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Thread: It's here

  1. #21
    Join Date
    May 2008
    Posts
    880

    Default

    I'm trying to enter settlements and caves but can't. I'm using > <. What gives?

  2. #22
    Join Date
    Apr 2010
    Location
    Hungary, Budapest
    Posts
    81

    Default

    Maul: I had the same problem. The '?' command in the game gives the location where you can change the keybindings. You can edit that file with a text editor (for example NotePad) to change the command for "enter" for something that works. Mine is 'Y' and 'M', maybe that will work for you too.

  3. #23
    Join Date
    May 2008
    Posts
    1,540

    Default

    Big success I just died - took me a while, killed three shopkeepers in a row, didn't even scratch me, but eventually some orcish brutes in yet another forbidding tunnel sorted me out - the first forbidding tunnel was a bit dull, 5 levels just getting more strained, but damn, it looks cool so far.

    So, Bamboozhell the mountain dwarf fighter scored 9984 points, survived 1yr 7 months, and was apparently N/N, despite killing an awful lot of civilians on his stroll down Torgal road

  4. #24
    Join Date
    Mar 2008
    Location
    Finland
    Posts
    599

    Default

    Did anyone try looking at the in-game documentation yet? There's some interesting stuff in the to-do list (alt-t), like mention of infinite cities.
    You hit Andor Drakon, the ElDeR cHaOs GoD, and severely wound him.
    The greater balor summons some help!
    The ratling duelist disarms you. You drop your blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12]. It flies to the west.
    Andor Drakon, the ElDeR cHaOs GoD, picks up the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].
    Andor Drakon, the ElDeR cHaOs GoD, wields the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].

  5. #25
    Join Date
    Nov 2010
    Posts
    5

    Default

    Yeah, an infinite city sounds incredibly fun, as does pretty much everything else planned to be implemented

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