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Thread: Duel to the Death: Game Report Thread

  1. #71
    Join Date
    Apr 2010
    Location
    Hungary
    Posts
    273

    Default

    So guys, make your bets: will we proceed to the SIL this time? Much better char than that poor dark elven farmer...

    Code:
    0001: drakish priest. Nice enough. Should be a long run, if we don't mess him up early in the game. Detect item status, Food preservation, Healing, acid spit are good to have.
    0003: dropped gold.
    0043: read out only spellbook, 187 castings of Slow Poison.
    0044: we had a scroll of education. We now know a bit about necromancy. That would be fun enough.
    0119: found tome and potion.
    0207: read out tome. 339 castings of Baptism of Fire.
    0208: climbed down stairs.
    0258: now we use blessed orcish spear as weapon.
    0264: level up. Concentration, Detect item status, Healing, First aid. 
    0271: ate dwarvish bread.
    0346: found and read out a new tome. 206 cure light wounds.
    0365: found some nice scale armor.
    0372: descended to I3.
    0481: descended again.
    0493: tension room found.
    0500: level 3. Food preservation, Alertness, First aid, Detect item status. Talent: Quick.
    0502: level 4. Concentration, Food preservation, Detect item status, Healing.
    0526: level 5. Concentration, Detect item status, First aid, Literacy.
    0572: level 6. Concentration, Detect item status, Food preservation, Healing. Talent: Very Quick.
    0614: got low on HP, drank potion of healing.
    0635: tension room cleared. Got some nice corpses.
    0639: ate chaos lizard. I'm tainted.
    0853: healed a bit.
    0879: found a tower shield.
    0921: level 7. Detect item status, Concentration x2, Food preservation.
    0940: found downstairs. Ate until bloated.
    1000: dropped other weapons, just orcish spear remained. Used holy symbol for rest of my turn. Descended to I5.
    
    I didn't do much chaotic things. I know you'd just survive it. I hope ID will kill you, if we descend deep enough. Good luck!
    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
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                                            ######
                                           ......#
                                           ....@.#
                                           ......#
                                            ######
    
    
    Match14       St:14  Le:15  Wi:15  Dx:10  To:18  Ch:12  Ap:10  Ma:16  Pe: 9 N=
    DV/PV: 10/6    H: 52(60)      P: 69(69)      Exp: 7/4784        I5    M: 1000
    Bloated
    ------------------------------------------------------------------------------
    Match14.zip
    "The avatar I was... now the fool I am. Heed the warning."

  2. #72
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    26 Strength, 24 Toughness, 2 Learning! ... You guessed right, it's troll time!

    1: Though I'll be embarking on an unknown fate,
    eating raw bloody meat sure is GRRREEEAAT!!!
    83: Picking up a scroll named "KAPOW" lying square on the ground.
    We might not be needing it now, but dark sage meat may be found.
    120: A heap of four spears
    and the next level's stairs.
    337: Now that I:1 is fully explored,
    I find myself richer an axe, arrows and a broadsword.
    As well as some rocks, and of goblins a corpse.
    Forgive if my rhymes cause physical hurt to you:
    'twas the best I could do
    with a learning of two.
    345: A huge rock is lying here.
    It shall be joining the dear
    bat's carcass I so desperately want to eat,
    but can't, but for the raw bloody meat.
    537: "REGNAD" is the label of the scroll
    found by this stupid illiterate troll.
    561: Yet my anger of this injustice, hot-blooded,
    is quenched by the find of leather armor, studded.
    626: While I had dropped the thick furs to lighten our load,
    more arrows join my backpack's humble abode.
    701: Uneventful my stay has been, it's plain to see,
    so I shall be going forth to dungeon level three.
    758: A door would not budge, curse this wretched lock!
    No matter, for I possess a huge rock.
    763: "Carpe Diem", my my, counsel I should heed,
    but alas, I find myself unable to read.
    774: I tire of this [poetic word for crap],
    so I shall be taking a glorious nap.
    825: I notice a sound akin to a squeaking,
    good thing I'm so dumb, or I would be freaking!
    999: The rest of the time passes with nary an event...
    1000: So with abject delight to I:4 I just went!

    Included for all those interested to see,
    is the content of my very own custom slg.
    I hope the sudden poetry
    did not give you wrong a rubbing,
    and with the language known to trolls like me
    I wish you good times - Till next clubbing!

    Code:
    
                                                                         #########
                                                                        ./.......#
                                                                         #...@...#
                                                                         #.......#
                                                                         #########
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Match13       St:26  Le: 2  Wi:13  Dx:10  To:24  Ch: 7  Ap: 7  Ma: 7  Pe:10 C
    DV/PV: 15/9    H: 31(31)      P: 2(2)        Exp: 1/990         I4    M: 1000
    Satiated Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2031 stones                Carrying capacity: 3675 stones
    
    Head          : -
    Neck          : -
    Body          : studded leather armor (-1, +0) [-1, +6]              [250s]
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy club (+2, 1d10+2) [-1, +0]                     [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : heap of 5 rocks                                       [25s]
    Tool          : -
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 25    (mediocre)     [+4d5]
      Archery .................. 23    (mediocre)     [+3d5]
      Athletics ................ 54    (good)         [+3d5]
      Bridge building .......... 14    (mediocre)     [+3d5] (mr)
      Climbing ................. 33    (fair)         [+4d5]
      Dodge .................... 20    (mediocre)     [+4d5]
      First aid ................ 22    (mediocre)     [+4d4]
      Food preservation ........ 49    (fair)         [+4d5]
      Gemology ................. 13    (mediocre)     [+3d3]
      Haggling ................. 16    (mediocre)     [+3d3]
      Healing .................. 22    (mediocre)     [+4d4]
      Herbalism ................ 20    (mediocre)     [+4d5]
      Listening ................ 31    (fair)         [+4d5]
      Mining ................... 13    (mediocre)     [+4d4]
      Survival ................. 36    (fair)         [+4d5]
      Swimming ................. 33    (fair)         [+3d3]
      Two weapon combat ........ 55    (good)         [+4d4]
      Woodcraft ................ 24    (mediocre)     [+4d5]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        2    +2    +2   +0   basic                12
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +0 bonus to hit, 1d10+4 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1636 stones   Carrying capacity: 3675 stones
    
    One-handed weapons ('(')
       broadsword                                                         [80s]
       heap of 4 spears                                                  [200s]
       battle axe                                                         [70s]
    Missiles ('/')
       bundle of 10 arrows                                                [20s]
       huge rock (-10, 10d6)                                            [1000s]
       heap of 6 rocks                                                    [30s]
       bundle of 15 arrows                                                [30s]
    Scrolls ('?')
       scroll labeled "KAPOW"                                              [2s]
       scroll labeled "REGNAD"                                             [2s]
       scroll labeled "Carpe Diem"                                         [2s]
    Food ('%')
       iron ration                                                       [100s]
       iron ration                                                       [100s]
    Valuables ('$')
       77 gold pieces                                                      [0s]
    Attached Files Attached Files
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  3. #73
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    1000:
    Troll am I, now four levels down.
    Played first I was, by some foolish clown.
    But now I enjoy an invincible master,
    Which allows me to descend many levels, much faster.

    A hobgoblin I kill, at turn ten-forty-two.
    And doing so I advance, a level, I do.
    Food preservation I take, for meat in twain,
    And healing as well, to reduce my pain.

    1163:
    And near there stands a great, roaring river.
    With great fortune I pull, water wings form my pack,
    Skillful strokes safely cross me deliver,
    And stairs I find to put I:4 at my back.

    1300:
    A wand of wood, I find and store.
    It rumbles suspiciously when I shoot at a door.
    This thing it could be a most useful new tool,
    To throw it away, I'd be quite the fool.

    1330:
    And level again, with healing some more.
    Alertness, too, now Quicker than before.
    And not far I find, another stairs here,
    So down I go, with so little to fear.


    1403:
    More stairs I find, so down once again,
    But beware, now here's tension, I suddenly sense.
    Best it would be to quickly abstain.
    For searching this deep would be truly dense.

    2000:
    Wait then I do near the stairs for some time.
    Eating two corpses, such a terrible crime.
    But this is the end, of this poem I fear,
    And the mantle I pass to my opponent Silfir.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
       #######
     #.......#
     #.......#
     #.......#
     #.......#####
     #......./...#
     #.......###.#####
     #.......# #.....#
     ######### #.###.######
               #.# #.......
       #########/# ########
       #.......@.#
       #.....<...#
       #.........#
       ###########
    
    
    Match13       St:26  Le: 2  Wi:13  Dx:10  To:24  Ch: 7  Ap: 7  Ma: 7  Pe:10 C
    DV/PV: 18/9    H: 51(51)      P: 7(7)        Exp: 3/2418        I7    M: 2000
    Coward
    ------------------------------------------------------------------------------
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #74
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    What is UP with all these scrolls? Typical ADOM mockery!

    No rhyming now, I'm afraid. It has nothing do with Jelly Slayer doing a much better job of it and everything with me being too lazy. I'll be thinking about other crazy things to do in the future, possibly, maybe? For now, a perfectly regular live report.

    2019: Picked up blue potion.
    2089: Well, there's the stairs. I could still give that tension room a check, now that I've found them and can run straight towards them. Could be some easy XP in there!
    2140: But there's a locked door, and I'm not wasting the rock just yet, or risking a trap. I8, here I come!
    2217: Heavy boots!
    2232: Hungry. I eat the second iron ration; it was blessed, which makes the first an uncursed one. Other than that, out of food. It might actually turn out to be the limiting factor on this dude!
    2276: Another iron ration on the ground. Also a certain tension.
    2307: I munch a freshly slain gnoll.
    2327: Upgraded to a randomly lying around scale mail... And have lower PV?
    2337: My bad. Didn't realize we had that awesome studded leather! Dropping the scale mail.+
    2404: Ratling warrior drops a translucent potion.
    2420: Snacked a freshly killed giant centipede. We are now poison resistant.
    2427: Oh joy of joys, a spellbook!
    2439: "An enormous stench of decay greets you!" It's just skeletons though. I get another level dismembering them. They drop loads of bones and a scroll labeled "MUNCH MUNCH". That's both the only language trolls understand and an unexpected from of advertisement for those delectable crunchy treats.
    2520: I activate a door fireball trap and find the stairs.
    2790: Healed back to full HP standing on the stairs.
    2792: The greeting committe consisted of one goblin rockthrower. He made a joke about my mother. I say, the nerve!
    2799: While preparing to write a formal complaint to whoever is responsible for the greeters in this place using a slab of rock and paint fashioned from the blood of my enemies, I get interrupted by a giant rat.
    2803: I would have stood up and explored the level, but I took a hungry to my status. I eat a bland iron ration.
    2930: That barely helped me any! Gonna eat the other ration now.
    3000: I sorted the bones back into my backpack after taking out the ration. I had a hard time counting them all, what with being terminally stupid, so before I knew it, it was turn 3000 again! And I didn't even see anything of I9 except the starting room! What a shame that I have, once more, nothing whatsoever to report!

    Code:
    
    
    
    
    
    
    
     #########
     #.......#
     #...@...#
     #.......#
     #######.#
             #
    
    
    
    
    
    
    
    Match13       St:26  Le: 2  Wi:13  Dx:11  To:24  Ch: 7  Ap: 7  Ma: 7  Pe:10 C
    DV/PV: 10/10   H: 58(58)      P: 10(10)      Exp: 4/5036        I9    M: 3000
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2088 stones                Carrying capacity: 3675 stones
    
    Head          : -
    Neck          : -
    Body          : studded leather armor (-1, +0) [-1, +6]              [250s]
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy club (+2, 1d10+2) [-1, +0]                     [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : heavy boots [-1, +1]                                  [30s]
    Missile weapon: -
    Missiles      : heap of 4 spears                                     [200s]
    Tool          : -
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 43    (fair)         [+3d5]
      Archery .................. 23    (mediocre)     [+3d5]
      Athletics ................ 65    (good)         [+3d4]
      Bridge building .......... 14    (mediocre)     [+3d5] (mr)
      Climbing ................. 33    (fair)         [+4d5]
      Dodge .................... 31    (fair)         [+4d4]
      First aid ................ 22    (mediocre)     [+4d4]
      Food preservation ........ 64    (good)         [+3d5]
      Gemology ................. 13    (mediocre)     [+3d3]
      Haggling ................. 16    (mediocre)     [+3d3]
      Healing .................. 48    (fair)         [+3d4]
      Herbalism ................ 20    (mediocre)     [+4d5]
      Listening ................ 32    (fair)         [+4d5]
      Mining ................... 13    (mediocre)     [+4d4]
      Survival ................. 36    (fair)         [+4d5]
      Swimming ................. 33    (fair)         [+3d3]
      Two weapon combat ........ 55    (good)         [+4d4]
      Woodcraft ................ 24    (mediocre)     [+4d5]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        4    +4    +4   +1   skilled              82
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +16 bonus to hit, 1d10+13 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1488 stones   Carrying capacity: 3675 stones
    
    One-handed weapons ('(')
       broadsword                                                         [80s]
       battle axe                                                         [70s]
    Missiles ('*')
       heap of 5 rocks (+0, 1d4)                                          [25s]
       bundle of 10 arrows                                                [20s]
       huge rock (-10, 10d6)                                            [1000s]
       heap of 6 rocks                                                    [30s]
       bundle of 15 arrows                                                [30s]
       rock                                                                [5s]
    Tools (']')
       round key                                                           [1s]
    Wands ('\')
       wooden wand                                                         [3s]
    Potions ('!')
       blue potion                                                         [4s]
       translucent potion                                                  [4s]
    Scrolls ('?')
       scroll labeled "KAPOW"                                              [2s]
       scroll labeled "REGNAD"                                             [2s]
       heap of 2 scrolls labeled "Carpe Diem"                              [4s]
       scroll labeled "CHUTZPAH"                                           [2s]
       scroll labeled "MUNCH MUNCH"                                        [2s]
    Books ('"')
       old tome                                                          [100s]
    Food ('%')
       heap of 8 bones                                                    [32s]
       heap of 18 bones                                                   [72s]
    Valuables ('$')
       26 gold pieces                                                      [0s]
    Attached Files Attached Files
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  5. #75
    Join Date
    Oct 2011
    Location
    Oxfordshire, England
    Posts
    52

    Default

    Okay then, so we are a female troll necromancer. Sounds fun. Toughness 25 shall serve us well!

    164: I begin by reading our tome of frost tome spell until it disappears. Not bad with our Learning stat at 11, 449 Casts I also notice most of our equipments names are identified thanks to appraising.
    188: Find stairs to I2 and eat some fresh meat off the floor.
    220: I kick open an exploding door. It rips apart our heavy skull club (1d10+3). I equip skull dagger (1d4+1)
    235: Our first enemy! A goblin rockthrower. I won't waste spells here, our 21 Strength is put to good use.
    281: Kill an orc and eat his body. I found 11 quarrels too.
    303: Kill a goblin and another orc. I eat the goblins remains and find a giant rat corpse. I eat that too.
    327: Another orc bites the dust. I keep his corpse.
    508: Descend to I2.
    572: Stairs to I3 found.
    613: Find and equip a stone spear.
    621: Door runes shatter 1 of 2 pots of invis.
    658: Find hurhtling bread.
    675: A large kobold takes our first frostbolt to his face.
    790: A goblin drops leather-bound tome.
    818: We master knock spell.
    983: I've read knock half a dozen times and I descend to I3. We are in a carrot room.
    1000: I waited out my remaining 17 turns. I know nothing else about I3.

    Quite a peaceful first turn I have to say, I'll have to be meaner my next turn!

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
                                 ######
                                 #.....#
                                 #.@...#
                                 #......
                                 ######
    
    
    
    
    
    
    
    
    
    
    
    
    Match12       St:21  Le:11  Wi:12  Dx:12  To:25  Ch: 2  Ap: 2  Ma:10  Pe: 8 C
    DV/PV: 9/4     H: 24(28)      P: 15(15)      Exp: 1/536         I3    M: 1000
    Satiated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match12    St:21  Le:11  Wi:12  Dx:12  To:25  Ch: 2  Ap: 2  Ma:10  Pe: 8  C
    DV/PV: 9/4   H: 24(28)   P: 15(15)   Exp: 1/536   M: 1000
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Frost Bolt:   442,  12pp     (Effectivity: +2)
       Knock     :    82,  14pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 56    (good)         [+2d4]
      Appraising ............... 14    (mediocre)     [+3d4]
      Athletics ................ 45    (fair)         [+1d5]
      Bridge building .......... 17    (mediocre)     [+3d5] (mr)
      Climbing ................. 24    (mediocre)     [+3d3]
      Concentration ............ 42    (fair)         [+3d5]
      Find weakness ............ 13    (mediocre)     [+3d4]
      First aid ................ 19    (mediocre)     [+3d3]
      Food preservation ........ 68    (good)         [+1]
      Gemology ................. 13    (mediocre)     [+2d4]
      Haggling ................. 16    (mediocre)     [+2d4]
      Herbalism ................ 22    (mediocre)     [+2d4]
      Listening ................ 27    (mediocre)     [+3d3]
      Literacy ................. 65    (good)         [+3d3]
      Mining ................... 18    (mediocre)     [+3d4]
      Necromancy ............... 72    (great)        [+3d4]
      Stealth .................. 38    (fair)         [+4d4]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 584 stones                Carrying capacity: 2475 stones
    
    Head          : -
    Neck          : -
    Body          : black robe [+0, +1]                                   [50s]
    Girdle        : -
    Cloak         : -
    Right Hand    : stone spear (+0, 1d8)                                [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : sandals (+1, +1) [+0, +0]                              [6s]
    Missile weapon: -
    Missiles      : rock                                                   [5s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 403 stones   Carrying capacity: 2475 stones
    
    One-handed weapons ('(')
       skull dagger (+0, 1d4+1)                                           [10s]
    Missiles ('/')
       bundle of 11 quarrels                                              [22s]
    Rings ('=')
       ring of the fish                                                    [1s]
    Wands ('\')
       wand of stunning (1 charge)                                         [3s]
    Potions ('!')
       potion of invisibility                                              [4s]
       potion of healing                                                   [4s]
       potion of potential beauty                                          [4s]
    Scrolls ('?')
       scroll of defense                                                   [2s]
       scroll of power                                                     [2s]
    Books ('"')
       spellbook of Knock                                                [100s]
    Food ('%')
       iron ration                                                       [100s]
       orc corpse                                                        [120s]
       loaf of hurthling bread                                            [30s]
    Valuables ('$')
       131 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    15 monsters perished under her attacks.
    
    The following monsters were vanquished:
          3 giant rats
          1 goblin
          2 goblin rockthrowers
          1 hobgoblin
          1 kobold
          2 large bats
          1 large kobold
          1 lizard man
          3 orcs
    Good luck Al-Khwarizmi!
    Attached Files Attached Files
    Life is measured not by the breaths that you take, but by the moments which take your breath away

    Last killed by: Killer fish. Forgot about ice bridge weight limit >_<

  6. #76
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Survived. I actually made a video of this turn, but it is so boring that I'm not going to bother posting it. I also forgot to turn on audio.

    3005: Found stairs. Decided to explore a bit.
    3097: Found room with black wizard. He summons ratling fencers, large gnolls, orcs. I take the opportunity to disarm-ID our weapons. The axe is a weeping battle axe. The broadsword is a boring regular one.
    3150: Advance to level 5. Take healing and food pres.
    3200: The loot pile from the summons have some elven chain and a couple more weapons. Elven chain isn't as good as our current armor though, but I keep it anyway. Drop some arrows and our book to get unburdened.
    3258: Door trap destroys our club and a couple scrolls. Switch to weeping axe.
    3400: Descend.
    3500: Find gold amulet.
    3594: Descend.
    3636: Descend.
    3680: Eat till Satiated.
    3721: Find stairs. There's also a tension room, so might as well see if I can find it.
    3746: Found tension room. It's rust monsters. Maybe I'll descend after all.
    3790: We're in a river level. I don't want to regenerate it because I'd have to descend again, so I'll just wait out my turn.
    3812: We are no longer Satiated.
    4000: Done. Oh, just realised that I waited 200 turns in a dull room, so we are at risk of losing some learning.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
                                         ###
       ####### #########################=====
       #.....# #.......................=====.
       #...@.###.######################=====#
       #...../...#                     #====
       ###########                      ====
                                        ===
                                        ==
    
    
    
    
    
    
    
    
    
    
    
    
    Match13       St:26  Le: 2  Wi:13  Dx:11  To:24  Ch: 7  Ap: 7  Ma: 7  Pe:10 C
    DV/PV: 6/11    H: 67(67)      P: 11(11)      Exp: 5/8897        I13   M: 4000
    
    ------------------------------------------------------------------------------
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  7. #77
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default match 14

    Code:
                              ########                                   #########
                              .....@.+                                   #.......#
                             ........#                     ############# #.......#
                             ........#                     #...........# #.......#
                             ........#                     #...........###.......#
                              .......#                     #............./.......#
                              .......#######################...........###########
                               ............................/...........#
                                ##############################/################
                                                             #.........../......
                                                             #############.<....
                                                                         #......
                                                                         ######
    
    
    Match14       St:15  Le:15  Wi:15  Dx:10  To:18  Ch:12  Ap:11  Ma:17  Pe: 9 N=
    DV/PV: 28/3    H: 31(60)      P: 24(69)      Exp: 7/6441        I8    M: 2000
    Poisoned Bloated Coward
    
    
    Maces & flails           2    +2    +0   +0   basic                19
    Swords                   1    +1    +0   +0   basic                30
    Pole arms                2    +2    +0   +1   basic                25
    Shields                  1    +2              basic                37
    
    
    
       Baptism of Fire  :   299,   8pp     (Effectivity: +4)
       Cure Light Wounds:   198,   5pp     (Effectivity: +2)
       Slow Poison      :   149,   6pp     (Effectivity: +4)
    
    
      Alertness ................. 37    (fair)         [+2d4]
      Climbing .................. 35    (fair)         [+3d3]
      Concentration ............. 85    (great)        [+3d3]
      Detect item status ........100    (superb)       [+2d4]
      First aid ................. 70    (good)         [+3d4]
      Food preservation ......... 65    (good)         [+3d4]
      Haggling .................. 17    (mediocre)     [+4d5]
      Healing ................... 83    (great)        [+3d3]
      Herbalism ................. 54    (good)         [+3d5]
      Listening ................. 30    (mediocre)     [+3d3]
      Literacy .................. 90    (great)        [+2d4]
      Music ..................... 27    (mediocre)     [+4d4]
      Necromancy ................ 15    (mediocre)     [+4d4]
      Swimming .................. 46    (fair)         [+2d4]
    
    Head          : uncursed leather cap [+0, +0]                          [5s]
    Neck          : -
    Body          : uncursed black robe [+0, +1]                          [50s]
    Girdle        : -
    Cloak         : -
    Right Hand    : uncursed flail (+0, 2d4+3)                           [150s]
    Left Hand     : uncursed tower shield (-2) [+7, +0]                  [150s]
    Right Ring    : uncursed marble ring                                   [1s]
    Left Ring     : -
    Bracers       : uncursed bracers of protection [+0, +2]               [10s]
    Gauntlets     : -
    Boots         : uncursed sandals [+0, +0]                              [6s]
    Missile weapon: blessed sling (+2, +1)                                 [3s]
    Missiles      : heap of 5 rocks (+2, 1d4)                             [25s]
    Tool          : blessed holy symbol                                    [5s]
    
    
    
    One-handed weapons ('(')
       uncursed mace                                                     [100s]
       uncursed spear                                                     [i think it ought to be of lightning]
    Missiles ('/')
       bundle of 16 arrows                                                [32s]
       heap of 6 rocks                                                    [30s]
       heap of 3 uncursed rocks                                           [15s]
       bundle of 7 uncursed arrows                                        [14s]
    Tools (']')
       cursed small key                                                    [1s]
    Wands ('\')
       uncursed wooden wand                                                [3s]
       cursed wand of webbing (10 charges)                                 [3s]
    Potions ('!')
       heap of 4 uncursed potions of water                                [16s]
       clear potion                                                        [4s]
       uncursed orange potion                                              [4s]
    Scrolls ('?')
       heap of 2 uncursed scrolls of identify                              [4s]
       uncursed scroll labeled "FROTZ"                                     [2s]
    Food ('%')
       uncursed iron ration                                              [100s]
       uncursed large ration                                             [200s]
    1241- got +1Mana, +1 St
    1404 - went to I6 - dropped some extra stuff like spear and some rocks.
    1568- killed some jackals... boring
    1619- fixed armour - black robe fits priest so much better.
    1714- To I7, got hit my mud bath - +1Ap
    1846 - to I8 - feel tension, one of right rooms has sharpen spirit message
    1976 - play with wands. Wooden one asks for how much energy one wants to activate, anothe has ID name
    1979- shields to lv1
    1992- got posioned by webs.
    2000 - spent rest of turndiluting poison.

    Couldn't we get the girl?
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  8. #78
    Join Date
    Jul 2011
    Posts
    114

    Default

    1002-1177 forgot to keep track until 1177 but heres whats gone down. This shit is effed I'm all sortsa sick of kobold juice and prayed to jesus (lol'th) healed up to max (15) then got drained back down. Makes me wonder if I woulda prayed at max if maybe sickness might have been cured? walked into one room dark green o that was to scarey so I left walked into another room there was a least demon or some terrifying shit like that and a white @ attacking me while I'm sick and at one hp and lol'th wont answer my prayers i run away shut a door find a dark room with downward stairs and descend find a red potion (pray to Zeus himself that its cure poison) no such luck invisiblity

    1278 - you miss the harpy skeleton. The harpy skeleton hits you... You die (more)

    303 Exp, I6, 1278 moves. How'd you fair Grobble?

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
             #########                                     ###########
             #.......#                                     #.........#
             #.......#######################################.........#
             #......./.#...+.........................................#
             #########.#.###.........#############.###.############### ###########
                     #.#.# #.........#           #.....#               #.........#
       ###############.#.###.........# ###########.#####               #.........#
       #...........+.......#.........# #...............#               #.........#
       #...........#######.#.........# #...>.$.#######.# #########     #######.###
       #...........#     #...........# #.......#     #.# #.......#           #.#
       #...........#     ###/#/####### #########   ###.###.......#############+#
       #...........#       #.#.......#             #.....+.........#...........#
       ############# #######.#######.###############.#####.......#.#...........#
                     #...../.#     #...+@z...../.....#   #.......#.+...........#
                     #...<.###     #####.......#######   #######################
                     #.....#           #.......#
                     #######           #########
    
    
    Match10       St:15  Le:11  Wi:12  Dx:21  To:12  Ch: 2  Ap:12  Ma:13  Pe:19 C
    DV/PV: 34/1    H: -3(21)      P: 8(8)        Exp: 2/303         I6    M: 1279
    Coward
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Match10, the dark elven monk, was killed by a harpy skeleton.
    She scored 1004 points and advanced to level 2.
    She survived for 0 years, 1 day, 9 hours, 23 minutes and 8 seconds (1279
    turns).
    Match10 visited 2 places.
    Her strength score was modified by +1 during her career.
    She ended her adventuring life on level 6 of some ancient caves.
    9 monsters perished under her attacks.
    She had the following talent: Long Stride.
    She had a final speed score of 103 (final base speed: 103).
    She was not very pious.
    She asked for 4 divine interventions.
    She was chaotically aligned.
    
    The following monsters were vanquished:
          1 giant rat
          1 hobgoblin
          2 kobolds
          3 orcs
          1 rabid dog
          1 rat

  9. #79
    Join Date
    Apr 2010
    Location
    Hungary
    Posts
    273

    Default

    Died. You'll win this easily.
    "The avatar I was... now the fool I am. Heed the warning."

  10. #80
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    Quote Originally Posted by ironcash View Post
    Makes me wonder if I woulda prayed at max if maybe sickness might have been cured?
    I tried, it didn't work. I never managed to descend, a wererat and his summons blocked my way. You win.
    You steal a scroll labelled HITME. The orc hits you.

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