If noting else, the effect simply isn't fun at all as implemented; it makes trodding through creatures like jackals at the very least tedious and dull even if its not that dangerous if you know what...
Type: Posts; User: Twinge
If noting else, the effect simply isn't fun at all as implemented; it makes trodding through creatures like jackals at the very least tedious and dull even if its not that dangerous if you know what...
Yes; the line above what you quote said that I was pretty sure a summoned flag already exists so only the pre-set one would need to be created :P
However, thinking about this a bit more the idea...
I'm going to go ahead and post my initial responses here (had half of them typed before I knew he wanted the bugs elsewhere :P), then go ahead and start adding to the Project Tools list when I get a...
The problem is that they are given a random BOOK on generation - not a random *spellbook*.
It's not a bug per se -- Toughness boosts your hitpoints, and when it goes away it'll reduce your hitpoints back down by the same amount.
Well, you can definitely get: cats, racoons, and black hurtlings without music; they'll all work for fish :) You can also give Barbarians a certain ring to get their assistance. Beggars will also...
Looks like it's just the wilderness and Holeinthewall that are DL3 - Terinyo is indeed DL1.
Wilderness and towns are DL3 IIRC. It's possible there is a special case about not recieving water in that case, but you can certainly get cure corruption, which is DL2.
Exchange & Gain...
Not so much; it's kind of awkward. Starting with 100 --- 50% more is *1.5, or 150. 50% less is /1.5, or 66.67 - NOT 50. The difference between going from 100 to 200 to 250 is the same as 100 to 50...
Well, I think of it as 25% less, or 80% of your previous amount. We're talking Lifespan * 0.8 here.
They probably won't need the lifespan, BUT the difference in eating Quickling Royalty and just...
Protection, Hooded, and Branibal's Cloak of Defense.
Depending on how you look at it, 25% or 20%. Regardless, it's never worth it in a normal game.
My guess would be to do the bug cave easily ;)
Since you said you found a bunch of other wands, I assume you were hopping on at least ID6-7?
Honestly the amount of exp the ACW gives compared to 1) it's potential to kill you and 2) the amount of exp you can easily get once you've passed the wall of flame is fairly insignificant. Take him...
...It was intentional.
...Or get some of the many guaranteed scrolls of chaos resistance and remove the corruption :P
...If you're having trouble getting past level 12, you should NOT be worrying about D:49 :P They are both good and bad in the tower, but again, if you haven't even seen it yet that shouldn't be a...
Find Weakness works with missile weapons in general (Archery skill not required), but less effectively than it does for melee.
Or a WAND of wishing, for that matter.
It's probably the most powerful scummy tactic that's not inherently a bug. Plenty of stat gains, water, basic scrolls, wishes, an artifact or two,...
Uh, "requirement"? Wat.
Whipping can get you to L+. Any whip works, but you will be protected by your PV. Go somewhere safe and take off PV equipment and ideally equip -PV equipment.
It'd take 120k gold giving to a...
If you're slowed the Banshee would theoretically get 2 actions per turn of yours?
And yes, mobs don't power up if they're not killed by you. The water lair gremlin bomb is about pickpocketing...
Try being Crowned :D
The water cave, while a great place for a gremlin bomb, doesn't work in this case - you can only pickpocket in the water cave, which is not oging to be very turn efficient I think. They drop nothing...
In addition, blessed weapons are less likely to get destroyed via traps and the like. But early game, easily go for the uncursed better ToHit/Damage weapon.
Light & Darkness are the most common. Know Alignment is as rare as Acid Ball.
I'm pretty sure the ratios don't even differ between arcane versus clerical, but I haven't actually tested it so I...