Some Free Actions Can Trigger Auto-Pickup
issueid=4617 11-17-2016 10:01 PM
Ancient Member
Number of reported issues by Grond: 971
Some Free Actions Can Trigger Auto-Pickup

Saying no to the prompt to enter water, and bumping into a wall both don't take any turns/time, but they trigger auto-pickup. Despite an energy cost of 2000 being displayed, it seems like the auto-pickup doesn't take any time in this case.

EDIT: Actually, the behavior with regards to energy cost looks the same as in r64 (the extra energy cost from picking up stuff is applied to your next action) - it's just that the display has been made misleading, as it adds the energy cost to the nonexistent bump and aborted dive, instead of the action taken next turn.
Issue Details
Issue Number 4617
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 8
Affected Version ADOM r72 (v2.2.6)
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




11-18-2016 10:20 AM
ixi ixi is offline
Junior Member
Submitted RFE on similar subject: Please don't autopickup on [5]!

The issue itself must be related to Cost-less actions sometimes cause a turn to elapse

03-23-2017 03:41 PM
Issue Changed by Grond
  • Applicable version changed from ADOM r69 (v2.2.3) to ADOM r72 (v2.2.6)

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