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Thread: Duel to the Death: Game Report Thread

  1. #111
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    Dark elf fighter dude, shooting with trendy dark elven quarrels.

    In the first ~200 turns, I quicly dive to I4. Underway I eat a rockthrower and pick up two scrolls. One
    of them is labelled HITME! Awesome.
    In I4 I end up in a room where the only way out is blocked by a locked door. I kick the door once, it
    doesn't budge at all. Then I decide to wait..
    Before my turn ends, I:
    - eat the spider bread (which I greatly appreciate)
    - unequip everything, put 1 gold in weapon slot
    - Pray until Lolth gets angry enough to curse inventory, then drop all items (except cursed coin of course)
    - Then pray more until Lolth turns my equipment to dust.
    - Now I pick up all items again, they are cursed from earlier prayers.
    - Equip items again. Equip the scroll labelled HITME and the scroll labelled Odiv as weapons.
    - I change my name to HITME.


    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
           ###########
           #.........#
           #...@.....#######
           #........./.....+  <= locked & trapped door
           #################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    HITME         St:17  Le: 8  Wi:14  Dx:18  To:14  Ch: 9  Ap:13  Ma:18  Pe:13 C
    DV/PV: 14/6    H: 25(25)      P: 4(4)        Exp: 1/80          I4    M: 1000
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    HITME    St:17  Le: 8  Wi:14  Dx:18  To:14  Ch: 9  Ap:13  Ma:18  Pe:13  C
    DV/PV: 14/6   H: 25(25)   P: 4(4)   Exp: 1/80   M: 1000
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 199 stones                Carrying capacity: 1800 stones
    
    Head          : -
    Neck          : -
    Body          : cursed elven chain mail (+1, +1) [+0, +5]             [10s]
    Girdle        : -
    Cloak         : -
    Right Hand    : cursed scroll labeled "HITME"                          [2s]
    Left Hand     : cursed scroll labeled "Odiv"                           [2s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : cursed leather boots [+0, +1]                         [25s]
    Missile weapon: cursed hand crossbow (+0, +0)                         [30s]
    Missiles      : bundle of 15 dark elven quarrels (+3, 1d4+3)          [30s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 100 stones   Carrying capacity: 1800 stones
    
    Shields ('[')
       small shield [+2, +0]                                              [50s]
    One-handed weapons ('(')
       short sword (+0, 1d6)                                              [30s]
       dagger (+0, 1d4)                                                   [10s]
    Tools (']')
       blanket                                                            [10s]
    Valuables ('$')
       69 gold pieces                                                      [0s]
    Attached Files Attached Files
    You steal a scroll labelled HITME. The orc hits you.

  2. #112
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
       #########
       #.......#
       #.....<.#
       #....@..#
       #####.###
           #.#
           #+#
    
    
    
    
    
    
    
    
    Match15       St:12  Le:17  Wi:14  Dx: 1  To:13  Ch:18  Ap:10  Ma:17  Pe:14 N=
    DV/PV: 1/10    H: 61(61)      P: 44(44)      Exp: 10/13650      I17   M: 10001
    Coward
    ------------------------------------------------------------------------------
    9016 take off cloak, true berserk swordsman.
    9041 - 2s potion, not drinking this one. Not yet at least.
    9098 - tame water snake
    9121 - sens snake on suicide mission against acid vortex.
    9214 - freaking invisible stalker... Killed that one too.
    9390 - lv10
    9458 - got wolf corpse
    9505 - jump down to i17 with shadow troll aprroaching...
    9515 - apparently the only way out of initial room is through locked door. Works for me --- w5 for good.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  3. #113
    Join Date
    Dec 2008
    Location
    Moscow, Russia
    Posts
    1,729

    Default

    Explored the level, no stairs before the river, so I invoked the rule.

    Nothing interesting except me eating almost all food, getting to next clevel and descending to I7.

    Now, I7 has a threat room of cave tigers. I spent half a turn rocking them down on very aggressive to get shield marks and healing myself.
    There are a bunch of tigers left, one behind the closed door to your right. I've retreated to cook and eat a corpse. Had time to cook, but not eat.

    I also found metal cap for +1Pv and there's some stuff in the room with you I dropped to get burdened (Strained now due to tiger corpse).

    St got increased by 1, I read our blessed scroll which turned to be ID. Since we almost didn't have any items, pretty useless I'd say.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
         ###########
         #.........#
         #.........###                                           #########
         #........./.#                                           #.......#
         ###########.#############################################.......#
                   #.....................................................#
               #############################################.#####.......#
               +...........................#           #.....#   #.......#
               #####.#####################.####### #####.#####   #.......#
                   #...#                 #.......# #[........#   #.......#
                   ###.#    ####         #######.# #......[..#   #########
                     #.#    ....               #.# #.........#
                     #.#####.....    ######### #.###.........#
                     #...../.....    #.......# #...+@........#
                     #######.....    #.<.....#####.###########
                            ....     #......./.....#
                            ####     ###############
    
    
    Match17       St:11  Le:14  Wi:21  Dx:20  To:13  Ch:14  Ap:13  Ma:12  Pe:14 L
    DV/PV: 30/4    H: 33(48)      P: 33(60)      Exp: 8/4986        I7    M: 3000
    Hungry! Strained Coward
    ------------------------------------------------------------------------------
    Attached Files Attached Files

  4. #114
    Join Date
    Dec 2010
    Location
    Hungary
    Posts
    42

    Default

    Good game, Soirana. I got disarmed and critically beaten to death by that swordsman.

  5. #115
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
    
    
    
    
    
     #######
     #.......
     #.@.....
     #.......
     #####/#
           #
    
    
    
    
    
    
    
    
    
    
    
    Match20       St:24  Le: 3  Wi:11  Dx:10  To:25  Ch:14  Ap:10  Ma: 9  Pe:10 C
    DV/PV: 4/3     H: 43(43)      P: 10(10)      Exp: 3/2392        I4    M: 1000
    Bloated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match20    St:24  Le: 3  Wi:11  Dx:10  To:25  Ch:14  Ap:10  Ma: 9  Pe:10  C
    DV/PV: 4/3   H: 43(43)   P: 10(10)   Exp: 3/2392   M: 1000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Match20             Race: female Troll        Class: Paladin
    Eye color: black          Hair color: brown         Complexion: brown
    Height: 8'2"              Weight: 443 pounds
    Age: 12 (young)
    Star sign: Wand           Birthday: 19/Wand (day 79 of the year)
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        3    +3    +3   +1   basic                51
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ÆRight hand: Î+17Æ bonus to hit, Î1d10+14Æ damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Athletics ................ 54    (good)         [+3d5]
      Bridge building .......... 14    (mediocre)     [+3d5] (mr)
      Climbing ................. 34    (fair)         [+3d5]
      Concentration ............ 29    (mediocre)     [+4d5]
      Dodge .................... 26    (mediocre)     [+3d5]
      First aid ................ 23    (mediocre)     [+4d4]
      Food preservation ........ 60    (good)         [+1d3]
      Gemology ................. 14    (mediocre)     [+3d3]
      Haggling ................. 32    (fair)         [+3d3]
      Healing .................. 33    (fair)         [+3d5]
      Listening ................ 31    (fair)         [+3d3]
      Literacy ................. 27    (mediocre)     [+3d5]
      Mining ................... 11    (mediocre)     [+3d4]
      Stealth .................. 27    (mediocre)     [+3d3]
      Swimming ................. 35    (fair)         [+3d3]
      Two weapon combat ........  9    (poor)         [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1921 stones                Carrying capacity: 3150 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy club (+1, 1d10+2) [-1, +0]                     [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1801 stones   Carrying capacity: 3150 stones
    
    Armor ('[')
       thick furs (-1, -1) [+0, +2]                                      [300s]
       heap of 2 studded leather armors                                  [500s]
       clothes                                                            [40s]
    Shields ('[')
       medium shield                                                     [100s]
    Boots ('[')
       heap of 2 pairs of leather boots                                   [50s]
    One-handed weapons ('(')
       spear (+1, 1d8)                                                    [50s]
    Missiles ('/')
       bundle of 8 quarrels                                               [16s]
       bundle of 13 quarrels                                              [26s]
    Tools (']')
       holy symbol                                                         [5s]
    Instruments ('{')
       fiddle                                                             [15s]
    Potions ('!')
       cyan potion                                                         [4s]
    Scrolls ('?')
       scroll labeled "GNOZAB"                                             [2s]
       scroll labeled "RambaZamba"                                         [2s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
       iron ration                                                       [100s]
       large ration                                                      [200s]
       iron ration                                                       [100s]
       rat corpse                                                         [30s]
       large bat corpse                                                   [60s]
    Valuables ('$')
       127 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
    Troll paladin.... Seriously is Jelly in love with trolls?

    We start with pixie corpse? Damn, i never play trolls is this sign of devotion or what?

    1- eat raw meat, remove armour. Fuck it was blessed and now troll is bloated....
    169 - got cyan potion....
    202 - I2
    220 - tension room sensed
    258 - river, invoke rulings.
    300 - I2 again
    355 - tension again
    645 - found that tension -- rats -- LV2 -- +1Dx
    664 - damn it is big room of tasty rats. lv3 -- pump Food preservation to 60 - talent quick
    779 - I3
    788 - moaaaar tension sense [unluckily do not found it]
    953 - munch some corpses on down stairs
    999 - down to I4
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  6. #116
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    1011: Door has square lock. I think that's one of the bad ones. Not that I have much choice in the matter. It's runes. Takes me to half health and destroys two quarrels.
    1026: Goblin rockthrower drops large ration.
    1062: Advance to level 2. Take First aid, archery, athletics.
    1145: Advance to level 3. Take Find weakness, archery, athletics. Tough skin for talent, and we get +1 Dx as well.
    1202: Find stairs and descend.
    1251: Find stairs and descend.
    1303: Kill a goblin slavemaster with our scrolls... Advance to level 4. Take Find weakness, archery, athletics. Toughness increase.
    1409: Attacked by wererat, blink dogs, and minotaur. Only one quarrel left. Time to run.
    1430: Last quarrel is gone. Kill two blink dogs with scrolls.
    1474: Kill a few more blinkies and eat blink dog corpse.
    1565: I seal off the rats and minotaur in a hallway. Most of the remaining blink dogs appear to be dead, I think. Unfortunately, the stairs are not here. I'll let you sort out this mess.
    1620: Eat large kobold corpse. We're sick.
    2000: Done.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                       #######################
                                                       #......./......*/.....#
               #########################################.......#########..<..#
               #......................................./.......#       #.....#
           #####.###############################################       #######
           #.......................#
           #.....#################.#                                   ###########
           #.....#               #.#                                   #.........#
           #.....#            ####/###                                 #.........#
           #.....#           ........#                                 #.........#
            ######            ..rr...###################################.........#
                              ......./.........rrMrrrr.................+@........#
                               ..rr..###################################.........#
                                .....#                                 #.........#
                                 .rr.#                                 ###########
                                  ...#
                                    #
    
    
    HITME         St:15  Le: 6  Wi:11  Dx:14  To:10  Ch: 9  Ap:12  Ma:18  Pe:12 C
    DV/PV: 22/7    H: 20(46)      P: 15(15)      Exp: 5/1959        I6    M: 2000
    Sick Coward
    ------------------------------------------------------------------------------
    The hallway and large room are probably full of rats. There is a minotaur in the group somewhere was well, and a wererat of course. It's possible that there's still a blinkie or two on the level, but I doubt it, since I rested for about 500 turns and didn't see any more. We have no ammo left for our crossbow. I guess the * is some rocks I never picked up.
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  7. #117
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    I died. Your turn.
    You steal a scroll labelled HITME. The orc hits you.

  8. #118
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Quote Originally Posted by grobblewobble View Post
    I died. Your turn.
    I'm dead too.

    2000: Guess I gotta fight my way back down the hall, or die trying. But first, I think I'm gonna rest for a couple hundred turns. Maybe I'll get lucky and sickness will be short. I should be able to regain 3 more HP as well, I think.
    2225: Strength increases.
    2600: Sickness hasn't gone away and HP hasn't increased. Question is, do I dust my gear and true berserk, or do I keep my PV? I think I have to dust.
    2601: Dust my gear and equip quarterstaff and rocks. Eat our large ration.
    2620: Minotaur is about 5th down the line. HP down to 15/47.
    2626: Minotaur goes down.
    2631: Advance to level 6. I take affinity with staves. Quasit is next in line.
    2665: Wererat and quasit down. HP is 6/49.
    2732: Rats are cleared. Now to find stairs.
    2746: Dang. The only available room is full of wolves + werewolf. Down to 4/49
    2757: Dead. 3975 xps, 2758 turns. Couldn't get passed the wolves.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #119
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    My turn went very similar to yours, except that I didn't wait for the sickness to wear off and I didn't dust our equipment. I started killing monsters with my feet.

    Like you, I killed the Minotaur, the wererat and the quasit but couldn't get past the wolves. The werewolf killed me. Talent was iron skin.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                       #######################
                                                       #......./......*/.....#
               #########################################.......#########..<..#
               #......................................./.......#       #.....#
           #####.###############################################       #######
           #.......................#
           #.....#################.#                                   ###########
           #.....#               #.#                                   #.........#
           #.....#         #######/###                                 #.........#
           #.....#         #.........#                                 #.........#
           #######         #.........###################################.........#
                           #........./..........................%....../.........#
           #################.........###################################.........#
           #........(dd.dd@..........#                                 #.........#
           #..>....#########.........#                                 ###########
           #.......#       #.........#
           #########       ###########
    
    
    HITME         St:17  Le: 8  Wi:14  Dx:19  To:15  Ch: 9  Ap:13  Ma:18  Pe:13 C
    DV/PV: 6/7     H: -10(61)     P: 17(17)      Exp: 6/4009        I6    M: 2179
    Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 690 stones                Carrying capacity: 1800 stones
    
    Head          : -
    Neck          : -
    Body          : cursed elven chain mail (+1, +1) [+0, +5]             [10s]
    Girdle        : -
    Cloak         : -
    Right Hand    : cursed scroll of defense                               [2s]
    Left Hand     : cursed scroll of power                                 [2s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : cursed leather boots [+0, +1]                         [25s]
    Missile weapon: cursed hand crossbow (+0, +0)                         [30s]
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 621 stones   Carrying capacity: 1800 stones
    
    Helmets ('[')
       cursed leather cap [+0, +0]                                         [5s]
    Shields ('[')
       cursed small shield [+2, +0]                                       [50s]
    Boots ('[')
       blessed light boots [+0, +0]                                       [20s]
       blessed leather boots [+0, +0]                                     [25s]
    One-handed weapons ('(')
       cursed short sword (+0, 1d6)                                       [30s]
       cursed dagger (+0, 1d4)                                            [10s]
    Two-handed weapons ('(')
       blessed quarterstaff (+0, 1d10+2)                                  [40s]
    Missiles ('*')
       heap of 4 uncursed rocks (+0, 1d4)                                 [20s]
    Tools (']')
       cursed fireproof blanket                                           [10s]
    Potions ('!')
       heap of 2 uncursed potions of water                                 [8s]
    Food ('%')
       heap of 2 uncursed large rations                                  [400s]
    Valuables ('$')
       337 gold pieces                                                     [3s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         2    +2    +0   +0   basic                13
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    HITME, the dark elven fighter, was killed by a werewolf.
    He scored 0 points and advanced to level 6.
    [Ok, to be honest: he scored -6291 points!]
    He survived for 0 years, 1 day, 19 hours, 5 minutes and 9 seconds (2179
    turns).
    HITME visited 3 places.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by +1 during his career.
    He ended his adventuring life on level 6 of some ancient caves.
    60 monsters perished under his attacks.
    He possessed the following intrinsic:
      He was able to control teleportation.
    He had the following talents: Hardy, Long Stride, Quick, Tough Skin.
    He had a final speed score of 104 (final base speed: 104).
    He was hated by Lol'th.
    He asked for 13 divine interventions.
    He was chaotically aligned.
    
    The following monsters were vanquished:
          7 blink dogs
          1 corpse fiend
          1 dire wolf
          1 floating eye
          1 ghost bat
          1 giant lizard
         12 giant rats
          3 goblin rockthrowers
          1 goblin slavemaster
          1 karmic lizard
          1 kobold shaman
          1 large bat
          2 large kobolds
          1 lizard man
          1 minotaur
          2 orcs
          1 quasit
         14 rats
          1 ratling warrior
          1 wererat
          1 white worm
          4 wolves
          1 zombie
    You steal a scroll labelled HITME. The orc hits you.

  10. #120
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    You beat me by a hair

    How did you clear sickness? I couldn't take Iron Skin because my To was too low at the time.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

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