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09-17-2017 to 10-17-2017
Project Timeline
10-15-2017
Feature
09:26 PM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Addressed State, Addressed Version)

Feature
09:26 PM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:22 PM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status)

Feature
09:22 PM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:19 PM 
Extend shop item variety in Terinyo

ADOM (Ancient Domains Of Mystery) Reply to issue from Majora

Feature
09:14 PM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from Majora

Feature
08:32 PM 
Hunger still comes too fast for new players

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
07:56 PM 
Hunger still comes too fast for new players

ADOM (Ancient Domains Of Mystery) Reply to issue from shockeroo

Feature
07:34 PM 
UI/UX: Speech bubbles sometimes too small requiring paging

ADOM (Ancient Domains Of Mystery) Issue created by adom-admin

Feature
07:32 PM 
Feature
07:30 PM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
04:32 PM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from Blank4u47

Feature
09:07 AM 
Hunger still comes too fast for new players

ADOM (Ancient Domains Of Mystery) Reply to issue from Shinae

Feature
09:02 AM 
UI/UX: 'u'se probably should ignore the tool slot (& other refinements)

ADOM (Ancient Domains Of Mystery) Reply to issue from Shinae

Feature
08:53 AM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from Shinae

Feature
07:44 AM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
07:44 AM 
UI/UX: Search always successful in one attempt?

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
07:37 AM 
UI/UX: Immediately switch to stuff after unequipping an item

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
07:36 AM 
UI/UX: Immediately switch to stuff after unequipping an item

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
07:35 AM 
Hunger still comes too fast for new players

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
07:34 AM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
06:19 AM 
UI/UX: Rewrite the whole way interactions in a shop work

ADOM (Ancient Domains Of Mystery) Reply to issue from Soirana

Bug
05:48 AM 
Still possible to leave Orbs in permanently inaccessible places

ADOM (Ancient Domains Of Mystery) Reply to issue from Laukku

Feature
01:24 AM 
UI/UX: Do not generate secret doors in the starter dungeon

ADOM (Ancient Domains Of Mystery) Reply to issue from mitres

10-14-2017
Feature
10:26 PM 
Change misleading automove messages

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
07:19 PM 
UI/UX: 'u'se probably should ignore the tool slot (& other refinements)

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
06:47 PM 
UI/UX: Rename game modes

ADOM (Ancient Domains Of Mystery) Reply to issue from JagaJazzist

Feature
06:44 PM 
UI/UX: Limit the available races & classes in easy mode (future standard mode)

ADOM (Ancient Domains Of Mystery) Reply to issue from Jarinex

Bug
06:28 PM 
Still possible to leave Orbs in permanently inaccessible places

ADOM (Ancient Domains Of Mystery) Reply to issue from Taederias

Feature
05:56 PM 
UI/UX: 'u'se probably should ignore the tool slot (& other refinements)

ADOM (Ancient Domains Of Mystery) Reply to issue from pjsb1

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