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09-17-2017 to 10-17-2017
Project Timeline
10-14-2017
Feature
06:44 PM 
UI/UX: Limit the available races & classes in easy mode (future standard mode)

ADOM (Ancient Domains Of Mystery) Reply to issue from mtf

Feature
06:37 PM 
UI/UX: 'u'se probably should ignore the tool slot (& other refinements)

ADOM (Ancient Domains Of Mystery) Reply to issue from mtf

Feature
05:16 PM 
UI/UX: Do not generate secret doors in the starter dungeon

ADOM (Ancient Domains Of Mystery) Reply to issue from Grond

Feature
04:43 PM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from Grond

Feature
02:00 PM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
12:20 PM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from sillihai

Feature
11:24 AM 
Feature
11:21 AM 
Hunger still comes too fast for new players

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Bug
11:19 AM 
Still possible to leave Orbs in permanently inaccessible places

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
11:14 AM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from BenMathiesen

Feature
11:12 AM 
UI/UX: Immediately switch to stuff after unequipping an item

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
11:10 AM 
UI/UX: Immediately switch to stuff after unequipping an item

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
11:10 AM 
Feature
11:07 AM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
11:01 AM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
10:51 AM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
10:46 AM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
10:43 AM 
Extend shop item variety in Terinyo

ADOM (Ancient Domains Of Mystery) Reply to issue from Al-Khwarizmi

Feature
10:27 AM 
UI/UX: Yellow satiation warning makes no sense

ADOM (Ancient Domains Of Mystery) Reply to issue from Ravenmore

Feature
10:25 AM 
UI/UX: Display status bar for hunger/satiation

ADOM (Ancient Domains Of Mystery) Reply to issue from Ravenmore

Feature
10:24 AM 
Feature
10:19 AM 
Feature
10:09 AM 
Extend shop item variety in Terinyo

ADOM (Ancient Domains Of Mystery) Issue created by Ravenmore

Bug
10:08 AM 
UI/UX: Mouse wheel based movement is much smoother than key-/other mouse-based

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Title)

Feature
10:07 AM 
UI/UX: Disable the mouse wheel and the third mouse button for movement

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
10:07 AM 
UI/UX: Do not generate secret doors in the starter dungeon

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
10:05 AM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
10:04 AM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
10:04 AM 
Rework or remove mettalurgy

ADOM (Ancient Domains Of Mystery) Issue created by BenMathiesen

Feature
10:00 AM 
UI/UX: Make better use of the 'h'andle command

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

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