Agreed. That's what we did in tech school instead
of studying. At the time, we had a 33 mhz, 44 mhz,
and a 66 mhz, and you couldn't hardly stand to
play on anything save the 66 without going mad.
Good days![]()
Agreed. That's what we did in tech school instead
of studying. At the time, we had a 33 mhz, 44 mhz,
and a 66 mhz, and you couldn't hardly stand to
play on anything save the 66 without going mad.
Good days![]()
I use polemarms when laying adom.
8 MHz, and we tied onions to our belts, cos that was the style at the time.
I had an Amiga 1200 - greatest computing machine of my life. Ran at 14Mhz, but I added Fast RAM to pump it up to 28 MHZ!!!
Platinum Edition ADOMer
http://gruesomegames.com - check out my 8 roguelikes!
Holy crap! Battle Chess was awesome.
Slowest machine I owned was a 286 with CGA graphics. I was only six years old, so I don't know how fast the thing was.
ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!
Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.
If we go for slowest owned, mine was commador 64,
and was also around 5 or 6 ish.
http://en.wikipedia.org/wiki/Commodore_64
![]()
Last edited by gut; 03-28-2010 at 07:43 PM.
I use polemarms when laying adom.
Hmm, 8MHz was first PC, a crappy Amstrad 8086 XT which nonetheless had a VGA screen - just checked it was a 1988ish Amstrad PC2086.
The first proper computer we had was an Acorn Electron though, with its 32K of RAM and a top speed of 2MHz. Damn those were the days - I would have killed for a C64 back then.
edit:
Meanwhile, just to round things off, I have two PCs at work, my regular Windows XP hunk of crap, and a glorious IBM PS/2 Model 80, which is connected to my ICP/MS, and which runs SCO's (may they burn in hell) XENIX operating system.
Last edited by vogonpoet; 03-29-2010 at 11:28 AM.
You have excellent choice in games. I've played several of these, and many are a lot of fun. I think some of them (baldur's gate for example) can still be purchased online direct from the supplier, but I'm not 100% positive.
I love this series, and was really happy this one came out. If the battle system was a bit less clunky and the level scaling balance fixed a bit, this would probably have been the best in the series. As it is, I like Wiz 7 better. One of these days I'll have to take the time to play Wiz 4, which I've heard has quite a reputation.
Great game. I wish they had done a better job making this more PC friendly rather than basically a straight port from PS to PC.
One of the best RPGs I've ever played. I didn't care that much for the expansion; you didn't miss much.
Both great games.
I like this game, and the competitive aspect was very well done (although the learning curve for that is pretty steep). Nightfall was okay, never did factions.
I don't dare count how many hours of my life were consumed by this...
See: Half-life. The fact that this game is still being played by a huge community of players is really testament to how good it is.
Any time a player finds Executor and fails to use it, the RNG kills a cute dog.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Monk, and ULE Priest down.
If we're throwing around old games we've played, I couldn't tell you how many countless hours I have sunk into TIE Fighter. I literally broke two different joysticks over the course of 2 years. The best was in college when I'd sneak into a classroom in the evening and play on the classroom PC connected to the video projector. The later sequels - X-Wing vs. TIE Fighter and X-Wing Alliance just never seemed as good. XvsT was focused too much on multi-player in an age when most people were on dial-up, and Alliance had too many "sit in the turret and shoot down incoming missiles" missions. Nobody seems to be doing simulator-style space shooters anymore. Too bad, as that's one of my favorite game styles. I've spent a lot of time with the old Wing Commander:Privateer and Freespace 1 and 2. (now there's a franchise that needs to be revived)
I also played a lot of an obscure isometric shooter called Crusader: No Remorse. Got the demo on the disc in a copy of PCGamer, and for some reason, it caught my attention enough that I bought the game.
I also loved the old LucasArts adventure games. Monkey Island, The Dig, Sam and Max Hit the Road, Full Throttle... The genre was basically dead for about a decade, but lately it actually seems to be making a bit of a comeback. I've got seasons 1 and 2 of the new episodic Sam and Max game series, and they're awesome. The puzzles aren't too ridiculously obscure, and the Sam and Max humor hasn't faded a bit.
You hear the cries of the crowd: "Freebird!! Freebird!! Freebird!!"
You play some tunes on your lute.