I decided to try it, see how pretty it is now. I still don't like the idea of tiles, so I only checked out the "First Person ASCII" version, just because I was curious.
That looks... promising. Really. Maybe not as good as it should to be playable (more on that in the moment) but it has potential.
However, for now, first person perspective is unplayable. First of all:
The controls. They just don't work as they should. I understand that in normal adom we see everything from above, but when I play from a certain perspective, I think I should face that direction I call "forward" and push the "up" arrow to go. This does not happen in that mode. Sometimes you fight monsters you don't see because you face a wall. Sometimes I couldn't move, because every direction was "wrong" and I couldn't see where am I. That kills the experience, but since it's an early stage of development, I hope it gets fixed soon.
Also, I looked at the tiles mode- I really recommend you changing the tone of the walls. They are practically the same color as the ground, and it makes the game look boring, while tiles should make ADOM exciting, at least to all those Al-Khwarizmi's friends
All in all, it's not that bad, and I hope that newer versions will be better and better