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03-23-2018 to 04-23-2018
Project Timeline
03-25-2018
Bug
05:05 PM 
No monsters are initially spawned on I1 in challenge games

ADOM (Ancient Domains Of Mystery) Issue details modified by jt (Milestone, Assigned Users)

Feature
10:23 AM 
Feature
08:20 AM 
Feature
08:18 AM 
03-24-2018
Feature
10:03 PM 
Different interface for level 18 thief class power

ADOM (Ancient Domains Of Mystery) Reply to issue from Blasphemous

Feature
10:02 PM 
Disable default automatic pilfering of items in shops as thief.

ADOM (Ancient Domains Of Mystery) Reply to issue from Blasphemous

Feature
09:52 PM 
Bug
06:11 PM 
No monsters are initially spawned on I1 in challenge games

ADOM (Ancient Domains Of Mystery) Issue created by Grond

Bug
05:42 PM 
Modified willpower affects the success rate of morgia training

ADOM (Ancient Domains Of Mystery) Issue created by Grond

Bug
05:29 PM 
blind rage replaces panic

ADOM (Ancient Domains Of Mystery) Reply to issue from moozooh

Bug
04:27 PM 
blind rage replaces panic

ADOM (Ancient Domains Of Mystery) Reply to issue from auricbond

Bug
04:06 PM 
Unable to start game.

ADOM (Ancient Domains Of Mystery) Reply to issue from mitres

Bug
03:48 PM 
Unable to start game.

ADOM (Ancient Domains Of Mystery) Issue created by rainmouse

Feature
02:38 PM 
Disable default automatic pilfering of items in shops as thief.

ADOM (Ancient Domains Of Mystery) Reply to issue from Grond

Feature
02:09 PM 
Disable default automatic pilfering of items in shops as thief.

ADOM (Ancient Domains Of Mystery) Reply to issue from Blank4u47

Bug
11:25 AM 
blind rage replaces panic

ADOM (Ancient Domains Of Mystery) Reply to issue from Blasphemous

Feature
10:22 AM 
Disable default automatic pilfering of items in shops as thief.

ADOM (Ancient Domains Of Mystery) Issue created by Blasphemous

Bug
05:51 AM 
Stomacemptia herbs can increase satiation with debilitating hunger

ADOM (Ancient Domains Of Mystery) Issue created by Grond

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