Toning down pet hostility triggers
issueid=3923 10-10-2015 07:31 PM
Ancient Member
Number of reported issues by pblack: 7
Toning down pet hostility triggers

This is one of those things up for debate, but I do think pets ought to be more reliable.

I mean, even with a bard if your pet gets poisoned it can turn on you quickly. And if the point of the class is to have powerful companions, then the game shouldn't make you afraid of having such pets. It's handicap enough that they are XP stealers IMO.

I'm not saying it shouldn't happen, but the triggers that make this happen could use a revision.
Issue Details
Issue Number 3923
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority Unknown
Suggested Version ADOM r61
Implemented Version (none)
Milestone (none)
Votes for this feature 6
Votes against this feature 1
Assigned Users (none)
Tags (none)




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