Explore mode handles "wrong perception" room very badly.
issueid=3204 07-19-2014 02:06 PM
Member
Number of reported issues by mimhoff: 8
Explore mode handles "wrong perception" room very badly.
is there a way to break out of explore walk?

You get the odd feeling that something is wrong with your perception of this room, but can't seem to tell what it is from just looking around.

Ouch! You run into the wall. Ouch! You run into the wall. Ouch! You run into the wall. Ouch! You run into the wall...

Explore mode always picks the same direction to move in, and reversed, it always puts me into the wall instead of outside the room.

And because this doesn't count as a move, the walk is never interrupted by hunger or monsters.

So I'm doomed to bash my head against this wall for an eternity in real time, but in no time at all in game time.

Unless there's a way to interrupt the game? It's still going, I want to keep this character!
Issue Details
Issue Number 3204
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 1 - Highest
Affected Version ADOM r49
Fixed Version ADOM r50
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




07-19-2014 02:09 PM
Issue Changed by jt
  • User assignments modified

07-20-2014 06:01 AM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r50

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