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Thread: This is a proposed alternative to the normal scoring of ADOM game

  1. #1
    Join Date
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    Default This is a proposed alternative to the normal scoring of ADOM game

    I wrote a list of how I think scoring should works (for winning game only, please), in ADOM game:

    http://zzo38computer.cjb.net/adom_ex/bonuspoints.htm

    Please make a comment of it.

  2. #2
    Join Date
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    I do not understand what it would matter if you changed it to this?
    I've won with the following classes ; Monk and Bard.

  3. #3
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    Quote Originally Posted by Doorsfan View Post
    I do not understand what it would matter if you changed it to this?
    Just in my opinion, this is improve of scoring.

  4. #4

    Default

    Why can't you post it here?
    ADOM, where the most commonly used letter in the alphabet is the explosive rune. - starfries

  5. #5
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    Quote Originally Posted by Alucard View Post
    Why can't you post it here?
    Simply because I want to keep the file on my own computer, so that I can update it locally. (Also, it is long, and it might be longer, more later on, too)

  6. #6
    Join Date
    Dec 2008
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    Very nice.

    "No casino gambling" should have a higher bonus.

    The casino is the lamest part of the game IMHO, it practically forces you to scum, I wish it were removed or changed so that the machine doesn't give you infinite gold.

    By the way, I hope when you make this proposal you are aware that ADOM hasn't been modified for like the last ten years... :/
    Last edited by Al-Khwarizmi; 02-21-2010 at 07:40 PM.

  7. #7
    nathrakh Guest

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    Robbing the casino (or any other shop for that matter) without any concequences is too easy.

    Just zap offensive wand at the shopkeeper when he's not in your LOS, and teleport away. No cursing, no dooming. Game doesn't even recongnize this as robbing the shop (bug), this can be verified because Yrrigs will still be available for pick pockets quest.

  8. #8
    Join Date
    Jan 2009
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    Some of the values assigned seem really weird to me, for example:

    Code:
    # No kill:
    
        * Nobody killed by player or companions, except for uniques and/or creatures starting at the chaos orb temples = 1000
        * Nobody killed by player or companions, except for creatures starting at the chaos orb temples = 3500
        * Nobody killed by player or companions, except for orb guardians = 8000z
    None of these have probably ever been done, and are all probably impossible. At least 10x as high score seems appropriate. Maybe 100x as much.

    Code:
    #Never earned any corruptions = 1500
    This one is probably also nearly impossible and should be worth much more.

    Code:
    #Have the Survival skill but never apply it = 1000
    Why is this worth 1000 points? Nobody ever uses this skill.

    Code:
    # No lawful acts = 1500
    # No chaotic acts = 1500
    These seem probably should be worth more relative to others. Both are fairly challenging.

    Code:
    # Complete the game with zero corruption points = 1500
    This is very easy to do compared to other 1500 point activities.

    Code:
    # Never apply the First Aid skill = 2000
    This is very easy to do compared to other 2000 point (or even 1500 point) activities.

    Code:
    #Never use Haggle skill = 100
    Why is this worth anything?
    Code:
    # Never get poisoned = 100
    # Never get confused = 100
    # Never get stunned = 100
    These are actually all pretty hard to do. Much harder than some of the 1500 point scores you've listed.
    Code:
    #Never survived dying by amulet of life saving = 1500
    This is very easy to do.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #9
    Join Date
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    Quote Originally Posted by JellySlayer View Post
    Code:
    #Have the Survival skill but never apply it = 1000
    Why is this worth 1000 points? Nobody ever uses this skill.
    Not true. It can be used to good effect:

    1) Find an altar on a very small depth (preferably in D:1, VD:1, PC:1, DD:1, DDL, UD:8)
    repeat:
    2) Apply Survival repeatedly.
    3) dump plant seeds on the stairs.
    until:
    4) once you have a lot of plant seeds (200k? don't remember), kick the seeds to the the altar
    5) sacrifice the seeds.
    6) receive 3 free precrowning gifts (and then a crowning if you like).

    I do not advise trying it with short-lived non-Rangers though.

  10. #10
    Join Date
    Jan 2009
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    Canada
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    Default

    Quote Originally Posted by JellySlayer View Post
    Some of the values assigned seem really weird to me, for example:
    Thanks. I have fixed them accordingly.

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