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Thread: The cHaOs League Game Report Thread

  1. #71
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    PC for gekko/Ln
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  2. #72
    Join Date
    Jan 2011
    Location
    Oslo, Norway
    Posts
    78

    Default

    Albahan vs Guru - Hurthling Weaponsmith

    Too bad about the anvil, guess I should've mentioned it was under the goblin (I had just destroyed the door).

    Rather uneventful turn, but we live

    2050- meleed a corpse fiend, took me down to 24HP (Thought I would save some ammo, bad idea...)
    2060- found down staircase
    2129- found a scroll labeled "MANNANNANMACLIR"
    2138- claw bugs, killed one, not going to tempt my luck
    2142- wow, acid trap, down to 15HP. ring of fire and 1 of the heap of 4 arrows destroyed...
    2179- back to room with down staircase, healing up a bit
    2999- descending to I:5. No special messages.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
       #########
       #......./.
       #...@...#
       #.......#
       #########
    
    
    
    
    
    
    
    
    
    
    
    
    Match28       St:19  Le: 8  Wi: 9  Dx:19  To:20  Ch:18  Ap:12  Ma:10  Pe:13 L
    DV/PV: 22/5    H: 33(67)      P: 27(27)      Exp: 6/2696        I5    M: 3000
    Satiated Coward
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1304 stones                Carrying capacity: 2100 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : -
    Body          : robe [+1, +1]                                         [60s]
    Girdle        : -
    Cloak         : -
    Right Hand    : warhammer (+0, 2d3+2)                                 [60s]
    Left Hand     : -
    Right Ring    : vibrating ring {mediocre}                              [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : rock (+0, 1d4+3)                                       [5s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1128 stones   Carrying capacity: 2100 stones
    
    Armor ('[')
       light clothes [+0, +0]                                             [20s]
    Necklaces (''')
       brass amulet {fair}                                                 [3s]
    One-handed weapons ('(')
       crude knife                                                        [10s]
       heap of 2 spears {fair}                                           [100s]
    Missile weapons ('}')
       short bow {good}                                                   [20s]
    Missiles ('*')
       heap of 2 rocks (+0, 1d4)                                          [10s]
       rock (+0, 1d4+3)                                                    [5s]
       heap of 2 rocks (+0, 1d4)                                          [10s]
       rock (+0, 1d4+1)                                                    [5s]
       rock (+0, 1d4-3)                                                    [5s]
       rock (+2, 1d4)                                                      [5s]
       rock (+1, 1d4+1)                                                    [5s]
       rock (+0, 1d4-2)                                                    [5s]
       rock {good}                                                         [5s]
       heap of 2 rocks                                                    [10s]
       heap of 2 rocks {good}                                             [10s]
       heap of 2 rocks {good}                                             [10s]
       arrow {good}                                                        [2s]
       bundle of 3 arrows {fair}                                           [6s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow {fair}                                                        [2s]
       bundle of 2 arrows                                                  [4s]
       bundle of 2 arrows {fair}                                           [4s]
       bundle of 9 quarrels {fair}                                        [18s]
    Tools (']')
       heap of 3 torches                                                  [30s]
       box with flint and steel (16)                                       [5s]
       tinderbox (2)                                                       [3s]
       cooking set                                                       [100s]
       iron ingot                                                         [20s]
    Potions ('!')
       heap of 2 muddy potions                                             [8s]
       orange potion {fair}                                                [4s]
    Scrolls ('?')
       scroll labeled "YNORI ERUP"                                         [2s]
       scroll labeled "NADSIL SEETRURA"                                    [2s]
       scroll labeled "NADSIL SEETRURA"                                    [2s]
       scroll labeled "MANNANNANMACLIR"                                    [2s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
       heap of 2 iron rations                                            [200s]
       hurthling cake                                                     [30s]
       large ration                                                      [200s]
       loaf of bread                                                      [40s]
    Valuables ('$')
       50 gold pieces                                                      [0s]
    I just descended, so have no information about the level. Good Luck!
    Attached Files Attached Files
    Gateclosers:
    • Orcish Barbarian
    • Dwarven Paladin
    • Orcish Beastfighter
    • Human Healer

  3. #73
    Join Date
    Apr 2009
    Posts
    395

    Default

    8078 - Source of webs is a chaos spider, dispatched with rocks. I don't feel like scumming this corruption trap? also not eating the corpse.
    8140 - Crystal statue goes down with surprisingly little effort
    8185 - Stairs found along with carpe diem scroll, gonna go take a look at the hill giants.
    8204 - Slings level 6
    8212 - Eat one corpse, gain 1 St
    8242 - Find another corpse and another watery potion
    8274 - Gain another St point (from being burdened I assume)
    8319 - Female frost giant. First two shots fail to hurt her, next one slightly damages..
    8387 - Forced back to the stairs having made very little progress, so I descend taking an Ogre with me. Left behind a lot of rocks.
    8407 - Ogre drops a corpse which I eat
    8428 - Brittle wand
    8555 - I'm going to officially declare our food problems over.
    8603 - DE Princess out of view starts summoning spiders. I swap to bow/arrow. Or I would, but we don't have a bow anymore?
    8649 - Tarantulas hurt. Screw it, you can deal with this! Run back, close a door, and rest for 350 turns, applying First Aid against this poison and eating the last hill giant corpse. Poison wore off about 8920.
    9000 - Save.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                       #############      priestess is in this room somewhere
                       #...........#      v   as far as I know
       #########     ###...........#   #######                           #########
       #.......#     #./...........#   #.....#                           #.......#
       #.......###   #.#############   #..|[|#############################.......#
       #......./.#   #.#               #..||||***..SPIDERS EVERYWHERE....+......@#
       #########.#####.#     ###########..|*|#############################.......#
               #...#...#     #.............|...#                         #.......#
               ###/#/#########.###############.                          #########
               #.....# #.......#              .#
     #######   #.....# #.#######              .#
     #.....#   #.....# #.#
     #...<.#####.....###.#
     #........./...../...#
     #####################
    
    
    
    
    Match13       St:16  Le:18  Wi:11  Dx:20  To:13  Ch: 4  Ap:18  Ma:18  Pe:20 N=
    DV/PV: 60/9    H: 50(79)      P: 37(37)      Exp: 10/30726      I19   M: 9000
    Coward
    ------------------------------------------------------------------------------
    
    
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Daggers & knives         1    +1    +0   +0   basic                16
    Swords                   3    +2    +1   +0   basic                24
    Pole arms                5    +5    +2   +4   skilled              10
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   6   +12    +9   +2   skilled              7
    Bows                     5   +10    +7   +1   skilled              77
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  3    +6              basic                37
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 61    (good)         [+3d3]
      Archery .................. 65    (good)         [+1d5]
      Athletics ................ 85    (great)        [+2d4]
      Climbing ................. 53    (good)         [+4d4]
      Dodge .................... 67    (good)         [+3d4]
      First aid ................ 32    (fair)         [+3d5]
      Food preservation ........ 93    (superb)       [+2d4]
      Haggling ................. 19    (mediocre)     [+3d3]
      Healing .................. 77    (great)        [+1d5]
      Herbalism ................ 26    (mediocre)     [+4d5]
      Listening ................ 51    (good)         [+3d5]
      Literacy ................. 46    (fair)         [+1d5]
      Stealth .................. 56    (good)         [+3d4]
      Survival ................. 49    (fair)         [+4d4]
      Swimming ................. 40    (fair)         [+3d3]
      Two weapon combat ........ 50    (fair)         [+4d4]
      Woodcraft ................ 25    (mediocre)     [+4d5]
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 929 stones                Carrying capacity: 1650 stones
    
    Head          : hat [+0, +0]                                           [4s]
    Neck          : opal amulet                                            [3s]
    Body          : elven chain mail [+0, +4]                             [10s]
    Girdle        : -
    Cloak         : leather cloak (-1, +0) [+4, +3]                       [40s]
    Right Hand    : cursed adamantium long sword (+3, 1d8+5)              [28s]
    Left Hand     : medium shield (-1) [+5, +1]                          [100s]
    Right Ring    : nograin ring                                           [1s]
    Left Ring     : coral ring                                             [1s]
    Bracers       : -
    Gauntlets     : -
    Boots         : heavy boots [-1, +1]                                  [30s]
    Missile weapon: sling (+0, +2)                                         [3s]
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 709 stones   Carrying capacity: 1650 stones
    
    Shields ('[')
       medium shield [+4, +1]                                            [100s]
    Gauntlets ('[')
       gloves                                                              [6s]
       gloves                                                              [6s]
    Cloaks ('[')
       light cloak [+1, +0]                                               [20s]
    Necklaces (''')
       stone amulet                                                        [7s]
    One-handed weapons ('(')
       orcish spear (+1, 1d8+2)                                           [75s]
       uncursed orcish spear (+1, 1d8+4)                                  [75s]
       orcish dagger                                                      [10s]
       pick axe                                                           [75s]
    Missile weapons ('}')
       sling                                                               [3s]
    Missiles ('/')
       bundle of 19 arrows (+0, 1d6)                                      [38s]
       rock (+0, 1d4+1)                                                    [5s]
       arrow of hunting (-1, 1d6)                                          [2s]
       bundle of 6 arrows of undead slaying (+3, 2d4+3)                   [12s]
       rock (+0, 1d4+3)                                                    [5s]
       arrow                                                               [2s]
       bundle of 16 quarrels                                              [32s]
       heap of 2 rocks                                                    [10s]
       heap of 2 rocks                                                    [10s]
       heap of 2 rocks                                                    [10s]
       rock                                                                [5s]
       rock                                                                [5s]
       rock                                                                [5s]
    Tools (']')
       hexagonal key                                                       [1s]
    Wands ('\')
       wand of acid (1 charge)                                             [4s]
       brittle wand                                                        [3s]
    Potions ('!')
       heap of 2 watery potions                                            [8s]
       watery potion                                                       [4s]
    Scrolls ('?')
       scroll labeled "EDEVESH HANAGASH"                                   [2s]
       scroll labeled "YTTOCS PU EM MAEB"                                  [2s]
       scroll labeled "KTTdLwrgt"                                          [2s]
       heap of 2 scrolls labeled "Carpe Diem"                              [4s]
    Food ('%')
       heap of 5 bones                                                    [20s]
       heap of 4 bones                                                    [16s]
       heap of 2 jackal corpses                                          [120s]
    Valuables ('$')
       503 gold pieces                                                     [5s]
    Summary:
    +2 St
    Slings level 6
    Remaining food is 2 jackal corpses, but food pres provides well (if you can get past the spiders ^^)
    a new un-IDd wand, still one charge on acid
    no bow - did it get destroyed by that trap in your turn?
    not many rocks.
    SPIDERS EVERYWHERE. Tarantulas, large spiders, and the grey one (cave fisher?)
    no poison resist - maybe I should have risked eating the chaos spider corpse >_>

    GOOD LUCK!
    Attached Files Attached Files
    Wins:
    Creator, level 33 Drakish Beastfighter.

  4. #74
    Join Date
    Dec 2009
    Location
    Arizona, USA
    Posts
    308

    Default

    My turn went by without a hitch,
    Spent a few hundred turns healing,
    fought some random mobs descended with about 400 turns left
    Got a level up, chose Athletics, Find Weakness, detect traps, stealth
    Explored the level we're currently on, killed some more mobs
    Currently standing on the downstairs, 2 traps are blindinglight and corruption
    There is a darkness room at the end of the corridor
    Haven't even tried either of the unopened doors
    Inventory-wise, found a few rocks and an carrot potion and a whip
    Food-wise I ate a couple slavemaster corpses on my turn

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
       #########                                         #######
       #.......#                                         #.....#
       #.......###########################################...<.#
       #......./........................................./.....#
       #..@....#.###############################################
       #.......#...#
       ###########.#   #############################################
                 #.#   #..^^......................................./
           #######.#####.###########################################
           #.....#.......#
           #.....#####.#############   ###########
           #[......................#   #.........#
           #.....#######.#########.#####.........#
           #.....#     #.....#   #...............+
           #######     #####.###########.........#
                           #.........../.........+
                           #######################
    
    
    Match28       St:19  Le: 8  Wi:10  Dx:19  To:20  Ch:18  Ap:12  Ma:10  Pe:13 L
    DV/PV: 13/5    H: 53(76)      P: 31(31)      Exp: 7/3731        I6    M: 4000
    Satiated
    ------------------------------------------------------------------------------
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1331 stones                Carrying capacity: 2100 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : -
    Body          : robe [+1, +1]                                         [60s]
    Girdle        : -
    Cloak         : -
    Right Hand    : warhammer (+0, 2d3+2)                                 [60s]
    Left Hand     : -
    Right Ring    : vibrating ring {mediocre}                              [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : heap of 5 rocks (+0, 1d4)                             [25s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1135 stones   Carrying capacity: 2100 stones
    
    Armor ('[')
       light clothes [+0, +0]                                             [20s]
    Necklaces (''')
       brass amulet {fair}                                                 [3s]
    One-handed weapons ('(')
       crude knife                                                        [10s]
       heap of 2 spears {fair}                                           [100s]
       whip                                                               [15s]
    Missile weapons ('}')
       short bow {good}                                                   [20s]
    Missiles ('*')
       rock (+0, 1d4)                                                      [5s]
       rock (+0, 1d4+3)                                                    [5s]
       heap of 2 rocks (+0, 1d4)                                          [10s]
       rock (+0, 1d4+1)                                                    [5s]
       rock (+0, 1d4-3)                                                    [5s]
       rock (+2, 1d4)                                                      [5s]
       rock (+1, 1d4+1)                                                    [5s]
       rock (+0, 1d4-2)                                                    [5s]
       rock {good}                                                         [5s]
       heap of 2 rocks                                                    [10s]
       heap of 2 rocks {good}                                             [10s]
       arrow {good}                                                        [2s]
       bundle of 3 arrows {fair}                                           [6s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow {fair}                                                        [2s]
       bundle of 2 arrows                                                  [4s]
       bundle of 2 arrows {fair}                                           [4s]
       bundle of 9 quarrels {fair}                                        [18s]
    Tools (']')
       heap of 3 torches                                                  [30s]
       box with flint and steel (16)                                       [5s]
       tinderbox (2)                                                       [3s]
       cooking set                                                       [100s]
       iron ingot                                                         [20s]
    Potions ('!')
       heap of 2 muddy potions                                             [8s]
       orange potion {fair}                                                [4s]
       orange potion                                                       [4s]
    Scrolls ('?')
       scroll labeled "YNORI ERUP"                                         [2s]
       scroll labeled "NADSIL SEETRURA"                                    [2s]
       scroll labeled "NADSIL SEETRURA" {mediocre}                         [2s]
       scroll labeled "MANNANNANMACLIR"                                    [2s]
       scroll labeled "MANNANNANMACLIR"                                    [2s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
       heap of 2 iron rations                                            [200s]
       hurthling cake                                                     [30s]
       large ration                                                      [200s]
       loaf of bread                                                      [40s]
    Valuables ('$')
       100 gold pieces                                                     [1s]
    Attached Files Attached Files

  5. #75
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
       #######
       #.....#
       #.@...#
       #...../.
       #######
    
    
    
    
    Match25       St:14  Le:14  Wi: 8  Dx:15  To:16  Ch:20  Ap:13  Ma:17  Pe:14 N=
    DV/PV: 32/1    H: 15(52)      P: 38(38)      Exp: 6/2399        I11   M: 2000
    Poisoned Coward
    ------------------------------------------------------------------------------
    1250 --- descend leaving pet behind...
    1330 --- level up take some ventroloquism and music
    1342 --- descend to I4
    1384--- put on shel armor
    1459 - found golden wand
    1474 - use prayer for healing
    1506 -- down to I5
    1604 - level up pick some useless skills like smithing...
    1660 - working on some stream of rats get level up, pick more stuff like survival and hagling
    talent quick
    1702 -- down to I6
    1724 - to I7
    1764 -- down to I8>
    1817 - run into fireball trap our nice +5PV armour melts... use another healing prayer
    1824 -down to i9, invoke river rule
    1846 - get glass wand navigating around dark orc.
    1923 - descend to I10
    1999 - descend to I11 we are still a bit poisoned...
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  6. #76
    Join Date
    Aug 2009
    Location
    Canada
    Posts
    1,099

    Default

    Unstrain myself and cross my fingers. Open door and start blasting with frost.
    Advance to level 8. Concentration x2, Healing x2. Muscles feel stronger.
    Room was much smaller than indicated, only 8 fire vortices in kill list.
    Drop some items and eat two large rations to solve burden issues.
    3490 - DESCEND!
    Get poisoned by a tarantula.
    3770 - DESCEND!
    Roast a master swordsman to gain level 9. Max Concentration, Healing x1. Take Affinity with Daggers & Knives talent.
    Blinded by a door trap...
    Someone hits me...
    Time's up, your turn

    Code:
       ######### #########                                         ###########
       #.......# #.......#                                         #.........#
       #.......# #.......#                                   #######.........#
       #.......# #.......#                                   #...../.........#
       #.......###.......#####################################.#####.........#
       #......././......./.....................................#   #.........#
       ###########.#############################################   ###########
                 #.......#
               ###/#####.##
               #.......#..
               #.......#.###
               +.......#(..#
               #.......#.#.###########
               #.........#./.........#
               #......@#####.......<.#
               #.......#   #.........#
               #########   ###########
    
    
    Match27       St:13  Le:15  Wi:16  Dx:14  To:11  Ch: 5  Ap:15  Ma:16  Pe:14 L
    DV/PV: 19/0    H: 24(52)      P: 61(68)      Exp: 9/10115       I11   M: 4000
    Blind Satiated Burdened Coward
    @note: Not actually visible as we are blind but this is our location.
    Attached Files Attached Files
    I said it before, and I'll say it again. If I knew scripture like you, I'd prolly be an athiest too.. -gut

     /l、
    (゚、 。 7  
     l、 ~ヽ   
     じしf_, )ノ

  7. #77
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    > 1999 - descend to I11 we are still a bit poisoned...


    i admit, it would be lovely to know exactly WHEN said poison did originate

    i will play anyway
    "Whip me!" pleads the adom player. The rng replies... "No."

  8. #78
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    well, i shouldn't have played anyway. i died from not
    knowing when poisoning occured or how


    i tried to just first aid the poison away, which was the
    wrong strategy. gaining a single xp point will beat me
    Last edited by gut; 03-21-2011 at 12:17 PM.
    "Whip me!" pleads the adom player. The rng replies... "No."

  9. #79
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    Quote Originally Posted by Conundrum View Post
    SPIDERS EVERYWHERE. Tarantulas, large spiders, and the grey one (cave fisher?)
    no poison resist - maybe I should have risked eating the chaos spider corpse >_>

    GOOD LUCK!
    Aw feck... I hate giant elf-eating spiders I suppose I should record this for posterity/shame, but am at work at the moment. Well, here goes...

    I see we're rather lacking on rocks. Fantastic. Not sure what the hell happened to our bow... I guess a door trap on my last turn must have shredded it.

    I eat the two jackal corpses before they rot and rest up. I hear a lot of ripping sounds and end up hungry before reaching full health. I eat the bones... I test out our brittle wand towards the door - it's far slaying. Useless...

    Okay, time to get digging! I equip our pick axe and head south into a dark room, but this leads to more spiders down there. Pick axe also broke. Damn it... But the dark room has its uses - I lure them backwards and begin the slaughter. I get poison resistance installed through a cave fisher corpse, and pick up a small crystal shield.

    I decide to read through our scrolls hoping for satiation - melee damage and then familiar summoning (a shadow troll, which I name "Blocky"). With my new companion I decide to push forward, cause I'm very hungry. I soon get to starving and pray for satiation - the ground rumbles. Manage to plough through the spiders easily enough and get to the stairs. Descend on turn 9656.

    On I20 I find the new stairs quickly enough, and a dwarven sausage. Also found a scroll of uncursing, which I use on our cursed sword. Ate an orc's corpse. Fled from a ratling warlord and descended to I21 on turn 9899. I sense a certain tension... First room I open is full of gnolls, so I start hacking away. Swords up to level 5, shields up to level 4. I reach 10001 and save.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
           ########
           #........
           #.@g.g.g.
           #.Tg.....
           #[#######
           #.#
     #######.#
     #...../.#
     #...<.###
     #.....#
     #######
    
    
    
    
    
    
    
    
    Match13       St:16  Le:18  Wi:11  Dx:20  To:13  Ch: 4  Ap:18  Ma:18  Pe:20 N=
    DV/PV: 30/11   H: 79(79)      P: 37(37)      Exp: 10/37150      I21   M: 10001
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Swords                   5    +3    +2   +1   skilled              142
    Pole arms                5    +5    +2   +4   skilled              10
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   6   +12    +9   +2   skilled              7
    Bows                     5   +10    +7   +1   skilled              77
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  4    +8              skilled              93
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1148 stones                Carrying capacity: 1650 stones
    
    Head          : hat [+0, +0]                                           [4s]
    Neck          : opal amulet                                            [3s]
    Body          : elven chain mail [+0, +4]                             [10s]
    Girdle        : -
    Cloak         : leather cloak (-1, +0) [+4, +3]                       [40s]
    Right Hand    : uncursed adamantium long sword (+3, 1d8+6)            [28s]
    Left Hand     : small crystal shield [+5, +3]                         [72s]
    Right Ring    : nograin ring                                           [1s]
    Left Ring     : coral ring                                             [1s]
    Bracers       : -
    Gauntlets     : -
    Boots         : heavy boots [-1, +1]                                  [30s]
    Missile weapon: sling (+0, +2)                                         [3s]
    Missiles      : heap of 2 rocks                                       [10s]
    Tool          : broken pick axe                                       [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 871 stones   Carrying capacity: 1650 stones
    
    Shields ('[')
       medium shield (-1) [+5, +1]                                       [100s]
       medium shield [+4, +1]                                            [100s]
    Gauntlets ('[')
       gloves                                                              [6s]
       gloves                                                              [6s]
    Cloaks ('[')
       light cloak [+1, +0]                                               [20s]
    Necklaces (''')
       stone amulet                                                        [7s]
    One-handed weapons ('(')
       orcish spear (+1, 1d8+2)                                           [75s]
       uncursed orcish spear (+1, 1d8+4)                                  [75s]
       orcish dagger                                                      [10s]
    Missile weapons ('}')
       sling                                                               [3s]
    Missiles ('/')
       bundle of 19 arrows (+0, 1d6)                                      [38s]
       rock (+0, 1d4+1)                                                    [5s]
       arrow of hunting (-1, 1d6)                                          [2s]
       bundle of 6 arrows of undead slaying (+3, 2d4+3)                   [12s]
       rock (+0, 1d4+3)                                                    [5s]
       arrow                                                               [2s]
       bundle of 16 quarrels                                              [32s]
       heap of 2 rocks                                                    [10s]
       heap of 2 rocks                                                    [10s]
       rock                                                                [5s]
       rock                                                                [5s]
       rock                                                                [5s]
       bundle of 16 quarrels                                              [32s]
       throwing knife                                                      [8s]
    Tools (']')
       hexagonal key                                                       [1s]
    Wands ('\')
       wand of acid (1 charge)                                             [4s]
       wand of far slaying (1 charge)                                      [3s]
    Potions ('!')
       heap of 2 watery potions                                            [8s]
       watery potion                                                       [4s]
       oily potion                                                         [4s]
    Scrolls ('?')
       scroll labeled "KTTdLwrgt"                                          [2s]
       heap of 2 scrolls labeled "Carpe Diem"                              [4s]
    Food ('&#37;')
       heap of 2 cave fisher corpses                                     [240s]
       dwarven sausage                                                    [20s]
    Valuables ('$')
       828 gold pieces                                                     [8s]
    Summary: Out of prayers, down 2 levels, +shields, +sword, sword&shield slightly improved, and we have a cool new companion. Should probably be a nice pile of gnoll corpses building up. I suggest gorging on them.
    Attached Files Attached Files
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  10. #80

    Default

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    Match27       St:13  Le:15  Wi:16  Dx:14  To:11  Ch: 5  Ap:14  Ma:16  Pe:14 L
    DV/PV: 19/0    H: 52(52)      P: 68(68)      Exp: 9/12830       I16   M: 5000
    Satiated Burdened Coward
    ------------------------------------------------------------------------------
    Killed a goblin, ate some corpses.
    Picked up broadsword (64s).
    4041: descended to I12
    Found and equipped onyx ring.
    4154: descended to I13
    Killed an orc, picked up its corpse.
    An explosive door trap. We lost the scroll of item detection and an arrow.
    Picked up hand axe.
    Lightning lizard. H: 7/52. PRAYED. 17/52. Scorched it.
    Waited for healing.
    Killed some monsters, found swirly potion.
    4664: descended to I14
    Killed some monsters. Found ugly clothes, throwing knife, bow and iron ration.
    Equipped not cursed [+0, +0] {Ap-1} ugly clothes.
    4800: descended to I15
    Killed some monsters.
    Found not cursed [+0, +0] clothes, crude knife.
    Short bow is not cursed.
    5000: descended to I16

    May the sun always shine on you!
    Attached Files Attached Files
    Gray elf: have won with all classes.
    Next race: hurthling.

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