Page 1 of 6 12345 ... LastLast
Results 1 to 10 of 52

Thread: Winter game rules and result summary

  1. #1
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default Winter game rules and result summary

    All posts in this thread were blanked on purpose.
    Last edited by Soirana; 01-19-2010 at 07:37 PM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  2. #2
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    I assume we can use this thread for asking about rules clarification? I'll reserve my insults on your pathetic organisation for the other thread...

    Quote Originally Posted by Soirana
    Since grinding out ain't fun by "WIN" is considered. Having all stats at 15 [just hop into 15 PoGA] temporal boost does not count but equipment does or killing that stupid village. Later clearly earns "bragging points" [or whatever English is for allowing calling your opponents sissy grinders...]
    Could you explain this a little more clearly? I sort of get the gist of it (bragging points are for fun things, not for stairhopping all your stats to max), but the first sentence is unclear.

    I don't quite get the ability to make changes either. We all get 2 extra talents regardless? And if we make it hurthling/gnome as well then we are allowed a third? Which surely would make everyone want Heir (though I presume level 1 talents are out of the question since they can't be modified in so easily).
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  3. #3
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    All posts in this thread were blanked on purpose.
    Last edited by Soirana; 01-19-2010 at 07:38 PM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  4. #4
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    Ah, a little better understood now - it really wasn't clear from the first post that clearing Terinyo was the win condition. The getting all stats to 15 seems a little silly though - who the hell is going to bother to raise their Ch? The only realistic way to do it is to scum up lots of potions of balance.

    For talents, can we choose ones that we don't have stat requirements for? I note we have Stealthy without Stealth...
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  5. #5
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    All posts in this thread were blanked on purpose.
    Last edited by Soirana; 01-19-2010 at 07:38 PM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  6. #6
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    > still remembers all these cornerstones.

    Had you only called them 'checkpoints'...

    > You get two [not lv1] talents to choose as team

    So we decide what talents we want installed on which PC's, tell you,
    you install them, and send us the save?

    >> the first sentence is unclear.

    > temporal boost does not count but equipment does or killing that
    > stupid village.

    Here's my interpretation: Getting stats to 15 with the aid of aging is
    not acceptable, nor is boost potions, but bracers of toughness would
    be.

    ??????

    > Spying other teams planning and playing is discouraged.

    How can I tease if I don't read their threads? I'm willing to abide
    by a 'keep your nose in your own thread' policy, but goodness,
    it'll be hard.

    EDIT: I would also like a few lines regarding the (non-)elimination
    criteria for players who die.
    Last edited by gut; 01-18-2010 at 06:37 PM.
    "Whip me!" pleads the adom player. The rng replies... "No."

  7. #7
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    All posts in this thread were blanked on purpose.
    Last edited by Soirana; 01-19-2010 at 07:38 PM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  8. #8
    Join Date
    Jan 2010
    Posts
    189

    Default

    Quote Originally Posted by gut View Post
    >
    > temporal boost does not count but equipment does or killing that
    > stupid village.

    Here's my interpretation: Getting stats to 15 with the aid of aging is
    not acceptable, nor is boost potions, but bracers of toughness would
    be.

    ??????
    I think that one is "temporary boost"
    oh nm I see you said that

  9. #9
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    I continue the question spamming.

    What roll shall the server play?
    "Whip me!" pleads the adom player. The rng replies... "No."

  10. #10
    Join Date
    Jun 2008
    Posts
    474

    Default

    If we pick wealth talents, will we have some starting gold?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •