Code:
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 72
Daggers & knives 3 +2 +1 +0 basic 99
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 8 +6 +4 +2 excellent 1148
Swords 4 +3 +1 +1 skilled 49
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 13 +16 +10 +18 Mastery 8824
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 5 +5 +1 +7 skilled 340
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 2 +4 +3 +0 basic 38
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 1903
Damage caused with your melee weapons:
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?Right hand: ?+113? bonus to hit, ?6d12+49? damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alchemy ..................100 (superb) [+1d3]
Alertness ................100 (superb) [+1d3]
Appraising ...............100 (superb) [+1]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 81 (great) [+1d3] (ma)
Climbing .................100 (superb) [+3d3]
Concentration ............100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d5]
First aid ................ 73 (great) [+1]
Food preservation ........100 (superb) [+1]
Haggling ................. 41 (fair) [+1]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1d5]
Music .................... 60 (good) [+1]
Necromancy ...............100 (superb) [+2d4]
Pick pockets ............. 89 (great) [+1]
Smithing ................. 50 (fair) [+1]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 66 (good) [+1]
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Spells
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Acid Ball : 377, 34pp (Effectivity: +8)
Acid Bolt : 993, 12pp (Effectivity: +15)
Bless : 882, 8pp (Effectivity: +1)
Burning Hands : 651, 6pp (Effectivity: +12)
Calm Monster : 1276, 6pp (Effectivity: +14)
Cure Disease : 906, 8pp (Effectivity: +2)
Cure Light Wounds : 820, 2pp (Effectivity: +19)
Cure Serious Wounds: 889, 9pp (Effectivity: +8)
Darkness : 4394, 2pp (Effectivity: +12)
Destroy Undead : 823, 8pp (Effectivity: +0)
Disarm Trap : 1353, 10pp (Effectivity: +0)
Farsight : 509, 16pp (Effectivity: +8)
Fire Bolt : 2319, 8pp (Effectivity: +11)
Fireball : 648, 17pp (Effectivity: +19)
Frost Bolt : 387, 8pp (Effectivity: +23)
Greater Identify : 115, 100pp (Effectivity: +1)
Heal : 292, 39pp (Effectivity: +7)
Ice Ball : 613, 23pp (Effectivity: +11)
Identify : 1327, 75pp (Effectivity: +2)
Invisibility : 1324, 10pp (Effectivity: +1)
Knock : 1633, 12pp (Effectivity: +4)
Know Alignment : 631, 10pp (Effectivity: +0)
Light : 2643, 1pp (Effectivity: +19)
Lightning Ball : 738, 30pp (Effectivity: +3)
Lightning Bolt : 4064, 9pp (Effectivity: +17)
Magic Lock : 2615, 8pp (Effectivity: +3)
Magic Missile : 2847, 6pp (Effectivity: +11)
Mystic Shovel : 843, 100pp (Effectivity: +0)
Neutralize Poison : 783, 10pp (Effectivity: +2)
Remove Curse : 892, 49pp (Effectivity: +5)
Slow Monster : 1765, 6pp (Effectivity: +6)
Slow Poison : 2506, 6pp (Effectivity: +0)
Strength of Atlas : 981, 8pp (Effectivity: +12)
Stun Ray : 1118, 8pp (Effectivity: +0)
Summon Monsters : 1200, 30pp (Effectivity: +0)
Teleportation : 2605, 19pp (Effectivity: +19)
Web : 1648, 12pp (Effectivity: +0)
Wish : 487, 3000pp (Effectivity: +0)