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Thread: Sword, The Candleborn Human Fighter (ULE)

  1. #1

    Default Sword, The Candleborn Human Fighter (ULE)

    Massively lucky Sword became an avatar of order.
    He started off going to the bandit village, where he was immediately attacked by an angry beggar. N= to NC on first kill.
    Next to SMC where only a rat and an orc stood between the up and down stairs.
    Third to Terinyo - where he decided to try for an ultra - and went to Guth for Keethrax quest trusting candlepower for healing.
    Talked to tiny girl about puppy.
    Went to puppy cave - and got to the bottom without incident, led the puppy up to level PC1 and left it there, hoping it would be alive when he returned later.
    Killed a friendly kobold for squeaking at him to go to C
    Orc tension room on DD4 got him a great axe and an amulet of light which he used to bash Keethrax's head in. Unfortunately the corpse rotted before he could get to Terinyo.
    Went to ID for a bit to collect some gold - went down to level 10 picking up random potions and amulets and managed to get around 4000 gold which was spent on learning Detect Traps from Yergius.
    Went back to Terinyo for herbalism and then DD dive which netted a steel amulet that turned out to be a necklace of the eye and a grey amulet and cursed SLBs. The grey amulet was an AoLS. Bought some water from Leggot but no C altars (or any altars for that matter).
    Read a scroll of ID which turned out to be blessed - found holy water and promptly made more, blessing SLBs
    Early CoC had some stable stoma patches and morgia/mareillon patches, so farmed extensively.
    Big room had stairs side by side, so didnt try much until Thrundarrs first quest - Goblin rockthrower.
    Killed him in the big room and then pacified it witch chaos rats
    DH had both stair rooms next to each other.
    Built stats at ogre cave and then its off to Pyramid/Griffyard. Whacked Rehetep, and jackal demons - no major monsters - just an DE Priestess who I killed before she could summon.
    Griffyard was hassle free, picked up adamantium 2HS, and went to Darkforge.
    Golems gave me some difficulties, had to lead them up to take them on one on one.
    Weapon room gave a lovely Eternium 2HS of slaughtering.
    Picked up Phial without too much trouble and it was back to dwarftown, arena and the lesser daemon
    Started feeding the rat - Torc, Moon Sickle, Phial, Big Punch, AMW and Ankh
    The ID had already given me a scroll of danger and a wand of monster creation - so it was off to the HMV.
    Giant boar. OK. Put on crown of science and was promptly ambushed by Giant boar which dropped skull.
    Then to ToEF. Where a webbed ACW was sliced and diced by the Slaughtering 2HS.
    Corpse to Terinyo and dropped in shop, then to puppy cave where cute dog was still alive on day 30 something. Brought it back for CN. Killed Hotz for N-. Gave corpse for PoCC.
    Then came corpse of farmer. Managed to :s a farmer to follow me. Stioll wearing crown of science and when an air elemental wilderness encounter happened, hid behind the farmer who was killed by a lightning bolt. He dropped a corpse which I picked up and ran.
    Scroll of danger - check. WoMC - check.

    This is where my idiocy came into play. I thought you needed the Sceptre for an ultra ending so did another ID dive to Malakai. Killed him fairly easily. Webs ROCK. and lugged the sceptre all the way up to the open and got some 12 corruptions for my trouble.

    But - the ID dive also netted me a wand of wishing (5 charges) and several giant tension rooms that took my strength up to the 40s.

    Then I learnt - courtesy Grey and Sadface that the frikkin Sceptre was completely unnecessary.

    Did Keriax- Got confused and meleed him to death! and by that time I felt I was unstoppable. Minotaur maze was painful, but the AotME was just too good to pass up. Stun wands and spenseweeds took care of most beasties, and I found bracers of regen as a random drop!

    Minotaur Emp was frikkin harder than Keriax! He got me down to 1 HP twice and chugged PoEHs. Then I had the bright idea of taking of my thick gauntlets and taking a couple of whacks at him. Soon he was cringing in pain and dropped dead.

    Sacced. Lots and lots of casino gold with medal of order to be crowned with Grod and lightning immunity

    No wands of cold, no bridge building, so went to Yergius and leranet climbing and stealth - then hit the rift. Lost a number of wands - door creation, teleportation and death and lots of demon slaying ammo.
    Cleared out the library and learnt frost bolt. 80 castings - was good enough and then hit the ToTHK.
    No problems, Lawful altar. sacced coins until I was LN. I had tried saccing at the neutral altar in Dwarftown but got dusted (7LBs lost, but I found another pair in the ID. Luckily, I had been smithing before, so lost a mithril warhammer instead of my Eternium 2HS.)
    Back to CoC, smithed up a storm and went below. Lesser orc vault yielded crown of leadership.
    Catlord webbed and killed. Did I mention Web ROCKS!
    Picked up several - around 7 PoCC on the way. Drank most to get rid of stiff muscles and mana battery.
    Meleed ASB and Yulgash. Shot Nuurgy.
    Then got both light and nimble corruptions and hit the quickling tree. Gorged on corpses till speed was around 193 unburdened.
    Then came to the forums for advice. Killed Barney and Waador. Meleed the latter. Thought I was being very clever when I read blessed scrolls of luck after killing him, but turns out scrolls of luck dont remove dooming.

    Wished for emperor moloch and levelled up to 49.[39 greater molochs]
    Didnt bother killing assasin prince. Filk fell to one sulphur spit
    Emperor moloch was 2 squares away from stairs, so lured him up and chopped him into little bits.
    Got the ToTRR (first time! ) went down to the big room, picked up crown and medal and hit D50.
    killed my way through the WMoPCs and zapped magic missile at fistyu to draw him out. But stumbled onto a greater elemental tension room on the left side. Read a SoFS and got an emperor lich to keep them busy, put on crown and medal and went in to Andy's palace.
    Tried shooting him, no avail, couldnt dent him. tried webbing him, but he managed to shrug them off.
    SO it was a straight melee fight and he finally died
    and I became a GOD!
    Used two wishes - for greater moloch and one for SoCR after ID run.

    But was tremendously lucky all through.

    SMC/DH1/DH2 all side by side. First kill lucky. Only pool sip (after mana temple) gave perma insvisibility. Banshee level had blink dog corpse. Crowning gave lightning immunity. Casino had Ironfist - which I never really used....

  2. #2

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      #....##. ## #  # # #
       #...#.#...#.#.# .#
       #..#.## ####/|# # .#..
        ##..#.  ..#.C###C...
        #.#..... .#C.@].# #.
         #[....  .#.C#C.#
         ################
    Sword         St:44  Le: 8  Wi:17  Dx:18  To:36  Ch:31  Ap: 1  Ma:27  Pe:13 L+
    DV/PV: 47/63     H:485(1032)   P:0(223)      Exp: 50/25893445   ChAoS Sp: 170
    Blessed Invisible Burdened Berserk
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    Name: Sword               Race: male Human          Class: Fighter
    Age: 28 (grown-up, 5 years of unnatural aging added in)
    Star sign: Candle         Birthday: 4/Candle (day 274 of the year)
     ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 6960 stones                Carrying capacity: 9075 stones
     
    He: blessed crown of leadership [+2, +7] {Ch+18}                      [65s]
    Ne: uncursed amulet of light                                           [3s]
    Bo: uncursed eternium plate mail (-1, -2) [+2, +12]                  [240s]
    Gi: blessed adamantium girdle [+6, +7]                                [18s]
    Cl: uncursed cloak of defense [+4, +0]                                [20s]
    RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: uncursed ring of speed [+0, +1] (+5 spd)                           [1s]
    LR: blessed ring of ice                                                [1s]
    Br: uncursed rustproof bracers of regeneration [+10, +3]              [18s]
    Ga: uncursed thick gauntlets (-1, -2) [+0, +2]                        [15s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: uncursed long bow (+3, +2)                                        [30s]
    Mi: bundle of 18 uncursed arrows (+3, 1d6)                            [36s]
    Tl: uncursed pick axe (+0, 1d6+1)                                     [75s]
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    Total weight: 6258 stones   Carrying capacity: 9075 stones
    Gauntlets ('[')
       cursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}          [10s]
    Cloaks ('[')
       uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
       blessed cloak of defense [+3, +0]                                  [20s]
    Girdles ('[')
       uncursed girdle of greed [+3, +0]                                   [7s]
    Necklaces (''')
       heap of 2 uncursed amulets of perseverance {Wi+3}                   [6s]
       heap of 2 blessed amulets of order                                  [6s]
       uncursed amulet of balance                                          [3s]
    Bracers (',')
       uncursed bracers of regeneration [+0, +0]                          [18s]
    One-handed weapons ('(')
       heap of 3 uncursed pick axes (+0, 1d6+1)                          [225s]
       uncursed whip of slaughtering (-4, 1d30)                           [15s]
       uncursed phase dagger (+2, 1d4)                                     [5s]
       blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]      [10s]
    Two-handed weapons ('(')
       uncursed eternium two-handed sword of slaughtering (+18, 7d7+19) [-1, +0]
       blessed axe of the minotaur emperor (+12, 3d20+16) [-6, +4]      [1200s]
       blessed mighty morning star "Grod" (+16, 5d10+5) [-8, +0]         [220s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
    Missile weapons ('}')
       uncursed hand crossbow (+0, +0)                                    [30s]
       uncursed short bow (+1, -2)                                        [20s]
       uncursed light crossbow (+2, +3)                                   [70s]
    Tools (']')
       heap of 2 uncursed waterproof blankets                             [20s]
       uncursed climbing set                                             [180s]
       heap of 2 uncursed thieves picks                                   [10s]
       heap of 3 uncursed square keys                                      [3s]
       heap of 4 uncursed small keys                                       [4s]
       uncursed round key                                                  [1s]
       heap of 3 uncursed triangular keys                                  [3s]
       heap of 3 uncursed fireproof blankets                              [30s]
       uncursed magical writing set (1)                                    [5s]
       uncursed magical writing set (2)                                    [5s]
    Rings ('=')
       heap of 5 cursed rings of ice                                       [5s]
       cursed ring of see invisible                                        [1s]
       blessed ring of ice                                                 [1s]
       uncursed ring of teleport control                                   [1s]
       uncursed ring of djinni summoning                                   [1s]
       uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
       blessed ring of the High Kings [+2, +3]                             [1s]
       heap of 2 blessed rings of regeneration                             [2s]
       uncursed ring of fire                                               [1s]
       uncursed ring of regeneration                                       [1s]
    Wands ('\')
       uncursed wand of monster detection (4 charges)                      [3s]
       uncursed wand of webbing (6 charges)                                [3s]
       blessed wand of wishing (3 charges)                                 [3s]
       uncursed wand of destruction (2 charges)                            [3s]
       uncursed wand of destruction (0 charges)                            [3s]
       uncursed wand of destruction (4 charges)                            [3s]
       uncursed wand of stunning (7 charges)                               [3s]
    Potions ('!')
       uncursed potion of ultra healing                                    [2s]
       heap of 26 potions of holy water                                  [104s]
       heap of 4 blessed potions of ultra healing                          [8s]
       heap of 2 uncursed potions of youth                                 [8s]
       blessed potion of extra healing                                     [2s]
       heap of 2 uncursed potions of raw mana                              [4s]
       uncursed potion of longevity                                        [4s]
       uncursed potion of extra healing                                    [2s]
       uncursed oil of rust removal                                        [2s]
       uncursed potion of beauty                                           [4s]
       uncursed potion of troll blood                                      [2s]
    Scrolls ('?')
       uncursed strange message                                            [2s]
       cursed scroll of education                                          [2s]
       heap of 5 blessed scrolls of uncursing                             [10s]
       blessed scroll of defense                                           [2s]
       blessed scroll of power                                             [2s]
       heap of 3 uncursed scrolls of magic mapping                         [6s]
       heap of 2 uncursed scrolls of peace                                 [4s]
       heap of 10 uncursed scrolls of identify                            [20s]
       uncursed blank scroll                                               [2s]
    Food ('%')
       heap of 6 uncursed stomafillia herbs                               [12s]
       heap of 13 uncursed stomacemptia herbs                             [26s]
       heap of 3 uncursed loaves of elven bread                            [9s]
       heap of 9 uncursed moss patches of mareilon                        [18s]
       uncursed spenseweed                                                 [2s]
       heap of 28 blessed stomafillia herbs                               [56s]
    Valuables ('$')
       16510 gold pieces                                                 [165s]
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Clubs & hammers          2    +2    +0   +0   basic                37
    Pole arms                8    +8    +4   +8   excellent            688
    Twohanded weapons       13   +16   +21   +5   Mastery              5637
     
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     7   +14   +10   +2   skilled              164
    
    Damage caused with your melee weapons:
    --------------------------------------
    ?Right hand: ?+231? bonus to hit, ?6d12+69? damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ?Ammunition: ?18?, base range: ?14?, ?+103? bonus to hit, ?1d6+34? damage

  3. #3

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                                       Skills
    ----------------------------------------------------------------------------
     
      Archery ..................100    (superb)       [+1d3]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Climbing .................100    (superb)       [+1d5]
      Detect traps .............100    (superb)       [+1d3]
      Disarm traps ............. 77    (great)        [+1d3]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+1d5]
      Food preservation ........100    (superb)       [+1d3]
      Haggling ................. 79    (great)        [+1d5]
      Herbalism ................100    (superb)       [+1d3]
      Listening ................100    (superb)       [+1d3]
      Literacy .................100    (superb)       [+1]
      Metallurgy ............... 82    (great)        [+1d3]
      Pick locks ............... 74    (great)        [+1]
      Pick pockets ............. 87    (great)        [+1]
      Smithing .................100    (superb)       [+1d5]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........ 88    (great)        [+1d5]
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
     
       Darkness         :   126,   4pp     (Effectivity: +1)
       Farsight         :   119,  17pp     (Effectivity: +0)
       Frost Bolt       :    55,  17pp     (Effectivity: +2)
       Ice Ball         :    54,  36pp     (Effectivity: +0)
       Light            :   192,   3pp     (Effectivity: +1)
       Magic Missile    :   280,   8pp     (Effectivity: +0)
       Strength of Atlas:   249,  10pp     (Effectivity: +1)
       Stun Ray         :   193,   8pp     (Effectivity: +0)
       Teleportation    :   142,  22pp     (Effectivity: +4)
     ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
     
    Sword, the human fighter, transformed into an avatar of Order.
    He scored 8479095 points and advanced to level 50.
    He survived for 0 years, 168 days, 4 hours, 35 minutes and 22 seconds
    (231336 turns).
    1 companion was killed during his adventures.
    Sword visited 145 places.
    His strength score was modified by +25 during his career.
    His learning score was modified by -6 during his career.
    His willpower score was modified by +1 during his career.
    His dexterity score was modified by +4 during his career.
    His toughness score was modified by +23 during his career.
    His charisma score was modified by -3 during his career.
    His appearance score was modified by -12 during his career.
    His mana score was modified by -7 during his career.
    His perception score was modified by -1 during his career.
    He was unnaturally aged by 5 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He brought back joy into the life of a tiny girl.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the palace of Andor Drakon.
    6761 monsters perished under his attacks.
    The following 34 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the lead-filled mace "Big Punch"
      the scorched spear
      the mighty morning star "Grod"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of great speed
      the Crown of Chaos
      the Sceptre of Chaos
      the black torc
      the Medal of Chaos
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the crown of leadership
      the dwarven pick axe "Hammerhead"
      the iron gauntlets "Ironfist"
      the Trident of the Red Rooster
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant (enhanced through an item).
      He was cold resistant.
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was petrification resistant.
      He was able to control teleportation.
      He was invisible.
      He was paralyzation resistant.
      He was resistant to death rays (enhanced through an item).
      He was shock resistant.
      He was able to see invisible things (enhanced through items).
      He was immune to shock attacks.
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks (gained through an item).
      He was immune to ice attacks (gained through an item).
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Affinity with Twohanded Weapons, Alert,
    Basher, Eagle Eye, Good Shot, Greased Lightning, Hardy, Immune to Pain, Iron
    Skin, Keen Shot, Lightning Shot, Mighty Strike, Powerful Strike, Quick,
    Quick Shot, Steel Skin, Tough Skin, Very Quick.
    He had a final speed score of 170 (final base speed: 170).
    He was a messiah of Onn.
    He did not ask for divine help.
    He was a holy champion of Order.
    The following monsters were vanquished:
     1 ancient black dragon
          8 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          1 ancient karmic wyrm
          35 ancient red dragons
          1 Ancient Stone Beast
          6 ancient white dragons
           3 black unicorns
         13 black wizards
         24 blink dogs
         13 blue baby dragons
          3 blue dragons
          1 bone golem
          9 brown bears
          1 bunny master
          1 cat lord
          5 cave lions
          2 cave tigers
          1 Chaos Archmage
         13 chaos knights
          1 cloaked ratling
          1 crime lord
          7 death oozes
         11 diamond golems
          5 doppleganger kings
          1 Dorn Beast
          1 dragon turtle
          1 dwarven artificer
         21 dwarven chaos knights
         23 earth elementals
          1 ElDeR cHaOs GoD
          1 emperor moloch
         18 fire giants
          2 fire giant kings
          6 fomorian giants
          2 frost giant jarls
         11 ghost bats
         16 ghost lords
          1 giant boar
          1 giant dragon turtle
          1 giant eel
          1 goodwife
          6 gorgons
          4 great blue wyrms
          1 great karmic wyrm
          3 great red wyrms
          2 greater air elementals
          2 greater earth elementals
          1 greater fire elemental
         39 greater molochs
          1 greater water elemental
          2 karmic dragons
         13 living walls
          1 master necromancer
          1 Master Summoner
          1 minotaur emperor
         10 molochs
          1 mugger
          1 multi-headed chaos dragon
          1 mummy lord
        135 quicklings
          1 quickling bard
          4 quickling kings
         89 quickling lords
          4 quickling queens
          2 shadow wyrms
          3 skeletal kings
          1 Snake from Beyond
         34 steel golems
          1 steel horror
         36 steel zombies
          1 titan
          1 undead chaos dwarven berserker
          2 werewolf kings
          4 wild cats
         55 writhing masses of primal chaos

  4. #4
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    > Giant boar.

    Giant bore sums up my feelings about ultras,
    but it's good to see people getting them. It
    shows they have their priorities in order : )
    "Whip me!" pleads the adom player. The rng replies... "No."

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