'm bloated?).
After entering a wilderness mountain square, when I step on the rocky terrain (the black ^), I get 1047 EC. Then I check rugged terrain (brown ~) and the EC is 1190.
Isn't this supposed to be the other way around?
Shouldn't rugged terrain have smaller EC to traverse than rocky terrain?
I checked this on 3.1.0 but I'm fairly certain it has not been tackled since.