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Thread: any suggestions?

  1. #1

    Default any suggestions?

    should i avoid this? undead vault to the west and nasty mix tension on the north, stairs down in the middle. hope you see it in attachment. heres the quick char info:

    Code:
                                                                   ########
                                                                   #.......#
                                                                   #.@.....#
                                                                   +.......#
                                                                   ########
    
    Sssiss        St:27  Le:17  Wi:37  Dx:53  To:23  Ch:13  Ap:20  Ma:16  Pe:24 L+
    DV/PV: 70/45   H: 283(283)    P: 162(162)    Exp: 25/2369700    D: 46 Sp: 147
    Blessed Satiated
    
    Name: Sssiss              Race: female Drakeling    Class: Archer
    Eye color: amber          Hair color: bald          Complexion: green
    Height: 155 cm            Weight: 63 kilos
    Age: 41 (middle-aged, 15 years of unnatural aging added in)
    Star sign: Raven          Birthday: 3/Raven (day 3 of the year)
    
    Weapon Skills
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    
    Daggers & knives         7    +6    +3   +1   skilled              139
    Swords                   9    +7    +5   +3   excellent            1107
    Pole arms               10   +10    +6  +12   excellent            1760
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    Slings                   8   +16   +12   +2   excellent            122
    Thrown axes & hammers    5   +10    +7   +1   skilled              15
    Boomerangs & scurgari   13   +26   +19   +4   Mastery              867
    
    Shields                Lvl   DV               Level          Required marks
    Shields                  9   +18              excellent            623
    
    Damage caused with your melee weapons:
    Right hand: +54 bonus to hit, 3d12+21 damage
    
    Damage caused with your missile weapons:
    Ammunition: 5, base range: 32, +111 bonus to hit, 2d6+55 damage
    
    Skills
    
      Alertness ................ 80    (great)        [+1d3]
      Archery ..................100    (superb)       [+2d4]
      Bridge building .......... 53    (good)         [+1d5] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+2d4]
      Dodge ....................100    (superb)       [+1d5]
      First aid ................ 65    (good)         [+2d4]
      Fletchery ................ 32    (fair)         [+4d5] (mr)
      Food preservation ........100    (superb)       [+1d5]
      Haggling ................. 26    (mediocre)     [+4d4]
      Healing ..................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+2d4]
      Literacy ................. 60    (good)         [+1d3]
      Music .................... 10    (poor)         [+3d4]
      Pick pockets ............. 40    (fair)         [+1d5]
      Stealth ..................100    (superb)       [+3d4]
      Swimming ................. 83    (great)        [+1d3]
    
    Effects of Corruption
    
    You are surrounded by an unholy aura (Ch: -10, DV: +6).
    
    
    Inventory
    
    Total weight: 2492 stones                Carrying capacity: 3975 stones
    
    He: uncursed helm of mental stability [+0, +2] {Le+1}                [100s]
    Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7}                    [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: uncursed mithril girdle [+0, +5]                                  [20s]
    Cl: uncursed cloak of adornment (+1, -1) [+0, +3] {Ap+4}              [40s]
    RH: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}        [80s]
    LH: -
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: blessed ring of the High Kings [+2, +3]                            [1s]
    Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
    Ga: uncursed archery gloves (-1, +5) [+0, +5]                          [6s]
    Bo: uncursed adamantium boots [+0, +3]                                [89s]
    MW: -
    Mi: bundle of 5 blessed drakish scurgari of returning (+2, 2d6+4)     [50s]
    Tl: blessed Chaos Orb of Elemental Water {Wi+10}                     [100s]
    Attached Images Attached Images
    Last edited by mackthaknife; 08-01-2010 at 12:15 PM.

  2. #2

    Default

    Code:
    Stuff
    
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Shields ('[')
       uncursed medium eternium shield [+11, +3]                          [46s]
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
       uncursed thick gauntlets (-2, -1) [+3, +3]                         [15s]
    Cloaks ('[')
       blessed cloak of defense [+3, +0]                                  [20s]
       uncursed cloak of invisibility (-1, +0) [+1, +2]                   [30s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
    Necklaces (''')
       blessed necklace of the eye                                         [3s]
       uncursed amulet of light                                            [3s]
       blessed amulet of order                                             [3s]
       uncursed amulet of death ray resistance                             [7s]
       uncursed amulet of protection from undead                           [3s]
       tarnished amulet                                                    [3s]
    ')
       uncursed bracers of protection [+0, +2]                            [10s]
       uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
    One-handed weapons ('(')
       blessed pick axe (-3, 1d6+1)                                       [75s]
       blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
    Missile weapons ('}')
       uncursed sling of accuracy (+8, +4)                                 [3s]
       uncursed sling of the long shot (+4, +0)                            [3s]
    Missiles ('/')
       bundle of 2 uncursed drakish scurgari (+4, 1d8+2)                  [20s]
       bundle of 2 uncursed drakish scurgari (+2, 1d8+3)                  [20s]
       bundle of 3 uncursed drakish scurgari (+5, 1d8+2)                  [30s]
       bundle of 5 uncursed drakish scurgari (+2, 1d8+2)                  [50s]
       bundle of 8 uncursed drakish scurgari (+2, 1d8+4)                  [80s]
       bundle of 5 blessed drakish scurgari of returning (+2, 2d6+2)      [50s]
       bundle of 5 uncursed eternium drakish scurgari (+10, 2d8+10)       [25s]
       uncursed drakish scurgar of death (+12, 6d8+8)                     [10s]
       bundle of 5 uncursed mithril drakish scurgari (+7, 1d8+6)          [40s]
       bundle of 6 uncursed drakish scurgari of death (+12, 6d8+6)        [60s]
       bundle of 5 uncursed drakish scurgari of returning (+4, 2d6+3)     [50s]
       bundle of 7 uncursed drakish scurgari (+2, 1d8-1)                  [70s]
    Tools (']')
       blessed waterproof blanket                                         [10s]
       uncursed round key                                                  [1s]
       uncursed tiny key                                                   [1s]
       uncursed hexagonal key                                              [1s]
       uncursed holy symbol                                                [5s]
       blessed fireproof blanket                                          [10s]
       uncursed small key                                                  [1s]
       blessed square key                                                  [1s]
       uncursed Chaos Orb of Elemental Fire {St+10}                      [100s]
       uncursed Chaos Orb of Elemental Air {Dx+10}                       [100s]
       uncursed Chaos Orb of Elemental Earth {To+10}                     [100s]
    Instruments ('{')
       uncursed whistle                                                    [1s]
       uncursed flute                                                      [3s]
       uncursed harp                                                      [30s]
    Rings ('=')
       uncursed ring of luck                                               [1s]
       blessed ring of fire resistance                                     [1s]
       blessed ring of doom                                                [1s]
       uncursed ring of searching                                          [1s]
       uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
       uncursed ring of minor elemental mastery [+0, +3]                   [1s]
       uncursed ring of weakness                                           [1s]
       uncursed ring of teleport control                                   [1s]
       uncursed ring of the clear mind                                     [1s]
       uncursed ring of mental stability [+2, +1] {Le+1}                   [1s]
       uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
       heap of 3 uncursed rings of defense +1                              [3s]
       uncursed ring of cold resistance                                    [1s]
       uncursed ring of see invisible                                      [1s]
       blessed brass ring                                                  [1s]
    Wands ('\')
       not to much
    Potions ('!')
       heap of 3 blessed potions of extra healing                          [6s]
       uncursed potion of extra healing                                    [2s]
       heap of 2 blessed potions of cure corruption                        [4s]
       uncursed potion of invisibility                                     [4s]
        and rest useless stuff
    
    Scrolls ('?')
       heap of 5 uncursed scrolls of satiation                            [10s]
       heap of 2 uncursed scrolls of power                                 [4s]
       blessed scroll of chaos resistance                                  [2s]
       heap of 2 uncursed scrolls of repair                                [4s]
       uncursed scroll of increase melee accuracy                          [2s]
       blessed scroll of darkness                                          [2s]
       heap of 3 blessed scrolls of identify                               [6s]
       uncursed scroll of darkness                                         [2s]
       heap of 2 uncursed scrolls of familiar summoning                    [4s]
       heap of 2 uncursed scrolls of uncursing                             [4s]
       blessed scroll of uncursing                                         [2s]
       heap of 2 uncursed scrolls of dark predictions                      [4s]
       scroll of identify                                                  [2s]
       cursed scroll of dark predictions                                   [2s]
    Food ('%')
       heap of 8 uncursed curaria mancox herbs                            [16s]
       heap of 10 uncursed alraunia antidotes                             [20s]
       heap of 34 uncursed cooked lizards                                [102s]
       heap of 15 uncursed pepper petals                                  [30s]
    Valuables ('$')
       13284 gold pieces                                                 [132s]
    Gems ('*')
       uncursed crystal of darkness                                        [1s]
       uncursed turquoise                                                  [1s]
       uncursed crystal of knowledge                                       [1s]
       uncursed aquamarine                                                 [1s]
       heap of 2 uncursed amber stones                                     [2s]
       blessed crystal of darkness                                         [1s]

  3. #3
    Join Date
    Apr 2010
    Location
    Hungary, Budapest
    Posts
    81

    Default

    I think that anyone should avoid a greater undead vault, because of the stat-draining, and you're a drakeling, who should avoid the aging too. But being level 25 you should be able to take care of the mixed tension room which is, if i can see well, unavoidable, if you want to descend.

    Anyway, this is good character, I hope you'll win
    Last edited by gekko; 08-01-2010 at 12:19 PM.

  4. #4
    Join Date
    Apr 2010
    Location
    Hungary
    Posts
    273

    Default

    I don't think you can take down the vault. Without invisibility (potion is not enough) ghost will age you to death. Maybe with a ring/cloak of invisibility you could kill the monsters in the outer vault, as you could attack them with missiles and execute them with RCT, but you have no chance aganist those emperor liches. I wouldn't even attack them (on D:46 they're extremely tough!) with a L50 HE archer with Sun's Messenger and lots of blessed arrows of penetration...

    Maybe the mixed tension could be a problem as well for you. If I saw well (propably not, the image wasn't really clean), there is some kind of karmic dragon and a shadow wyrm in it. Maybe an ice vortex as well. These can slow you quite easily. Shadow wyrms are pretty dangerous since they can summon hordes of shadows (=strength drain) and they breath cold. I'd bless that crystal of knowledge, 'U'se it near the door, and use the blessed pickaxe to cut a path to avoid it. You have scrolls of repair as well, so it won't be a big problem for you.
    "The avatar I was... now the fool I am. Heed the warning."

  5. #5
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    Quote Originally Posted by zsomkovacs View Post
    with a L50 HE archer with Sun's Messenger and lots of blessed arrows of penetration...
    Shows one of two things. Either you never played an archer, or you never had sun messenger. A level 25 archer is capable of one shooting pretty much any lich. And is 100% certain to two shot them. They don't get the time to advance enough to be a problem.
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  6. #6
    Join Date
    Sep 2009
    Location
    Finland
    Posts
    137

    Default

    Avoid! Avoid! Avoid!

    Don't go there!

  7. #7
    Join Date
    May 2008
    Posts
    880

    Default

    Avoid the undead vault of course, but I don't think you could go very wrong taking your chances with the tension room. Just stand on the stairs or in another relatively safe place, and destroy everything with those rapin' scurgari of yours. Leave the blessed missiles for the undead. If there is trouble (you get slowed, swamped, etc.) you can get upstairs, clean house and go down again. The wyrm is offensively dangerous (not so much in terms of HP damage dealt, but rather because of the summons, the cold breath and this---->), and must not be engaged in melee since unlike other shadows, he will age you (discovered this with an orc, who got to old with that... nasty) but with the blessed scurgari of returning, once you have a clear shot he's a wimp. If the vortex poses trouble you can always retreat to thaw yourself out, and a karmic dragon is no match for an archer. If there is something that goes down with great difficulty, lure it up when it is next to you so that you don't give other monsters time to advance.

    (Of course, if you could provide a better pic, maybe - then we could analyze the situation even better.)
    Last edited by Maul; 08-01-2010 at 03:00 PM.

  8. #8
    Join Date
    Apr 2010
    Location
    Hungary
    Posts
    273

    Default

    My first win (ULE) was a HE archer, with Sun's Messenger. I ran into an emperor lich on BDC:1, which summoned master liches, which summoned various undeads. Survived, but had a hard time killing them. And she was about L40. The situation got nasty when a wererat appeared in my back, so hit and run became a bit complicated. If you are sure, you can run away from them after shooting tons of arrows on them, you can try it. Just be sure they won't catch you.
    "The avatar I was... now the fool I am. Heed the warning."

  9. #9
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    Quote Originally Posted by zsomkovacs View Post
    I ran into an emperor lich on BDC:1, which summoned master liches,
    Blue dragon caves. but you got unlucky with the summoning. Emperor liches with a corridor are trivial for most archers, imo.
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  10. #10
    Join Date
    Aug 2009
    Location
    Canada
    Posts
    1,099

    Default

    Clear the tension room. Shouldn't be an issue.

    Go to a safer level and dig out all the walls with a pickaxe. Smith your gear with any of the ore if you want. Then put the biggest stack of rocks into your missiles and your cool sling into your missile weapon. Return to vault. Equip your cloak of invisibility and clear out the entire outer vault. Then open the sucker and clear out the bastards in the middle.

    This will take a long time but you will kick major ass doing it. It will be a lot faster and safer than any other melee character attempting it.
    I said it before, and I'll say it again. If I knew scripture like you, I'd prolly be an athiest too.. -gut

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     じしf_, )ノ

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