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Thread: Nuurag in close combat

  1. #1

    Default Nuurag in close combat

    i wanna melee him, what are my chances? heres the stats

    Code:
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Grak    St:25  Le:34  Wi:32  Dx:47  To:30  Ch:20  Ap:16  Ma:12  Pe:28  N=
    DV/PV: 62/38   H: 456(456)   P: 123(136)   Exp: 35/6401400   M: 140232
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Grak                Race: male Orc            Class: Merchant
    Eye color: brown          Hair color: bald          Complexion: gray
    Height: 180 cm            Weight: 86 kilos
    Age: 16 (grown-up)
    Star sign: Cup            Birthday: 25/Cup (day 265 of the year)
    
    YOUR HISTORY:...
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                23
    Daggers & knives        13   +16   +10   +4   Mastery              1497
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                  12   +12    +8   +4   Mastery              4434
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                9    +9    +5  +10   excellent            640
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                7   +14   +10   +2   skilled              161
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            526
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +117 bonus to hit, 3d4+63 damage
    Left hand: +118 bonus to hit, 3d4+63 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 92716, base range: 8, +62 bonus to hit, 1d2+34 damage
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :    23,  14pp     (Effectivity: +0)
       Cure Light Wounds:    14,   9pp     (Effectivity: +0)
       Darkness         :   718,   4pp     (Effectivity: +0)
       Fire Bolt        :    10,  19pp     (Effectivity: +0)
       Frost Bolt       :     8,  23pp     (Effectivity: +0)
       Ice Ball         :    12,  47pp     (Effectivity: +0)
       Improved Fireball:     1,  59pp     (Effectivity: +0)
       Knock            :    52,  17pp     (Effectivity: +0)
       Light            :     6,   5pp     (Effectivity: +1)
       Magic Map        :     9,  76pp     (Effectivity: +0)
       Magic Missile    :     8,  15pp     (Effectivity: +0)
       Petrification    :     9, 229pp     (Effectivity: +0)
       Slow Monster     :     6,  13pp     (Effectivity: +0)
       Strength of Atlas:   544,  10pp     (Effectivity: +2)
       Teleportation    :    11,  40pp     (Effectivity: +6)
       Web              :     9,  22pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ................... 80    (great)        [+1d5]
      Appraising ................100    (superb)       [+2d4]
      Backstabbing ..............100    (superb)       [+2d4]
      Bridge building ........... 99    (superb)       [+1d3] (ma)
      Climbing ..................100    (superb)       [+3d3]
      Courage ...................100    (superb)       [+2d4]
      Detect item status ........100    (superb)       [+2d4]
      Detect traps ..............100    (superb)       [+2d4]
      Disarm traps .............. 11    (mediocre)     [+4d5]
      Find weakness .............100    (superb)       [+1d3]
      First aid .................100    (superb)       [+1d3]
      Gemology ..................100    (superb)       [+2d4]
      Haggling ..................100    (superb)       [+2d4]
      Healing ...................100    (superb)       [+1d3]
      Herbalism .................100    (superb)       [+1d5]
      Listening .................100    (superb)       [+3d3]
      Literacy ..................100    (superb)       [+1d5]
      Metallurgy ................ 75    (great)        [+3d3]
      Mining ....................100    (superb)       [+1d5]
      Pick locks ................ 12    (mediocre)     [+4d5]
      Pick pockets ..............100    (superb)       [+2d4]
      Smithing .................. 83    (great)        [+1d3]
      Stealth ...................100    (superb)       [+3d3]
      Survival ..................100    (superb)       [+1d3]
      Swimming .................. 85    (great)        [+2d4]
      Tactics ................... 78    (great)        [+1]
      Two weapon combat .........100    (superb)       [+1]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 8190 stones                Carrying capacity: 20163 stones
    
    He: blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}           [65s]
    Ne: blessed amulet of balance                                          [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: blessed girdle of carrying [+2, +0]                               [15s]
    Cl: uncursed hooded cloak [+1, +0]                                    [40s]
    RH: blessed black rune-covered dagger (named) (+8, 3d4) [+4, +1]      [10s]
    LH: blessed black rune-covered dagger (named) (+8, 3d4) [+4, +1]      [10s]
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: blessed ring of ice                                                [1s]
    Br: uncursed bracers of speed [+0, +0] (+4 spd)                       [10s]
    Ga: uncursed gloves of smiting [+0, +0] (+5 damage)                    [6s]
    Bo: blessed seven league boots [+5, +4]                               [30s]
    MW: -
    Mi: 92716 gold pieces                                                [927s]
    Tl: uncursed Chaos Orb of Elemental Water {Wi+10}                    [100s]
    
    offensive talents: aggresive, daggers affinity, ambudextrous, natural berserker.

  2. #2
    Join Date
    Sep 2008
    Location
    San Francisco CA
    Posts
    251

    Default

    It's fine as long as you don't mind being stat-drained a bunch. Potions of blindness, cure corruption, confusion, etc always help. I assume you're trying this in the hall, not surrounded by jellies, right?

  3. #3

    Default

    yes at the entrance to mt or anywhere where he wil be solo... berserker tactic does +194 to hit with both weapons, damage ~70, dunna tried dozen times to fight him in melee and got lot of stat drained and corupted.. wanna take this char to the end so im little parranoid about mt..

  4. #4

    Default

    Poison dipped daggers may help.
    I have killed Nuurag a couple of times in melee w/o being stat drained. But I was using Minotaur Axe - and crown of leadership/crystal helmet.
    Does Havlor provide confusion resist?
    Also, I dont see a light source...
    Edit: 32 Wi with Chaos Orb of Water seems a little low...
    Last edited by kraya; 04-14-2010 at 05:01 AM.

  5. #5
    Join Date
    Jun 2008
    Posts
    474

    Default

    Use the fire orb for more damage and switch to the berserker tactic once you're next to him. I would also recommend that you make sure you have enough piety to prey for confusion removal a couple of times.

  6. #6
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    I do believe phial works on him so you literally have no reason of not disabling him.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  7. #7
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    Phial works, if you can keep yourself from being drained dry by the eyes - at least I don't think you can use HP on it.
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  8. #8
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Quote Originally Posted by Silfir View Post
    Phial works, if you can keep yourself from being drained dry by the eyes - at least I don't think you can use HP on it.
    I think he was referring to thrown phial = infinite potion of blindness.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #9

    Default

    thx for advice guys, beat him easy this time, though army guardin him, cleared the way and used missiles wich i commonly don't use, eyes confused me few times but it was no bugger recovered after 2 turns.

  10. #10
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    Holy shit you can throw the phial at people to blind them? Did ratling fodder #1 suddenly turn into bosskiller #1 without me noticing? Not that I am very good at noticing things...

    (And here I thought he was talking about keeping the place non-dark so you can throw your other stuff)
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

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