Question for people who are more familiar with this than I:
How do I get a PC to start with exactly 0 (or 1) turns? Is there a way to use turn reduction bug in the wilderness?
[edit]I'm currently assigning talents on a somewhat arbitrary system for what I think might be next for the PC. I don't want to make this horribly complicated, but if there are any simple ways that people would like me to have talent selection available, I'm open to it. I'm normally picking long stride + hardy/quick. I'll take heir gifts if I think they're okay.
On that note, which classes would people prefer heir gifts to 3 talents? I'm thinking that assassins, barbs, bards, fighters, healers, thiefs, wizards should definitely get heir. Smiths, rangers, and mindcrafters are marginal.
Last edited by JellySlayer; 03-14-2011 at 07:39 PM.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.