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Thread: Owen, the Drakish Barbarian

  1. #1
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    Default Owen, the Drakish Barbarian

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    Owen          St:35  Le:13  Wi:24  Dx:23  To:33  Ch:15  Ap: 9  Ma:11  Pe:15 N-
    DV/PV: 30/33   H: -5(348)     P: 43(43)      Exp: 17/456764     WDL   Sp: 113
    Blessed
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                                Background Information
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    Name: Owen                Race: male Drakeling      Class: Barbarian
    Eye color: blue           Hair color: bald          Complexion: green
    Height: 5'7"              Weight: 165 pounds
    Age: 23 (grown-up)
    Star sign: Candle         Birthday: 21/Candle (day 291 of the year)
    When in darkness, you can always see the light (unless you're in ADOM)

    Most successful combos for me: Grey elf wizards, trollish healers, dark elf beast-fighters, Gnomey monks, and any race barbarians.

  2. #2
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    Code:
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                                      Inventory
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    Total weight: 1019 stones                Carrying capacity: 9875 stones
    
    He: uncursed helm of water breathing [+0, +1]                         [30s]
    Ne: uncursed ankh                                                      [3s]
    Bo: uncursed auto-locking crystal chain mail of life (-1, -3) [-1, +12]
    Gi: blessed girdle of carrying [+0, +0]                               [15s]
    Cl: -
    RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
    LH: blessed medium mithril shield [+5, +2]                            [80s]
    RR: uncursed ring of cold resistance                                   [1s]
    LR: uncursed ring of teleport control                                  [1s]
    Br: -
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
    Bo: blessed seven league boots (+1, +1) [+1, +0]                      [30s]
    MW: -
    Mi: -
    Tl: heap of 49 uncursed spenseweeds                                   [98s]
    
    
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                                        Stuff
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    Total weight: 11 stones   Carrying capacity: 9875 stones
    
    Food ('%')
       uncursed stomafillia herb                                           [2s]
       heap of 4 blessed stomafillia herbs                                 [8s]
    Gems ('*')
       blessed crystal of darkness                                         [1s]
    Most of my stuff was stored away to prevent rusting, but nothing too important.
    When in darkness, you can always see the light (unless you're in ADOM)

    Most successful combos for me: Grey elf wizards, trollish healers, dark elf beast-fighters, Gnomey monks, and any race barbarians.

  3. #3
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    Code:
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                                       Skills
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      Alertness ................100    (superb)       [+2d4]
      Athletics ................ 92    (superb)       [+2d4]
      Backstabbing ............. 27    (mediocre)     [+3d5]
      Climbing ................. 51    (good)         [+3d5]
      Dodge .................... 83    (great)        [+2d4]
      First aid ................ 34    (fair)         [+4d4]
      Food preservation ........100    (superb)       [+1d5]
      Haggling ................. 25    (mediocre)     [+3d5]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+2d4]
      Literacy ................. 58    (good)         [+1d3]
      Music ....................  9    (poor)         [+4d5]
      Stealth ..................100    (superb)       [+1d5]
      Survival ................. 54    (good)         [+4d4]
      Swimming ................. 54    (good)         [+3d4]
      Tactics .................. 43    (fair)         [+2d4]
      Two weapon combat ........ 31    (fair)         [+4d4]
      Woodcraft ................ 15    (mediocre)     [+4d5]
    
    
    
    
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                                Effects of Corruption
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    You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
    When in darkness, you can always see the light (unless you're in ADOM)

    Most successful combos for me: Grey elf wizards, trollish healers, dark elf beast-fighters, Gnomey monks, and any race barbarians.

  4. #4
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    Code:
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                  His achievements during his adventures:
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    Owen, the drakish barbarian, was drowned by a giant dragon turtle.
    He scored 435789 points and advanced to level 17.
    He survived for 0 years, 43 days, 1 hour, 52 minutes and 39 seconds (55524
    turns).
    Owen visited 56 places.
    His strength score was modified by +5 during his career.
    His learning score was modified by +7 during his career.
    His willpower score was modified by +8 during his career.
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +8 during his career.
    His charisma score was modified by +6 during his career.
    His appearance score was modified by +5 during his career.
    His mana score was modified by +3 during his career.
    His perception score was modified by +1 during his career.
    He was the champion of the arena.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the cave of the water dragon.
    2093 monsters perished under his attacks.
    The following 16 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the lead-filled mace "Big Punch"
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the rune-covered club "Skullcrusher"
      the glaive "Long Sting"
      the staff of the archmagi
    He possessed the following intrinsics:
      He was fire resistant (enhanced through an item).
      He was cold resistant (enhanced through items).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through an item).
      He was able to teleport.
      He was able to control teleportation (enhanced through an item).
      He was stun resistant (enhanced through an item).
      He was shock resistant (gained through an item).
      He was able to see invisible things.
      He was immune to fire attacks.
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Hardy, Immune to Pain, Iron Skin, Quick, Steel
    Skin, Tough, Tough Skin, Very Quick.
    He had a final speed score of 113 (final base speed: 113).
    He was a paragon of his religion.
    He asked for 9 divine interventions.
    He was a holy champion of Balance.
    He was tainted by Chaos.
    When in darkness, you can always see the light (unless you're in ADOM)

    Most successful combos for me: Grey elf wizards, trollish healers, dark elf beast-fighters, Gnomey monks, and any race barbarians.

  5. #5
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    So far my luckiest character. Started with some very nice stats and three talents. Found Long Sting in a UD vault. After wards found an AoLS in the big room before it self pacified with neutral white worms, but I did get a huge herb garden. The snake was easy, and no cats were killed (for once). After not finding a RoI or fire blanket, I went to the WDL to get some equipment. The dragon turtle caught me by surprise and finished me before I knew what happened.
    When in darkness, you can always see the light (unless you're in ADOM)

    Most successful combos for me: Grey elf wizards, trollish healers, dark elf beast-fighters, Gnomey monks, and any race barbarians.

  6. #6
    Join Date
    Jan 2009
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    5,739

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    Dragon turtles are very nasty. If you plan on spending a lot of time in the WDC, it's best to have invisibility.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

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