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Thread: Duel to the Death: Game Report Thread

  1. #81
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
    
    
    
                                                                       #########
                                                                       #.......#
                                                                     ###.<.....#
                                                                     #./.......#
                                   #########                         #.#.......#
                                   #.......#                         #.#.......#
                                   #.......#                     #####.########
                                   #.....@.#                     #.....#
                           #########.......#               #######.##########
                           #......./.|.....#             / #.......# #.......#
                   ####### #.#######....|..#             #.#.#########.......#
                   #.....# #.#     #.......#             #.........../.......#
                   #.....###.###############################.#####.###.......#
                   #...../.........................................# #.......#
                   #.....########################################### #########
                   #.....#
                   #######
    
    
    Match14       St:15  Le:15  Wi:15  Dx:10  To:18  Ch:12  Ap:11  Ma:17  Pe: 9 N=
    DV/PV: 34/2    H: 63(68)      P: 78(78)      Exp: 8/10953       I9    M: 3002
    Poisoned Coward
    ------------------------------------------------------------------------------

    2163- figure doors in the low left are trapped, quite a chance tension behind it. [i tried opening it like ten times till it got exploded into my face].
    2403 - clearly there is no secret door. i will need to get through, at least i unbloated while kicking walls.
    2510- lv8 - lightning lizard scared shit out of me.
    max concentration, eat that lizard for resistance
    2553 - second door explodes on me. Damn it.
    2570- apparently there are some bread claw bugs behind that tint mixed tension room
    2812- descend to I9
    2966- got spider corpse for resist
    2974- got another wand and tome, cure disease. So will be able to much kobolds for spits.
    M3002 - take screenshot

    For interest what killed you second exploding door trap?
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  2. #82
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default Match 15

    Code:
    ------------------------------------------------------------------------------
    
    
    
                                                    ########################
                                                    ..s.s@......./.........#
                                                    ############.#.........#
                                                               #.#.........#
                                                               #.###########
                                                               #.#
                                                     ###########/#######
                                                     #...../...........#
     ###########   ###################################.#####...........#
     #.........#   #./.........../.....................#   #...........#
     #.........#####.#..^........###########.###########   #...........#
     #...............#...........#         #.#             #...........#
     #.........#######...........#         #.###   ####### #############
     #.........#     #...........#         #...#   #.....#
     ###########     #############         ###.#####...<.#
                                             #...../.....#
                                             #############
    
    
    Match15       St:12  Le:17  Wi:13  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/10    H: 17(19)      P: 9(9)        Exp: 1/105         I5    M: 1000
    
    ------------------------------------------------------------------------------
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ............... 19    (mediocre)     [+4d5]
      Backstabbing ............. 28    (mediocre)     [+4d4]
      Climbing ................. 38    (fair)         [+4d5]
      Find weakness ............ 20    (mediocre)     [+3d5]
      First aid ................ 27    (mediocre)     [+4d5]
      Food preservation ........ 30    (mediocre)     [+4d5]
      Haggling ................. 38    (fair)         [+4d5]
      Healing .................. 26    (mediocre)     [+4d5]
      Listening ................ 28    (mediocre)     [+4d5]
      Literacy ................. 32    (fair)         [+4d4]
      Music .................... 72    (great)        [+3d4]
      Smithing ................. 16    (mediocre)     [+4d5]
      Stealth .................. 30    (mediocre)     [+3d4]
      Swimming ................. 36    (fair)         [+3d4]
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    You rage (DV: -9, +6 melee damage)!
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 367 stones                Carrying capacity: 1200 stones
    
    Head          : leather cap [+0, +0]                                   [5s]
    Neck          : -
    Body          : clothes [+0, +2]                                      [40s]
    Girdle        : -
    Cloak         : -
    Right Hand    : long sword (+0, 1d8)                                  [40s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : leather boots [+0, +0]                                [25s]
    Missile weapon: -
    Missiles      : heap of 4 rocks                                       [20s]
    Tool          : lute                                                  [20s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 217 stones   Carrying capacity: 1200 stones
    
    One-handed weapons ('(')
       dagger (+0, 1d4)                                                   [10s]
    Missiles ('/')
       arrow                                                               [2s]
       bundle of 21 arrows                                                [42s]
    Tools (']')
       heap of 2 torches                                                  [20s]
       torch                                                              [10s]
       box with flint and steel (46)                                       [5s]
       tinderbox (28)                                                      [3s]
    Instruments ('{')
       glockenspiel                                                      [120s]
    Wands ('\')
       wand of light (2 charges)                                           [4s]
    Valuables ('$')
       175 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    1 monster perished under his attacks.
    
    The following monster was vanquished:
          1 swordsman


    mmm... human bard... mmm...
    120 - to I2
    143 - tame claw bug
    150 me and phobos goes to I3
    188 - we dodge river and go to i4
    225 - tame bat which killed Phobos
    326- recover some health and flee to I5
    M514 - there is tension room which i do not fancy opening, start playing with corruption trap
    607 - used prayer
    739 - tough scale corruption
    754- second parayer grumbling sound
    887- +kick damage corruption
    910 - rage coruption
    922 - killed swordsman who was pissing me off
    997 - met some pit vipers
    m1000 - screenshots and save.

    I hope you like playing on lute
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  3. #83
    Join Date
    Dec 2010
    Location
    Hungary
    Posts
    42

    Default Soirana vs Tihh, round 2

    Survived:

    1000: change lute to glockenspiel, play some music to tame pit vipers, 10PV is awesome and nice to see that DV is always 1, independently from tactics settings
    1024: bugbear appears, kills some viper friends, but one of my tame pit vipers wins
    1033: see open tension room full of kobolds
    1036: kill large kobold, lvl2: Find weakness, Healing, Music, Food preservation
    1037: my viper helps in killing and looks more powerful
    1057: lvl3: Hardy, we are on 32 max hp
    1092: kill kobolds, lvl4,
    1105: kill more kobolds, lvl5 +1Wi
    1147: finish tension room, find a lot of arrows, but no bow + 1 kobold corpse
    1170: ogre and lizard man guard stairs
    1265: descend to I6 with full health, stairs are in the next room, decided to explore the level, we need some food
    1400: kill homunculus and bandit, but no food, tame a wolf
    1439: tame a cobra
    1470: kobold chieftain and my cobra is dead, lvl6, Very Quick, find a scroll
    1600: descend to I7, kill a gargoyle, need food, but we still have a kobold corpse....
    1630: open tension room of skeletons, zombies,...
    1640: wolf friend is dead, retreating while killing skeletons, find iron ration
    1670: we have no more friends, we shall die alone
    1692: thick gauntlets +1PV, light crossbow from skeletons, but no quarrels in inventory
    1756: kill ghul with rocks and melee, lvl7
    1889: OOOOPSS!!! bad luck, try equipping a thick girdle: CURSED girdle of carrying! we are overburdened!
    1891: drop kobold and zombie corpses and some [+0,+0] armor, and go further while being Strained!, our speed is 78
    1986: find some other pit vipers, who are sacrificed for being killed by doppleganger and ratling thief
    find stairs and kill goblin slavemaster who drops a corpse, but we are hungry and have a shadow near the stairs
    1990: eat slavemaster corpse, while our viper is killed by the shadow
    1994: destroy shadow and descend
    1996: fall down the stairs
    2001: no special level message, accidentally play over by 1 turn, sorry.

    Fare thee well!


    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                         #######
                         #.....#
                  ########.<...#
                  .....@.......#
                  ##############
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Match15       St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/11    H: 45(49)      P: 29(29)      Exp: 7/3632        I8    M: 2001
    Strained! Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match15    St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14  N=
    DV/PV: 1/11   H: 45(49)   P: 29(29)   Exp: 7/3632   M: 2001
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ............... 43    (fair)         [+4d4]
      Backstabbing ............. 70    (good)         [+1d5]
      Climbing ................. 38    (fair)         [+4d5]
      Find weakness ............ 53    (good)         [+2d4]
      First aid ................ 60    (good)         [+3d4]
      Food preservation ........ 72    (great)        [+3d3]
      Haggling ................. 38    (fair)         [+4d5]
      Healing .................. 87    (great)        [+2d4]
      Listening ................ 28    (mediocre)     [+4d5]
      Literacy ................. 52    (good)         [+3d4]
      Music ....................100    (superb)       [+2d4]
      Smithing ................. 16    (mediocre)     [+4d5]
      Stealth .................. 54    (good)         [+2d4]
      Swimming ................. 36    (fair)         [+3d4]
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    You rage (DV: -9, +6 melee damage)!
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 942 stones                Carrying capacity: 600 stones
    
    Head          : -
    Neck          : -
    Body          : clothes [+0, +2]                                      [40s]
    Girdle        : cursed girdle of carrying [+0, +0]                    [15s]
    Cloak         : -
    Right Hand    : long sword (+0, 1d8)                                  [40s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : thick gauntlets (-1, -2) [+0, +1]                     [15s]
    Boots         : -
    Missile weapon: -
    Missiles      : heap of 8 rocks                                       [40s]
    Tool          : glockenspiel                                         [120s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 672 stones   Carrying capacity: 600 stones
    
    Armor ('[')
       robe                                                               [60s]
    Gauntlets ('[')
       gloves                                                              [6s]
    One-handed weapons ('(')
       dagger (+0, 1d4)                                                   [10s]
       short sword {good}                                                 [30s]
       club                                                               [30s]
       orcish dagger                                                      [10s]
    Missile weapons ('}')
       light crossbow                                                     [70s]
    Missiles ('*')
       heap of 4 rocks (+0, 1d4)                                          [20s]
       arrow                                                               [2s]
       bundle of 29 arrows                                                [58s]
       bundle of 33 arrows {fair}                                         [66s]
       arrow {fair}                                                        [2s]
       arrow {fair}                                                        [2s]
       arrow                                                               [2s]
       heap of 7 rocks (-1, 1d4)                                          [35s]
    Tools (']')
       heap of 2 torches                                                  [20s]
       torch                                                              [10s]
       box with flint and steel (46)                                       [5s]
       tinderbox (28)                                                      [3s]
    Instruments ('{')
       lute                                                               [20s]
    Wands ('\')
       wand of light (2 charges)                                           [4s]
       wand of light                                                       [4s]
    Scrolls ('?')
       scroll labeled "IDNUM AIROLG TISNART CIS"                           [2s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
    Valuables ('$')
       158 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    52 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 bandit
          1 gargoyle
          1 ghul
          1 goblin
          1 goblin slavemaster
         14 kobolds
          1 kobold chieftain
          1 kobold shaman
         12 large kobolds
          1 lizard man
          1 ogre
          1 shadow
         15 skeletons
          1 swordsman
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 17 hours, 57 minutes and 28 seconds (2001
    turns).
    9 companions were killed during his adventures.
    Match15 visited 2 places.
    His willpower score was modified by +1 during his career.
    Attached Files Attached Files

  4. #84
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
    
    
    
                                                                         #######
                                                                         #.....#
                                                                         #...@.#
                                                                        ./.....#
                                                                         #######
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Match15       St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/11    H: 49(49)      P: 29(29)      Exp: 7/3841        I9    M: 3000
    Strained
    ------------------------------------------------------------------------------
    2045 - found stairs.
    2377 - munched rations and some goblin who showed up
    2999 - descend
    3000 make save and shot
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  5. #85
    Join Date
    Dec 2008
    Posts
    1,467

    Default

    I played my first turn (i.e. our second turn). Let me say that we have an awesome char. Damn, I have to play troll necromancers more often. Which means, er, I have to play them at some point.

    Since our char was powerful, I descended quite a lot, but other than that I didn't do anything chaotic. Since you were peaceful, so was I. I found quite a lot of books and other useful goodies (I just report most important items found, but check inventory for the rest).

    I don't know anything about I7 that can't be seen in the map, apart from the fact that the up stairs are in the dark room.

    Report:

    1000: Set to explore the level.
    1008: Magical shock room, damn.
    1015: Picked up mangled tome. It's magic missile. Read 9 times for 196 charges, the book is still there.
    1118: Found down stairs, in room directly next to up stairs.
    1119: Boldly descended to I:4. Sensed a certain tension.
    1183: Picked bow, one arrow from kobold. Got kobold corpse.
    1206: Found downstairs.
    1208: Boldly descended to I:5.
    1215: Found, equipped girdle of +1 St.
    1238: Found downstairs.
    1240: Boldly descended to I:6.
    1258: Picked up bejewelled tome. It's Bless. Read once for 156 charges.
    1294: Found 2 scurgari.
    1327: Found downstairs.
    1335: Boldly descended to I:7, to dark room.
    1361: Found, equipped shining necklace.
    1573: Found thin thome. Started reading it, but was interrupted by claw bug. Advanced to lvl. 2, got 4x Concentration.
    1688: Read the tome twice more. Had PP drained. It's a tough one!
    1689-1932: Read it like 6 or 7 times more, finally got 42 charges of lightning ball!
    1933-2000: Kept exploring I:7, without finding the down stairs at the moment.

    The vlg:

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
                                 ###########
                                 #...../...#
                   ###############.....###.###                   #########
                   #.............+.....# #...#                   #.......#
                 ###.#############.....# ###.#                   #.......#
                 #...# #.......#.+....%#   #.#                   #.......#
               ###.### #.......#.#######   #.#######             #.......#
               #...#   #......./.#         #.........            #.......#
               #.###   #.......###         #####.#################.......#
               /.#     #.......#               #...........@...../.......#
              ####     #########               ###########################
    
    
    Match12       St:22  Le:11  Wi:12  Dx:13  To:25  Ch: 2  Ap: 2  Ma:10  Pe: 8 C
    DV/PV: 3/4     H: 35(35)      P: 13(23)      Exp: 2/1144        I7    M: 2001
    Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match12    St:22  Le:11  Wi:12  Dx:13  To:25  Ch: 2  Ap: 2  Ma:10  Pe: 8  C
    DV/PV: 3/4   H: 35(35)   P: 13(23)   Exp: 2/1144   M: 2001
    
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +17 bonus to hit, 1d8+12 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 2, base range: 2, +9 bonus to hit, 1d8+5 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless         :   156,   8pp     (Effectivity: +0)
       Frost Bolt    :   436,  12pp     (Effectivity: +2)
       Knock         :    82,  14pp     (Effectivity: +0)
       Lightning Ball:    42,  47pp     (Effectivity: +0)
       Magic Missile :   183,   8pp     (Effectivity: +2)
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 56    (good)         [+2d4]
      Appraising ............... 14    (mediocre)     [+3d4]
      Athletics ................ 45    (fair)         [+1d5]
      Bridge building .......... 17    (mediocre)     [+3d5] (mr)
      Climbing ................. 24    (mediocre)     [+3d3]
      Concentration ............ 78    (great)        [+2d4]
      Find weakness ............ 13    (mediocre)     [+3d4]
      First aid ................ 20    (mediocre)     [+2d4]
      Food preservation ........ 68    (good)         [+1]
      Gemology ................. 13    (mediocre)     [+2d4]
      Haggling ................. 16    (mediocre)     [+2d4]
      Herbalism ................ 22    (mediocre)     [+2d4]
      Listening ................ 27    (mediocre)     [+3d3]
      Literacy ................. 65    (good)         [+3d3]
      Mining ................... 18    (mediocre)     [+3d4]
      Necromancy ............... 72    (great)        [+3d4]
      Stealth .................. 38    (fair)         [+4d4]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 829 stones                Carrying capacity: 2700 stones
    
    Head          : -
    Neck          : shining necklace                                       [2s]
    Body          : black robe [+0, +1]                                   [50s]
    Girdle        : girdle of strength [+0, +0] {St+1}                    [15s]
    Cloak         : -
    Right Hand    : stone spear (+0, 1d8)                                [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : sandals (+1, +1) [+0, +0]                              [6s]
    Missile weapon: -
    Missiles      : bundle of 2 drakish scurgari (+3, 1d8+2)              [20s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 616 stones   Carrying capacity: 2700 stones
    
    One-handed weapons ('(')
       skull dagger (+0, 1d4+1)                                           [10s]
    Missile weapons ('}')
       short bow                                                          [20s]
    Missiles ('/')
       bundle of 11 quarrels                                              [22s]
       rock                                                                [5s]
       arrow                                                               [2s]
    Rings ('=')
       ring of the fish                                                    [1s]
    Wands ('\')
       wand of stunning (1 charge)                                         [3s]
    Potions ('!')
       potion of invisibility                                              [4s]
       potion of healing                                                   [4s]
       potion of potential beauty                                          [4s]
    Scrolls ('?')
       scroll of defense                                                   [2s]
       scroll of power                                                     [2s]
       scroll labeled "YIKES"                                              [2s]
    Books ('"')
       spellbook of Bless                                                [100s]
       spellbook of Knock                                                [100s]
       spellbook of Lightning Ball                                       [100s]
       spellbook of Magic Missile                                        [100s]
    Food ('%')
       iron ration                                                       [100s]
       loaf of hurthling bread                                            [30s]
    Valuables ('$')
       538 gold pieces                                                     [5s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    25 monsters perished under her attacks.
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 1 day, 16 hours, 32 minutes and 2 seconds (2001
    turns).
    Match12 visited 3 places.
    Her dexterity score was modified by +1 during her career.
    Attached Files Attached Files

  6. #86
    Join Date
    Dec 2010
    Location
    Hungary
    Posts
    42

    Default Soirana vs Tihh, round 4

    Have we been Strained for 1000 turns and still didn't get any St increase? It's sad.
    I see you are playing a 'minimal number of kills' challenge, killing only a swordsman, a goblin rockthrower and a wight in 2000 turns

    3000: Change back to my favourite stuff: glockenspiel and long sword
    3047: find stairs, drop unnecessary equipment until unburdened, go to explore level
    3077: find some awesome mithril drakish scurgari guarded by a lizard man
    3118: kill orc chieftain, eat corpse
    3136: kill ochre jelly with scurgari
    3360: kill ogre, orc, necro+skeletons -> lvl 8
    3495: kill zombie, outlaw leader, rat, goblin chieftain,
    3550: kill owlbear, lose a new fire lizard pet during the battle
    3581: kill black lizard, (The black wizard invokes an incantation. Nothing happens), kill magebane eye, kill eye of destruction
    3620: kill gray ooze with scurgari, kill harpy
    3800: wandering around the nearest rooms to the down stairs, kill swordsman
    3850: pick up equiment, descend to I9, drop heavy equipment, no special messages
    4000: wait on stairs, see nothing, hear nothing, part of our equipment is still on the floor


    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
                                                                   #############
                                                                   ....../.....#
                                                                   #######...@.#
                                                                         #.....#
                                                                         #######
    
    
    Match15       St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/11    H: 52(52)      P: 35(35)      Exp: 8/7365        I10   M: 4000
    Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match15    St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14  N=
    DV/PV: 1/11   H: 52(52)   P: 35(35)   Exp: 8/7365   M: 4000
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 448 stones                Carrying capacity: 600 stones
    
    Head          : -
    Neck          : -
    Body          : clothes [+0, +2]                                      [40s]
    Girdle        : cursed girdle of carrying [+0, +0]                    [15s]
    Cloak         : -
    Right Hand    : long sword (+0, 1d8)                                  [40s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : thick gauntlets (-1, -2) [+0, +1]                     [15s]
    Boots         : -
    Missile weapon: -
    Missiles      : heap of 7 rocks (-1, 1d4)                             [35s]
    Tool          : glockenspiel                                         [120s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 183 stones   Carrying capacity: 600 stones
    
    Missiles ('/')
       bundle of 33 arrows {fair}                                         [66s]
       heap of 11 rocks (+0, 1d4)                                         [55s]
       bundle of 4 mithril drakish scurgari (+5, 1d8+5)                   [32s]
    Tools (']')
       torch                                                              [10s]
       box with flint and steel (46)                                       [5s]
       tinderbox (28)                                                      [3s]
    Wands ('\')
       wand of light (2 charges)                                           [4s]
    Scrolls ('?')
       scroll labeled "IDNUM AIROLG TISNART CIS"                           [2s]
       scroll labeled "MKMNFST" {good}                                     [2s]
    Food ('%')
       fortune cookie                                                      [3s]
    Valuables ('$')
       158 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    82 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 bandit
          1 black wizard
          1 eye of destruction
          1 fire beetle
          1 gargoyle
          1 ghul
          1 goblin
          1 goblin chieftain
          2 goblin rockthrowers
          1 goblin slavemaster
          1 gray ooze
          1 harpy
          1 homunculus
         14 kobolds
          1 kobold chieftain
          1 kobold shaman
         12 large kobolds
          3 lizard men
          1 magebane eye
          1 necromancer
          1 ochre jelly
          2 ogres
          1 orc
          1 orc chieftain
          1 outlaw leader
          1 owlbear
          1 rabid dog
          2 rats
          1 shadow
         19 skeletons
          2 swordsmen
          2 wights
          1 zombie
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 2 days, 13 hours, 48 minutes and 37 seconds (4000
    turns).
    10 companions were killed during his adventures.
    Match15 visited 2 places.
    His willpower score was modified by +1 during his career.
    Attached Files Attached Files

  7. #87
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Naturally, i have not been strained for 1k turns....

    Play and report soon to follow
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  8. #88
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
                                                                          ########
                                                                         ........#
                                                                         #....@..#
                                                                         #.......#
                                                                          ########
    
    
    Match15       St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/11    H: 52(52)      P: 35(35)      Exp: 8/7855        I11   M: 5000
    
    ------------------------------------------------------------------------------
    4451 - explore level eat some goblin with some bread, park on stairs again.
    4999 -descend

    p.s. I got rid of extra stuff like arrows and backup weaponry.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  9. #89
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    4000: Let's start by eating some lizardmen.
    4033: Time for a swim!
    4037: Done. Lost two scrolls. Oh no, whatever shall we do.
    4040: There's a berserker lord behind a barbarian and a rat.
    4055: I went back into the water to flee. Stuff rusting and getting drenched all over. Didn't keep track. Someone is shooting arrows at me from not too far away. Kind of throws off the bookkeeping.
    4067: Blast, the digging wand isn't working. I dipped it into both potions; no dice.
    4092: I managed to wrench the final charge, only to find the wand isn't working. Several kicks later I break through the secret door. Should have tried that first, I guess? No matter: The stairs are now in sight. Plus a rat with a large ration several times its weight. That's one hungry and freakishly strong rat.
    4103: The downstairs.
    4308: There's something calming about the sound of rushing water, don't you think? I don't feel as bloated from the lizardmen as before either. Almost full HP, too!
    4338: Full HP. The rest of the waiting is all for fun.
    4848: Aaah, nothing hits the spot after a good swim like a good nap. I might just lie down for a bit more.
    4960: I feel a bit of a hunger coming on! Oh dear! Better eat that large ration!
    4998: I feel like I'm forgetting something. Oh, I have to descend! Damn!
    5000: Now that was close! Looks like we're out of food now, but damn that was a good nap!

    As usual, I know jack crapbaskets about the current level. There's no food left either, but I'm sure you'll manage.

    Code:
    
    
    
    
    
    
    
    
    
    
                                                                        .#########
                                                                       #./.......#
                                                                         #...@...#
                                                                         #.......#
                                                                         #########
    
    
    
    
    Match13       St:26  Le: 2  Wi:13  Dx:11  To:24  Ch: 7  Ap: 5  Ma: 7  Pe:10 C
    DV/PV: 18/11   H: 67(67)      P: 11(11)      Exp: 5/9040        I14   M: 5000
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1755 stones                Carrying capacity: 3675 stones
    
    Head          : rusty metal cap [+0, +1]                              [50s]
    Neck          : rusty golden amulet                                    [3s]
    Body          : studded leather armor (-1, +0) [-1, +6]              [250s]
    Girdle        : -
    Cloak         : -
    Right Hand    : rusty weeping battle axe (+0, 1d6+2)                  [70s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : heavy boots [-1, +1]                                  [30s]
    Missile weapon: -
    Missiles      : heap of 5 rocks (+0, 1d4)                             [25s]
    Tool          : -
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 43    (fair)         [+3d5]
      Archery .................. 23    (mediocre)     [+3d5]
      Athletics ................ 65    (good)         [+3d4]
      Bridge building .......... 14    (mediocre)     [+3d5] (mr)
      Climbing ................. 33    (fair)         [+4d5]
      Dodge .................... 31    (fair)         [+4d4]
      First aid ................ 22    (mediocre)     [+4d4]
      Food preservation ........ 74    (great)        [+3d4]
      Gemology ................. 13    (mediocre)     [+3d3]
      Haggling ................. 16    (mediocre)     [+3d3]
      Healing .................. 60    (good)         [+2d4]
      Herbalism ................ 20    (mediocre)     [+4d5]
      Listening ................ 32    (fair)         [+4d5]
      Mining ................... 13    (mediocre)     [+4d4]
      Survival ................. 36    (fair)         [+4d5]
      Swimming ................. 33    (fair)         [+3d3]
      Two weapon combat ........ 55    (good)         [+4d4]
      Woodcraft ................ 24    (mediocre)     [+4d5]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            13
    Axes                     1    +1    +0   +0   basic                14
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        4    +4    +4   +1   skilled              28
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +2 bonus to hit, (1d6+3 damage)/2
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 5, base range: 2, -1 bonus to hit, 1d4+0 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1327 stones   Carrying capacity: 3675 stones
    
    Armor ('[')
       elven chain mail [+0, +4]                                          [10s]
    Boots ('[')
       leather boots                                                      [25s]
    One-handed weapons ('(')
       heap of 4 spears                                                  [200s]
       crude knife                                                        [10s]
       spear                                                              [50s]
    Missiles ('*')
       heap of 5 rocks (+0, 1d4)                                          [25s]
       huge rock (-10, 10d6)                                            [1000s]
       rock                                                                [5s]
    Tools (']')
       round key                                                           [1s]
    Valuables ('$')
       194 gold pieces                                                     [1s]
    Attached Files Attached Files
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  10. #90
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default Grey vs grobblewobble, round 1!

    High elven merchant born in dragon! Well, this should be fun...

    Our specialism is wands, the most evidently useful being lightning. And of course we have the bling

    I1 isn't too hard thanks to the power of flung gold. I get to level 3 and intended to get Good Shot, but accidentally pressed the key for Good Learner :/ I2 I dive through. I3 has a river but I swim for the stairs. I kick the door in on I4 triggering a booby trap that takes me to 2 HP! Sensing a tension too, so this doesn't feel like a safe level... I find the stairs, zap the lightning wand charges at a wall, and descend on turn 988.

    Accidentally go over my turn a little on the next level. Behind the door are a ratling archer and a kobold.

    Code:
    
       #########
       #...../.#
       #...<.#.#######
       #.....#..@....#
       #############+#
               #...../....
                .....###.
                .....#
                 ....#
                   ../
    
    
    
    
    
    
    
    
    
    Blinger       St:10  Le:15  Wi: 8  Dx:19  To:10  Ch:11  Ap:13  Ma:14  Pe:18 L
    DV/PV: 26/1    H: 7(32)       P: 10(10)      Exp: 4/547         I5    M: 1007
    Coward
    
    
    
      Appraising ................ 36    (fair)         [+4d5]
      Climbing .................. 29    (mediocre)     [+4d4]
      Detect item status ........ 31    (fair)         [+2d4]
      Dodge ..................... 32    (fair)         [+2d4]
      First aid ................. 45    (fair)         [+2d4]
      Gemology .................. 35    (fair)         [+4d5]
      Haggling .................. 40    (fair)         [+4d5]
      Herbalism ................. 11    (mediocre)     [+4d5]
      Listening ................. 43    (fair)         [+3d4]
      Literacy .................. 81    (great)        [+1d5]
      Metallurgy ................ 36    (fair)         [+4d4]
      Pick pockets .............. 35    (fair)         [+4d5]
      Stealth ................... 41    (fair)         [+2d4]
      Survival .................. 26    (mediocre)     [+3d5]
    
    
    Total weight: 544 stones                Carrying capacity: 1000 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : -
    Body          : clothes [+0, +0]                                      [40s]
    Girdle        : -
    Cloak         : -
    Right Hand    : short sword (+3, 1d6)                                 [30s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : ring of stun resistance                                [1s]
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : leather boots [+0, +0]                                [25s]
    Missile weapon: -
    Missiles      : 1125 gold pieces                                      [11s]
    Tool          : -
    
    
    
    Total weight: 381 stones   Carrying capacity: 1000 stones
    
    Missile weapons ('}')
       uncursed long bow                                                  [30s]
       sling                                                               [3s]
    Missiles ('*')
       uncursed rock                                                       [5s]
       heap of 4 rocks                                                    [20s]
    Tools (']')
       tinderbox                                                           [3s]
    Wands ('\')
       wand of trap creation (4 charges)                                   [3s]
       wand of monster creation (1 charge)                                 [3s]
       wand of wonder (5 charges)                                          [3s]
       wand of door creation (6 charges)                                   [3s]
       wand of lightning (0 charges)                                       [4s]
    Scrolls ('?')
       scroll labeled "KTTdLwrgt"                                          [2s]
       scroll labeled "FPMAM"                                              [2s]
    Food ('%')
       iron ration                                                       [100s]
       large ration                                                      [200s]
    Blinger.zip
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

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