"w." shouldn't stop because of neutral NPCs (like villagers)
issueid=1589 12-28-2012 08:01 PM
Junior Member
Number of reported issues by Khym Chanur: 33
"w." shouldn't stop because of neutral NPCs (like villagers)

Doing "w." while in the village will stop as soon as any villagers come into view, or only last one turn if any villagers are already in view. The PC should just ignore them when doing extended resting.
Issue Details
Issue Number 1589
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category Gameplay
Status Implemented
Priority Unknown
Suggested Version ADOM II 0.3.2
Implemented Version ADOM II 0.3.2
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




12-30-2012 12:34 AM
The Creator
Implemented for ADOM II 0.3.2. Please send your real name to creator(at)ancientdomainsofmystery.com for it to be included in the credits. (If you were already asked to do so you can ignore this message. Please include a reference to the bug or RFE you are credited for.)

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