Issues playing with multiple monitors
Various window sizing issues
My PC has 3 monitors with NVidia cards using the Surround feature to create one large virtual monitor:
-Starting window is maximized, covering all three screens
-The skill selection window during character creation seems to have a size based on a percentage of the resolution, rather than a fixed size like name, race, and gender screens. This stretches it across the three screens making it difficult to determine skill costs.
-Same issue as about with the inventory and weapon skills windows
-Once the game starts, the window is again maximized across all three screens and the world map is actually duplicated on the right screen. This duplication goes away when in town.
Also, do you want full system info when folks are submitting bug reports? Would Java version, OS, hardware, etc. help?