Code:
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.
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His achievements during his adventures:
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Choppie, the orcish barbarian, saved the world with his brave efforts and
became a great ruler while saving himself but once.
He scored 21978340 points and advanced to level 50.
He survived for 0 years, 67 days, 1 hour, 23 minutes and 56 seconds (108529
turns).
Choppie visited 108 places.
His strength score was modified by +24 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +31 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by +12 during his career.
His perception score was modified by +9 during his career.
He was unnaturally aged by 2 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7416 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke" <-- Greater Fire Vault
the lead-filled mace "Big Punch"
the scorched spear <-- Greater Fire Vault
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the glaive "Long Sting" <-- Didn't find
the bracers of war <-- Casino
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind" <-- Random drop on D:50
the jet-black battle axe "Executor" <-- Greater Giant Vault
the medium obsidian shield "Protector" <-- Casino
the sapphire amulet "Preserver" <-- D:49 for uselessness
the iron gauntlets "Ironfist" <-- Greater Giant Vault (not one of the hidden artifacts but random drop)
the emerald dagger "Serpent's Bite" <-- Greater Giant Vault
the rune-covered halberd "Wyrmlance" <-- Casino
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through an item).
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him.
He was cursed (gained through an item).
He was sleep resistant (gained through items).
He was able to control teleportation.
He was stun resistant (enhanced through items).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (enhanced through an item).
He was shock resistant (enhanced through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Beast of Burden, Careful, Defensive
Fighter, Dodger, Good Learner, Greased Lightning, Hardy, Healthy, Long
Stride, Master Packager, Miser, Porter, Quick, Tough Skin, Treasure Hunter,
Very Quick.
He had a final speed score of 135 (final base speed: 137).
He was a messiah of The One Who Kills.
He asked for 4 divine interventions.
He was neutrally aligned.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 37
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 2 +2 +0 +0 basic 37
Maces & flails 1 +1 +0 +0 basic 25
Swords 12 +12 +8 +4 Mastery 1467
Axes 10 +9 +7 +3 excellent 260
Whips 1 +1 +0 +1 basic 25
Pole arms 12 +14 +8 +16 Mastery 907
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 9 +18 +13 +3 excellent 154
Crossbows 9 +18 +13 +3 excellent 564
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 11
Thrown spears 1 +2 +1 +0 basic 8
Boomerangs & scurgari 0 +0 +0 +0 unskilled 5
Shields Lvl DV Level Required marks
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Shields 11 +22 Mastery 1025