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Thread: YAVP: GE Monk

  1. #1

    Default YAVP: GE Monk

    Actually it's kinda failed game, but still my first true win.I almost won before(DE Mindcrafter who loaded because death on first and only turn in darkness was too harsh at that time for me).

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    Gion          St:38  Le:10  Wi:17  Dx:19  To:43  Ch: 3  Ap:14  Ma:33  Pe:23 N-
    DV/PV: 81/44   H: 751(935)    P: 405(405)    Exp: 50/30445796   DrCh  Sp: 144
    Invisible
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                                Background Information
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    Name: Gion                Race: male Gray Elf       Class: Monk
    Eye color: light blue     Hair color: silver        Complexion: light
    Height: 6'11"             Weight: 145 pounds        Scars: 5
    Age: 477 (grown-up, 153 years of unnatural aging added in)
    Star sign: Wand           Birthday: 12/Wand (day 72 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. They are doing moderately
     well but are talented enough to survive.
            As a young child you were often alone. You did not have any
     friends. You do not like to remember those times. They were very sad.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4368 stones                Carrying capacity: 12482 stones
    
    He: uncursed helm of water breathing [+0, +1]                         [30s]
    Ne: uncursed ankh                                                      [3s]
    Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5}            [60s]
    Gi: uncursed adamantium girdle [+0, +3]                               [18s]
    Cl: -
    RH: blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
    LH: blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
    RR: blessed ring of mental stability [+1, +1] {Le+1}                   [1s]
    LR: blessed ring of immunity                                           [1s]
    Br: -
    Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
    Bo: blessed seven league boots [+1, +3]                               [30s]
    MW: blessed heavy crossbow "The Far Slayer" (+18, +18)               [350s]
    Mi: bundle of 10 blessed quarrels of humanoid slaying (+3, 2d6)       [40s]
    Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         9    +6    +4   +3   excellent            596
    Daggers & knives         9    +9    +5   +2   excellent            873
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   1    +1    +0   +0   basic                25
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons       13   +16   +21   +5   Mastery              5291
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     6   +12    +9   +2   skilled              57
    Crossbows                2    +4    +3   +0   basic                17
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            6
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ЖRight hand: О+176Ж bonus to hit, О3d4+70Ж damage
    ЖLeft hand: О+174Ж bonus to hit, О3d4+70Ж damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ЖAmmunition: О10Ж, base range: О18Ж, О+66Ж bonus to hit, О2d6+29Ж damage
    
    
    
    
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                                       Skills
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      Alertness ................100    (superb)       [+2d4]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+2d4]
      Bridge building .......... 10    (poor)         [+3d5] (mr)
      Climbing .................100    (superb)       [+1d5]
      Concentration ............100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d5]
      Disarm traps ............. 54    (good)         [+1d3]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+2d4]
      Haggling ................. 73    (great)        [+1d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+1d5]
      Pick locks ............... 83    (great)        [+1d3]
      Pick pockets .............100    (superb)       [+1d3]
      Smithing ................. 83    (great)        [+1d3]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........100    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Cure Light Wounds:    13,   8pp     (Effectivity: +0)
       Darkness         :   222,   3pp     (Effectivity: +0)
       Fire Bolt        :     6,  18pp     (Effectivity: +0)
       Identify         :    74,  85pp     (Effectivity: +0)
       Knock            :   212,  11pp     (Effectivity: +0)
       Light            :   101,   2pp     (Effectivity: +2)
       Magic Lock       :   234,   7pp     (Effectivity: +1)
       Neutralize Poison:     9,  18pp     (Effectivity: +0)
       Scare Monster    :   279,  11pp     (Effectivity: +0)
       Slow Monster     :   138,   6pp     (Effectivity: +0)
       Strength of Atlas:   173,   9pp     (Effectivity: +0)
       Stun Ray         :     7,  14pp     (Effectivity: +0)
       Teleportation    :   141,  20pp     (Effectivity: +1)

  2. #2

    Default

    Code:
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                                  His further life:
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    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rule your subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Gion, the gray elven monk, saved the world with his brave efforts and became
    a great ruler while saving himself 8 times.
    He scored 14629688 points and advanced to level 50.
    He survived for 0 years, 62 days, 15 hours, 43 minutes and 38 seconds
    (142982 turns).
    Gion visited 153 places.
    His strength score was modified by +16 during his career.
    His learning score was modified by -10 during his career.
    His toughness score was modified by +29 during his career.
    His charisma score was modified by -2 during his career.
    His appearance score was modified by -4 during his career.
    His mana score was modified by +14 during his career.
    His perception score was modified by +4 during his career.
    He was unnaturally aged by 153 years.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5321 monsters perished under his attacks.
    The following 40 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the obsidian quarrel "Thunderstroke"
      the lead-filled mace "Big Punch"
      the scorched spear
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Crown of Chaos
      the black torc
      the Medal of Chaos
      the rune-covered club "Skullcrusher"
      the bracers of war
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the fine leather armor "Nature's Companion"
      the jet-black battle axe "Executor"
      the robes of resistance
      the ring of immunity
      the medium obsidian shield "Protector"
      the sapphire amulet "Preserver"
      the crown of leadership
      the dwarven pick axe "Hammerhead"
      the iron gauntlets "Ironfist"
      the shining long spear "Soaker"
      the emerald dagger "Serpent's Bite"
      the weird tome
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant (enhanced through an item).
      He was poison resistant.
      He was cold resistant.
      He was acid resistant (enhanced through an item).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through an item).
      He was able to teleport.
      He was able to control teleportation.
      He was invisible.
      He was stun resistant (gained through an item).
      He was shock resistant (enhanced through an item).
      He was able to see invisible things.
      He was immune to shock attacks.
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks (gained through an item).
      He was immune to ice attacks (gained through an item).
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Affinity with Crossbows, Beast of Burden,
    Careful, Defensive Fighter, Dodger, Good Book Caster, Good Shot, Greased
    Lightning, Great Book Caster, Keen Shot, Master Packager, Mighty Aura,
    Porter, Potent Aura, Quick, Quick Shot, Sixth Sense, Strong Aura, Very
    Quick.
    He had a final speed score of 144 (final base speed: 144).
    He was hated by Ayssia.
    He asked for 18 divine interventions.
    He was neutrally aligned.
    He was a fallen champion.

  3. #3

    Default

    Hm, I try to tell about him with my crippled english.
    First of all PC went to outlaw village, killed beggar, got pick pockets.
    Generated SMC, took druid quest went to DD.
    It was pretty non interesting until i went down the stairs to DD7 to generate Keethrax and return later.Was lvl 7 i think.
    I went down, two cats were geneated near me, i decided to brutally murder them after getting up.
    Well, in 2 rounds they take down my hp lower then 1/3 and a run cowardly.Between two stairs i suddenly notice gray oozes(4 afair), managed to outmanoeuvre them and get to DD5.
    'Suddenly, a blink dog appears!'.Yeah, summoner is exactly what i want with low-hp low-lvl monk.
    Name dit, and ran.Too slow.It summons and in the next room i was completely surrounded.Used prayers, clearly not enough.
    Decided to test 2 wands i got.Lucky me, the second turned out to be wand of acid with 3 charges.Yeah, i'm alive and running again.Accidently killed named dog,got no corpses,but alive and that's what matters.
    On the last crossroads to stairs decided that fightning 3 BD at once is'not effective so ran to the nearest corridor with door to fight 1-1 and to rest.Killed that way 2 bd and after that i see bunch of pit vipers heading towards me.Stupid goblins activated the trap in the distance.
    I opened the door, went out close it and hoped that in the parallel tunnel there would be no vipers.Lucky me, they don't study tactics.
    Got to stairs to DD4, where finally were no nasty surprises.

    After thar went to PC, precrowned on PC4 using C altar, got scorched spear.
    Leveled up a bit, returned to DD, slautered my problems and got Herbalism.
    Somewhere here i got SLB's and orange potions.
    Went to SMC/UD, stairs were close, blanket was futher but was not a problem.
    Potion shop om UD2, got BD corpse and alive bd summoner on UD3.

    Shop message at UD5, later revealed with blessed scroll of magic map.
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    Selling stuff to ghosts and stone creatures apparently.

    No stone giant in HMV, talked to old crone, nothing interesting in leggot's shop.
    Went to CoC, DT on D11, first quest was to kill skeleton.
    DH was not obvious, so i kicked the way in east and after that north wall and used 2 charges of wand of door creation.
    Got to D16, looked at Kelly, went back.
    Pacified Big Room, got 2 stable patches there.
    Went to VDDL, got wand, tried to raid DF.Tried to kill the first golem in NDC with arrows.Lucky again - stack of 5 arrows(i had 3 stacks at all) was ... of construct slaying.Killed the golems near stairs, nothing interesting for monk in armor room, got 2 eternium 2-handed swords.Equipped one and fought with it.
    Using wand of fireballs, killed Rehetep went to dwarfen graveyard, there pickpocketed to get entrance to thieves guild. Got glowing wand.
    Yeah, wand of wishing, 2 charges.One used for AolS.Got sword of nonnak,elemental gauntlets, went to Yergius, got Detect traps, returned to CoC.
    Saved Khelly?, learned TP, dived deeper, killed banshee, on D24 it became harsh, so i turned back.Killed Snake from beyond in darkness, sold the corpse to Waldy.
    Strangely but it didn't manage to find Moon Sickle.
    Went to ToHK,got Ring, was lvl17.Did not have intrinsic fire resistance so had to wear 4 items(torc, 2 rings and gauntlets).Tried to find fire corpse - nothing.
    Unfortunately encountered tension room of fire giant kings so ran away, leveld a bit in ToHK, went to DF to drink from pools - got there fire res.
    Fire giant kings was avoided with potions of invis, ACW killed with potion of confusion and 4 hits.
    Dived down the CoC, greater vault on D26.2 weapons and one armor part there.But of course this was Undead vault.
    Casino had emerald dagger, but it was of no use to me.
    D31(or was it D29 can't remember) was another greater wault.Bracers and armor there.All hail undead.
    Killed cat lord with wand of paralysation and melee-berserking.Got a few levels.Decided it was time to get cow axe.
    Feeded rattling, started another old crone's quests.
    Was not clever enough, lost oll potions of nice healing, after that just ran,swapped positions and TPed.After a long walk finally got to ML7, same wand, same result.Switched to AoTME, and smashed with it until the last fight.
    Fell down the Rift, gave scroll of ill fate to Ghost Librarian, waited till blessing was over, got weird tome.
    Got intrinsic invibility by drinking pools in Darkforge and stopped sipping.
    After cat lord level got another greater vauld.This time giants - 1 green armor part in the middle.Yeah, Robes of resistance
    Though XP was small so did'not clear the vault.
    Tried to get to BoW by swapping myself - the first high lich drained 2 stats in the first rurn i was near.Too risky.
    Air temple was easy, cow axe smashed everything i wanted.
    4th greater vault.Giants.One missile weapon,one armor part,one missile.Farslayer, Ironfist,Thunderstroke.
    Again XP not worth getting corruptions.
    Earth temple was harder with my not-very-high-HP on character level 28.
    5th greater vault.This time red dragons - yeah, XP was what i wanted.Got there hammerhead and leveled up.
    Went to BDC, well paralyzation do wonders.
    Got Needle(or Sting?), killed AKW for XP.Got to level 42.Still not enough.Decide to kill moma dragon.Already crowned neutral.
    Again same tactic.To reduce aligment drop used blessed amulet of balance.45 lvl exactly.Got to NC - risky.
    Go to outlaw village to give gold to beggars.
    The first encountered beggar is hostile.
    One keypess.CN.AAARGH.
    Still decided to do filk quest, and so on.
    Got another dagger, killed filk on lvl3, got location of SC, killed EM(didn't think it would be easy - i took more time getting to him on his level, then actually killing him with cow axe.No paralazy this time).
    Was disappointed by mean khelavaster that didn't gave me the TotRR.But whatever.
    Do not have death ray resistance, but chaos archmage was stupid.Slit his throat with my daggers.
    Tried to slaugter everyone on D50.The last prayer healed me and summoned creatures.(Were they gray slayers?Didn't looked close).
    Drained charge from wand of wishing, because of mana battery, but anyway - wrenched the last charge for wands of destructions.Didn't managed to kill fistanarius and hordes of summons and probaly a few balors i think.Destroyed levers, leaved, white unicorn quest, the end.

  4. #4
    Join Date
    Feb 2010
    Location
    Novosibirsk, Russia
    Posts
    119

    Default

    Seems you to be a very calm person. Is Khelly still alive?

  5. #5
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    He wouldn't have been had it been me.
    Try a wizard after... tyou'll have a much easier time for ultra
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  6. #6

    Default

    Khelly is alive, yeah.
    Lucky old man, because I thought about reducing him to nothing just after leaving Drakalor Chain.
    I think i'll continue with mindcrafters or assassins.My first almost-won assassin turned into purple j on D48.Why?
    Because I didn't 'U'sed orbs, I dropped them on anomalies, monsters picked it up,I killed them while another Orb was picked up and so on till i died.
    I started this monk because i was tired of shield+1h,and wanted to smash things with 2hander and still have high DV.And this purpose was fullfilled completely.

    Added: pretty sure what i was neutral when tried to give Kelly crumpled scroll.So it means he thinks of fallen champions as unworthy to get TotRR? Didn't know about it.Or it could be me still C, but i think i already converted back to N.
    Last edited by AlterAsc; 11-25-2010 at 03:46 PM.

  7. #7
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    4,743

    Default

    Fallen champions are not worthy of the trident :P My first ever win was with a similar situation, ended up accidentally crowning C half way through the game. Did the EM quest and all anyway, then killed Khelly and everyone else in the game before going on to get an OCG ending. Was very fun
    Platinum Edition ADOMer
    http://gruesomegames.com - check out my 8 roguelikes!

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