Originally Posted by
Fuzzlewhack
I'm trying to make a thief, and I just wanted some people's opinions on the best route to take...
1.) Hurthling or High Elf? The hurthlings have archery and food preservation, and high elves get dodge.
(I will never make a dark elf thief again, I have a saved lvl 17 DE thief and its impoossible to keep even N+ alignment. It seems like the lawful classes can just pickpocket all day and stay L)
2.) Slings, or bows and crossbows? I'm sorta banking on getting whirlind (thieves always seem to for their crowning gift) and the +15 +15 would be nice if I can get crowned early. On the other hand slaying ammo would be nice....
3.) Swords or daggers? I usually go for the raven birthmonth and try to stack on speed (making swords---> golden gladius a great path to take just for the +7spd. Should I hold out for something like serpent's bite?
And lastly, should I go Lawful or neutral?
I like hurthling thief. Extra talent + candle (always get candle...) guarantees you heir, which gets you a very nice adamantium dagger of penetration. You also get food preservation and archery, both of which are really handy for you. Trolls and orcs both also make decent thieves, although heir is tough to get with them.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.