Hey, I'm fairly new to Adom and have just found this site.
I'm playing my second character ... my first one died of poisoning.
This is pretty much my character... I'm wondering if it's good to everybody elses standards??
I'm hoping to get my bows to Grand Mastery very soon... it seems that I can make really, really arrows and I'm loving the ability to kill much stronger NPC's than myself by using these Arrows of Slaying that I made... the Casino Shopkeeper for instance ... over 2.5 million EXP!! (and peity loss :s)
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Character Information
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Asher St:37 Le:21 Wi:22 Dx:52 To:14 Ch:25 Ap: 6 Ma: 1 Pe:33 L
DV/PV: 97/13 H: 265(265) P: 62(62) Exp: 36/7612672 M: 108124
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Background Information
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Name: Asher Race: male High Elf Class: Archer
Eye color: golden Hair color: golden Complexion: light
Height: 6'5" Weight: 149 pounds
Age: 214 (grown-up)
Star sign: Cup Birthday: 30/Cup (day 270 of the year)
YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become an Archer.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 3 +2 +1 +0 basic 65
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 10 +9 +6 +3 excellent 866
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 14 +28 +21 +4 Mastery 6128
Crossbows 3 +6 +4 +1 basic 24
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15
Damage caused with your melee weapons:
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Right hand: +36 bonus to hit, 4d3+22 damage
Left hand: +27 bonus to hit, 1d7+22 damage
Damage caused with your missile weapons:
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Ammunition: 125, base range: 91, +119 bonus to hit, 1d6+59 damage
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Spells
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Bless : 159, 8pp (Effectivity: +0)
Darkness : 46, 6pp (Effectivity: +0)
Frost Bolt : 21, 21pp (Effectivity: +1)
Identify : 57, 107pp (Effectivity: +0)
Light : 116, 3pp (Effectivity: +0)
Magic Missile: 149, 8pp (Effectivity: +0)
Teleportation: 56, 31pp (Effectivity: +3)
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Skills
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Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Athletics ................ 20 (mediocre) [+4d4]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 15 (mediocre) [+3d5] (mr)
Climbing ................. 44 (fair) [+4d4]
Concentration ............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
First aid ................ 76 (great) [+2d4]
Fletchery ................100 (superb) [+2d4] (ma)
Haggling ................. 23 (mediocre) [+4d5]
Healing ..................100 (superb) [+1d5]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+3d4]
Literacy ................. 72 (great) [+1]
Smithing ................. 22 (mediocre) [+3d3]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics .................. 88 (great) [+1]
Two weapon combat ........ 78 (great) [+1]
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Effects of Corruption
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Your close attunement to corrupted astral space allows teleportation.
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
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Inventory
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Total weight: 5913 stones Carrying capacity: 8825 stones
Head : crown of regeneration [+0, +0] [55s]
Neck : blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of defense [+3, +0] [20s]
Right Hand : sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Left Hand : uncursed broadsword of the eagle (+3, 1d7+2) [80s]
Right Ring : ring of slaying (+9 melee damage, +6 missile damage) [1s]
Left Ring : ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Bracers : blessed bracers of regeneration [+0, +0] [18s]
Gauntlets : uncursed archery gloves (+0, +4) [+3, +0] [6s]
Boots : seven league boots [+1, +0] [30s]
Missile weapon: blessed long bow of accuracy (+8, +2) [30s]
Missiles : bundle of 125 arrows of slaying (+0, 1d6) [250s]
Tool : holy symbol [5s]
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Achievements
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He survived for 0 years, 106 days, 3 hours, 27 minutes and 18 seconds
(108124 turns).
Asher visited 105 places.
His strength score was modified by +23 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by -5 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +8 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +7 during his career.
His mana score was modified by -18 during his career.
His perception score was modified by +14 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
I also recorded all the artifacts that I've collected.
There is likely to be a few I haven't noticed.
Si, Far Slayer, orbs of water and fire, Sword of Noonak, Thunderstoke, Death's Sting, Ring of the Master Cat, mummy wrapping, Ring of high kings, Preserver, Ankh, robes of resistance, crown of science, Elemental Gauntlets, Rune-Covered trident, Rolf Companion, Moon sickle, Big Punch, Axe of the Minotaur Emperor and Soaker.