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Thread: Death, the gnomish assassin

  1. #1
    Join Date
    Oct 2009
    Posts
    1,649

    Default Death, the gnomish assassin

    Here follows.

    Code:
                                                  ^^^^^        ^^^          ^^^^^
                                                ^^^^^^^^==    ^^^^^        ^^^..^
                                               ~~~~^*^^====   ^^*^^^^^^^^^^^^..^^
                                 &&o&&        ~~~~&&&========="""""""&&^~^^*^.^^
                                ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
                               ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
                               ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
                    ^^^        ^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
                   ^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^
                   ~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^
                   """"""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^
                    """"""""""""&&&&&&&*&*&&&&&&&&&....^^^   ="""&&""&&&~~~ ~^^
                     """"""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~    ^^^
                               &&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~     ^*^
                               ^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~     ^~^
                               ^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
                                 ^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Death         St:31  Le:12  Wi:20  Dx:30  To:33  Ch:14  Ap:14  Ma:20  Pe:16 N-
    DV/PV: 89/33   H: 768(768)    P: 272(272)    Exp: 50/30701444   DrCh  LE: 1000
    Blessed Invisible
    
    Name: Death               Race: male Gnome          Class: Assassin
    Age: 159 (grown-up, 49 years of unnatural aging added in)
    Star sign: Candle         Birthday: 3/Candle (day 273 of the year)
    
    He: uncursed eternium cap [+0, +6]                                    [28s]
    Ne: uncursed ankh                                                      [3s]
    Bo: uncursed blue dragon scale mail (-1, -4) [-1, +8]                [200s]
    Gi: blessed girdle of carrying [+0, +0]                               [15s]
    Cl: uncursed cloak of invisibility (-1, +0) [+1, +0]                  [30s]
    RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
    LH: uncursed tower crystal shield (-2) [+13, +1]                     [260s]
    RR: blessed ring of damage                                             [1s]
    LR: uncursed ring of regeneration                                      [1s]
    Br: uncursed bracers of war [+8, +4] {Dx+8}                           [10s]
    Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
    Bo: blessed seven league boots (+1, +1) [+1, +0]                      [30s]
    MW: -
    Mi: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}        [80s]
    Tl: uncursed torch (299 turns of fuel remaining, lit)                 [10s]
                                        Stuff
    
    Necklaces (''')
       uncursed amulet of perseverance {Wi+6}
    One-handed weapons ('(')
       blessed poisonous adamantium dagger (+3, 1d4+5)                     [7s]
       blessed golden gladius "Death's Sting" (+2, 2d5+2) [+3, +3] (+7 spd)
       uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
    Two-handed weapons ('(')
       uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
       uncursed eternium-shod quarterstaff of mayhem (+1, 4d10+16)        [40s]
       uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
       uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]
    Missile weapons ('}')
       blessed heavy crossbow "The Far Slayer" (+18, +18)
    
    Daggers & knives         6    +5    +2   +1   skilled              201
    Axes                    13   +14   +12   +4   Mastery              6270
    Twohanded weapons        7    +6    +9   +2   skilled              305=> Two-handed eternium sword in small cave
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            6=>Gnome
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           4    +8    +6   +1   skilled              52=>Starting
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                 11   +22              Mastery              176
    
      Alchemy .................. 61    (good)         [+1]
      Alertness ................100    (superb)       [+1d5]
      Archery .................. 56    (good)         [+3d4]
      Backstabbing .............100    (superb)       [+2d4]
      Climbing .................100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+2d4]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+2d4]
      First aid ................ 64    (good)         [+1d3]
      Gemology ................. 98    (superb)       [+1d3]
      Haggling ................. 58    (good)         [+3d4]
      Herbalism ................ 94    (superb)       [+1d5]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d3]
      Mining ................... 78    (great)        [+1d3]
      Pick locks ............... 66    (good)         [+3d5]
      Pick pockets .............100    (superb)       [+1d5]
      Stealth ..................100    (superb)       [+2d4]
      Two weapon combat ........ 20    (mediocre)     [+4d5]
      Ventriloquism ............ 37    (fair)         [+4d5]
    
    Death, the gnomish assassin, saved the world with his brave efforts and
    became a great ruler while saving himself 19 times.
    He scored 15468332 points and advanced to level 50.
    He survived for 0 years, 67 days, 19 hours, 41 minutes and 57 seconds (75296
    turns).
    Death visited 99 places.
    His strength score was modified by +14 during his career.
    His learning score was modified by +2 during his career.
    His willpower score was modified by +9 during his career.
    His dexterity score was modified by +5 during his career.
    His toughness score was modified by +19 during his career.
    His charisma score was modified by +1 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +3 during his career.
    His perception score was modified by +1 during his career.
    He was unnaturally aged by 49 years.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He defeated the arch enemy of a mighty karmic wyrm.
    He respected the Adley code of conduct.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    The following 23 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"=?
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the elemental gauntlets
      the crown of science
      the ancient mummy wrapping
      the ankh
      the black torc
      the glaive "Long Sting"=>D:49
      the bracers of war=>D:50
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the fine leather armor "Nature's Companion"=>Never found
      the jet-black battle axe "Executor"=>cRowning
      the black tome of Alsophocus=> never found?
      the rune-covered halberd "Wyrmlance"=> Wyrm stuff
    He possessed the following intrinsics:
      He was fire resistant.
      He was cold resistant.
      He was lucky (enhanced through items).
      Fate smiled upon him (enhanced through an item).
      He was cursed (gained through an item).
      He was sleep resistant (gained through an item).
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was stun resistant (enhanced through items).
      He was resistant to death rays (gained through an item).
      He was shock resistant (gained through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to ice attacks.
      He was able to resist confusion attacks (gained through items).
    He had the following talents: Beast of Burden, Boon to the Family, Careful,
    Charming, Defensive Fighter, Dodger, Good Learner, Greased Lightning, Hardy,
    Heir, Iron Skin, Master Packager, Porter, Quick, Shield Expert, Shield
    Master, Shield Specialist, Tough Skin, Very Quick.
    He had a final speed score of 116 (final base speed: 113).
    He was a messiah of Berwyn.
    He asked for 14 divine interventions.
    He was a holy champion of Balance.
    
    The following monsters were vanquished:
          1 ancient blue wyrm
          1 ancient karmic wyrm
          4 balors
          1 bunny master
          1 cat lord
        193 chaos servants
          1 crime lord
         24 death oozes
          2 doppleganger kings
          1 farmer
          1 frost giant jarl
         84 ghosts=> explains aging
          1 ghost king
          1 great black wyrm
          2 great blue wyrms
          1 great karmic wyrm
        109 greater chaos servants
         16 karmic dragons=> Tension room
          1 lich king
          1 shopkeeper=> Casino
          3 skeletal kings
        114 writhing masses of primal chaos => hefty
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  2. #2
    Join Date
    Jan 2009
    Posts
    3,974

    Default

    Gnome 'sin + Executor + BoW, very sexy.
    Any time a player finds Executor and fails to use it, the RNG kills a cute dog.

    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Monk, and ULE Priest down.

  3. #3
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    BoW was the thing dropped by the last writhing mass of chaos that was in the room on D:50.
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

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