Issues playing with multiple monitors
issueid=478 10-07-2011 02:49 AM
Junior Member
Number of reported issues by eternaldrk: 1
Issues playing with multiple monitors
Various window sizing issues

My PC has 3 monitors with NVidia cards using the Surround feature to create one large virtual monitor:

-Starting window is maximized, covering all three screens
-The skill selection window during character creation seems to have a size based on a percentage of the resolution, rather than a fixed size like name, race, and gender screens. This stretches it across the three screens making it difficult to determine skill costs.
-Same issue as about with the inventory and weapon skills windows
-Once the game starts, the window is again maximized across all three screens and the world map is actually duplicated on the right screen. This duplication goes away when in town.


Also, do you want full system info when folks are submitting bug reports? Would Java version, OS, hardware, etc. help?
Issue Details
Issue Number 478
Project ADOM II (formerly known as JADE)
Category UI
Status Unconfirmed
Priority 10 - Lowest
Affected Version JADE 0.1.4
Fixed Version (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




10-07-2011 09:10 PM
Ancient Member
I think you should definitely report your OS. From what I know, multimonitor behaviour differs a lot between OSes. In fact, I have played JADE in a dual monitor setup with Win 7 and I think I haven't seen the issues you describe, so they are probably OS-specific.

10-08-2011 12:33 AM
Junior Member
Well then, to keep it easy I copied this from the DirectX diagnostics report:

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 04/27/11 14:11:39 Ver: 04.06.04
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 16384MB RAM
Available OS Memory: 16296MB RAM
Page File: 10327MB used, 11049MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 580
Manufacturer: NVIDIA
Chip type: NVxx
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_220319DA&REV_A1
Display Memory: 4058 MB
Dedicated Memory: 3034 MB
Shared Memory: 1023 MB
Current Mode: 5760 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: IPS236
Monitor Id: GSM580C
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Monitor Name: Generic PnP Monitor
Monitor Model: IPS236
Monitor Id: GSM580C
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.17.0012.7533 (English)
Driver Version: 8.17.12.7533
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail


For the video card, it's 2 GTX580's in SLI. Let me know if there's any other info that would be helpful.

10-31-2011 08:11 AM
The Creator
Concerning the following point "Once the game starts, the window is again maximized across all three screens and the world map is actually duplicated on the right screen. This duplication goes away when in town." this actually is a feature and not a bug. You seem to have managed to set up a monitor configuration that is wide enough to display the whole world at once. If that happens the display also will wrap around as the world map is "endless" (e.g. it wraps). The sttelement maps do not wrap and thus do no showup more than once.

Congratulations on the monitor setup - I will look into the other things you mention :-)

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