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Thread: Duel to the Death: Game Report Thread

  1. #161
    Join Date
    Dec 2008
    Posts
    1,467

    Default

    Oh, it's a pity, it would have been OK if you had taken some more time.

    Well, I'll now try to survive then.

  2. #162
    Join Date
    Dec 2008
    Posts
    1,467

    Default

    I survived, although I was in a quite tight situation with an invisible stalker... was that what killed you?

    Fortunately for me, I had the advantage of not being the first to die so I was very conservative and careful. I bolted the bugger until he fled. Not without taking some damage myself, enough to make use of coward tactics...

    4001: Set to explore the level.
    4063: Attacked by something invisible!
    4090: Made the invisible stalker (I guess) flee.
    4113: Boldly descended to I:15.
    4183: Found down stairs.
    4260: Found another Lightning Ball spellbook.
    4340: Lots of damage and equipment destruction from a "hidden runes" trap.
    4613: Descended to I:16.
    4781: Advanced to level 6. Picked 2x Find Weakness, 2x Necromancy, Very Quick talent.
    4848: Found down stairs.
    4892: Found leather tome. Started to read. Interrupted by an icy blast, presumably by an ogre magus. Let's get out of here.
    4910: Descended to I:17.
    4921: Found down stairs. Fell into a pit trap with vipers. Killed vipers with bolts.
    5016: Explored the level a bit and finished (oops, 16 turns overplay due to w5'ing too much!)

    Good game!

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
                                             ######### #######
                                             #./.....# #.....#
                                     #########.#...>.###..<..#       #########
                                     +........}#....^/./.....#       #.......#
                                     #.#######################       #.......#
                                     #.......#                       #.......#
                                     #######.#########################.......#
                                        ............................./@......#
                                        ######################################
    
    
    Match12       St:22  Le:11  Wi:12  Dx:14  To:25  Ch: 2  Ap: 2  Ma:11  Pe: 8 C
    DV/PV: 24/4    H: 59(74)      P: 44(44)      Exp: 6/11375       I17   M: 5016
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match12    St:22  Le:11  Wi:12  Dx:14  To:25  Ch: 2  Ap: 2  Ma:11  Pe: 8  C
    DV/PV: 24/4   H: 59(74)   P: 44(44)   Exp: 6/11375   M: 5016
    
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +2 bonus to hit, 2d3+4 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 2, base range: 2, +5 bonus to hit, 1d8+1 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless            :   150,   8pp     (Effectivity: +1)
       Cure Light Wounds:   290,   5pp     (Effectivity: +3)
       Darkness         :   207,   4pp     (Effectivity: +1)
       Frost Bolt       :   356,  11pp     (Effectivity: +7)
       Knock            :    82,  14pp     (Effectivity: +0)
       Light            :   208,   3pp     (Effectivity: +0)
       Lightning Ball   :    42,  47pp     (Effectivity: +0)
       Magic Missile    :    60,  10pp     (Effectivity: +9)
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1790 stones                Carrying capacity: 2700 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : girdle of strength [+0, +0] {St+1}                    [15s]
    Cloak         : -
    Right Hand    : mithril warhammer (+0, 2d3+5)                         [48s]
    Left Hand     : rusty medium shield [+3, +1]                         [100s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : sandals (+1, +1) [+0, +0]                              [6s]
    Missile weapon: -
    Missiles      : bundle of 2 drakish scurgari (+3, 1d8+2)              [20s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1601 stones   Carrying capacity: 2700 stones
    
    Helmets ('[')
       hat                                                                 [4s]
    One-handed weapons ('(')
       skull dagger (+0, 1d4+1)                                           [10s]
       stone spear (+0, 1d8)                                             [120s]
       crude knife                                                        [10s]
       broadsword (+0, 1d7+1)                                             [80s]
       mithril broadsword (+0, 1d7+4)                                     [64s]
    Two-handed weapons ('(')
       heavy club {good}                                                 [120s]
    Missile weapons ('}')
       short bow                                                          [20s]
    Missiles ('/')
       bundle of 11 quarrels                                              [22s]
       heap of 8 rocks                                                    [40s]
       arrow                                                               [2s]
    Tools (']')
       bandage                                                             [2s]
    Rings ('=')
       ring of the fish                                                    [1s]
    Wands ('\')
       wand of stunning (0 charges)                                        [3s]
       steel wand                                                          [3s]
    Potions ('!')
       potion of invisibility                                              [4s]
       heap of 2 potions of healing                                        [8s]
       potion of potential beauty                                          [4s]
       shimmering potion                                                   [2s]
       potion of healing                                                   [4s]
       watery potion {fair}                                                [4s]
    Scrolls ('?')
       scroll of defense                                                   [2s]
       scroll labeled "YIKES"                                              [2s]
    Books ('"')
       spellbook of Bless                                                [100s]
       spellbook of Darkness                                             [100s]
       spellbook of Knock                                                [100s]
       spellbook of Knock                                                [100s]
       spellbook of Light                                                [100s]
       spellbook of Lightning Ball                                       [100s]
       spellbook of Lightning Ball                                       [100s]
       spellbook of Magic Missile                                        [100s]
       leather tome {mediocre}                                           [100s]
    Food ('%')
       iron ration                                                       [100s]
       loaf of hurthling bread                                            [30s]
       seed                                                                [2s]
    Valuables ('$')
       3808 gold pieces                                                   [38s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    111 monsters perished under her attacks.
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 2 days, 19 hours, 46 minutes and 36 seconds (5016
    turns).
    Attached Files Attached Files

  3. #163
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default quik vs Grey

    1: Eat raw meat x2. Satiated.
    15: Descend to I2.
    70: Descend to I3.
    310: Descend to I4.
    350: Level up. Dodge, food preservation, find weakness.
    352: Level up. Dodge, archery, stealth. Shield specialist.
    450: Level up. Dodge, food preservation, archery. +1 To.
    607: Descend to I5. River.
    638: +1 Dx, +1 Ma.
    698: River rule.
    748: Descend to I6.
    803: Descend to I7.
    990: After dropping some stuff I descend to I8. We have a scimitar, a medium shield, a tin wand and a speckled potion.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
                                                               #########
                                                               +@/.....#
                                                               ###..<..#
                                                                 #.....#
                                                                 #######
    
    
    Match24       St:23  Le: 9  Wi:18  Dx:13  To:20  Ch:10  Ap:10  Ma:12  Pe:12 N=
    DV/PV: 30/2    H: 59(59)      P: 8(8)        Exp: 4/1952        I8    M: 1000
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match24    St:23  Le: 9  Wi:18  Dx:13  To:20  Ch:10  Ap:10  Ma:12  Pe:12  N=
    DV/PV: 30/2   H: 59(59)   P: 8(8)   Exp: 4/1952   M: 1000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Match24             Race: male Drakeling      Class: Fighter
    Eye color: light blue     Hair color: bald          Complexion: green
    Height: 5'10"             Weight: 160 pounds
    Age: 24 (grown-up)
    Star sign: Wolf           Birthday: 30/Wolf (day 330 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. Both are competent,
     talented and doing very well.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            As a young adult you tried many occupations before finally deciding
     on one to pursue. This has left you with a very broad base of lore.
            You decided to become a Fighter.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   2    +2    +0   +0   basic                38
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                23
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +4 bonus to hit, 1d8+1 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 25    (mediocre)     [+3d5]
      Archery .................. 41    (fair)         [+3d3]
      Athletics ................ 38    (fair)         [+4d5]
      Climbing ................. 26    (mediocre)     [+4d4]
      Dodge .................... 43    (fair)         [+3d4]
      Find weakness ............ 28    (mediocre)     [+3d5]
      First aid ................ 17    (mediocre)     [+4d5]
      Food preservation ........ 50    (fair)         [+1d5]
      Haggling ................. 29    (mediocre)     [+3d5]
      Listening ................ 30    (mediocre)     [+3d3]
      Metallurgy ............... 11    (mediocre)     [+3d5]
      Music .................... 13    (mediocre)     [+3d3]
      Stealth .................. 21    (mediocre)     [+3d3]
      Swimming ................. 55    (good)         [+1d5]
      Two weapon combat ........  6    (poor)         [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 145 stones                Carrying capacity: 2925 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : scimitar (+2, 1d8+1)                                  [40s]
    Left Hand     : medium shield (+1) [+3, +1]                          [100s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 5 stones   Carrying capacity: 2925 stones
    
    Wands ('\')
       tin wand                                                            [3s]
    Potions ('!')
       speckled potion                                                     [2s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    30 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 bandit
          1 caveman
          1 claw bug
          1 fire beetle
          2 giant rats
          1 goblin berserker
          1 goblin rockthrower
          1 hobgoblin leader
          1 hyena
          2 kobolds
          1 kobold chieftain
          1 large kobold
          2 large orcs
         12 orcs
          1 orc chieftain
          1 ratling thief
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 7 hours, 28 minutes and 56 seconds (1000
    turns).
    Match24 visited 2 places.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by +1 during his career.
    His mana score was modified by +1 during his career.
    Attached Files Attached Files
    1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.

  4. #164
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default Grey vs quik round 2!

    A drakeling! YES! I officially cannot die with a drakeling :P

    (famous last words, of course...)

    1000: Get started...
    1062: Descend to I9.
    1108: Berserk a goblin berserker. Level 5 - Athletics x 2, Find Weakness. Hmm, we have no Healing - that sucks.
    1134: Descend to I10.
    1195: Gray ooze! Aaaaaagh! Run awaaaaay!
    1207: Aged by a ghost.
    1210: Spit on a spider and eat it. We have poison res!
    1235: Down to I11, narrowly avoiding the evil gray ooze.
    1856: Rest to heal. Down to I12. Hungry.
    1865: Eeks, a mummy.... Kill it. Eeks, a hill giant! Run away.
    1872: Down to I13. Hungry!
    1910: Find and equip amber ring.
    1932: Starving.
    1942: Kill gobbo, eat corpse, yay!
    1967: "Suddenly a stream of acid pours down from the ceiling. Your scimitar (+2, 1d8+1) is destroyed!" - FUUUUCK! Good thing it's near the end of my turn :/
    2012: Oops, notice turn count after punching a rat dead. Your go, quik.

    Code:
                                     #####################################
                                     #.........../.......................#
                                     #...........#######################.#
                                     #....@......#                     #.#
                                     #######/#####                     #.#
                                           #.#                         #.#
                                           #.#                         #.#
                                           #.#                         #.#
                                       #####.#####                     #/#######
                                       ...........                     #.......#
                                       #####.#####                     #.......#
                                           #.#                         #.......#
                                     #######/###############         ###.......#
                                     #..........././.......#         #...^.....#
                                     #...........###.<.....#         ###########
                                     #...........# #.......#
                                     ############# #########
    
    
    Match24       St:23  Le: 9  Wi:18  Dx:13  To:20  Ch:10  Ap:10  Ma:12  Pe:12 N=
    DV/PV: 30/2    H: 48(65)      P: 9(9)        Exp: 5/2979        I13   M: 2013
    Coward
    
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Swords                   2    +2    +0   +0   basic                18
    
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                23
    
    
    
      Alertness ................ 25    (mediocre)     [+3d5]
      Archery .................. 41    (fair)         [+3d3]
      Athletics ................ 60    (good)         [+3d4]
      Climbing ................. 26    (mediocre)     [+4d4]
      Dodge .................... 43    (fair)         [+3d4]
      Find weakness ............ 36    (fair)         [+3d4]
      First aid ................ 17    (mediocre)     [+4d5]
      Food preservation ........ 50    (fair)         [+1d5]
      Haggling ................. 29    (mediocre)     [+3d5]
      Listening ................ 30    (mediocre)     [+3d3]
      Metallurgy ............... 11    (mediocre)     [+3d5]
      Music .................... 13    (mediocre)     [+3d3]
      Stealth .................. 21    (mediocre)     [+3d3]
      Swimming ................. 55    (good)         [+1d5]
      Two weapon combat ........  6    (poor)         [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 169 stones                Carrying capacity: 2925 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : -
    Left Hand     : medium shield (+1) [+3, +1]                          [100s]
    Right Ring    : amber ring                                             [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 68 stones   Carrying capacity: 2925 stones
    
    Armor ('[')
       strange wrapping                                                   [50s]
    Wands ('\')
       tin wand                                                            [3s]
    Potions ('!')
       speckled potion                                                     [2s]
       gray potion                                                         [2s]
       silvery potion                                                      [4s]
       watery potion                                                       [4s]
    Scrolls ('?')
       scroll labeled "SutsI"                                              [2s]
    Valuables ('$')
       134 gold pieces                                                     [1s]
    Attached Files Attached Files
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  5. #165
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    We're playing a GE weaponsmith. Our stats are pretty good, except for having 10 To.

    168: Advance to level 2.
    266: Eat goblin corpse.
    270: Drop some junk gear and descend.
    293: Eat our elven bread. We're bloated.
    314: Descend.
    384: River level. Advance to level 3 and take quick.
    549: Invoke river rule.
    580: Find stairs and descend.
    662: Advance to level 4.
    698: Descend.
    725: Descend.
    Advance to level 5.
    914: Chaos brother knocks me down to 10 HP. PRAY.
    990: Find stairs. Descend.
    1001: Eat till bloated. Done.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                       #########
                       #...../...
                       #...@.#
                       #.....#
                       #######
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Match25       St:16  Le:24  Wi:11  Dx:20  To:11  Ch:11  Ap:22  Ma:16  Pe:19 N=
    DV/PV: 11/6    H: 46(46)      P: 30(30)      Exp: 5/1982        I7    M: 1001
    Bloated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match25    St:16  Le:24  Wi:11  Dx:20  To:11  Ch:11  Ap:22  Ma:16  Pe:19  N=
    DV/PV: 11/6   H: 46(46)   P: 30(30)   Exp: 5/1982   M: 1001
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Match25             Race: female Gray Elf     Class: Weaponsmith
    Eye color: purple         Hair color: golden        Complexion: light
    Height: 5'11"             Weight: 119 pounds
    Age: 300 (grown-up)
    Star sign: Sword          Birthday: 28/Sword (day 208 of the year)
    
    YOUR HISTORY:
            Your father is a guildmaster. Your family generally is rather
     wealthy and well-known in your home town.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            As a young adult you left your home because of trouble with your
     parents. They opposed your plans for the future without understanding your
     wishes. Thus you decided to live on your own. You wandered through the
     country for many years, growing older and wiser and learning many things.
            You decided to become a Weaponsmith.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            12
    Daggers & knives         0    +0    +0   +0   unskilled            12
    Clubs & hammers          1    +1    +0   +0   basic                20
    Maces & flails           0    +0    +0   +0   unskilled            12
    Swords                   3    +2    +1   +0   basic                38
    Axes                     0    +0    +0   +0   unskilled            12
    Whips                    0    +0    +0   +0   unskilled            12
    Pole arms                0    +0    +0   +0   unskilled            12
    Twohanded weapons        0    +0    +0   +0   unskilled            12
    Staves                   0    +0    +0   +0   unskilled            12
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            8
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ÆRight hand: Î+11Æ bonus to hit, Î1d8+6Æ damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ........... 58    (good)         [+3d3]
      Athletics ............ 52    (good)         [+4d4]
      Climbing ............. 30    (mediocre)     [+3d3]
      Concentration ........ 15    (mediocre)     [+4d5]
      Detect traps ......... 34    (fair)         [+3d3]
      Dodge ................ 12    (mediocre)     [+3d5]
      Find weakness ........ 38    (fair)         [+3d3]
      First aid ............ 45    (fair)         [+2d4]
      Haggling ............. 32    (fair)         [+4d5]
      Listening ............ 48    (fair)         [+1d5]
      Literacy ............. 64    (good)         [+1]
      Metallurgy ........... 41    (fair)         [+4d5]
      Smithing ............. 52    (good)         [+4d4]
      Stealth .............. 46    (fair)         [+1d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1213 stones                Carrying capacity: 1650 stones
    
    Head          : -
    Neck          : -
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : -
    Right Hand    : long sword (+0, 1d8+1)                                [40s]
    Left Hand     : large shield (-1) [+5, +1]                           [120s]
    Right Ring    : -
    Left Ring     : ring of fire resistance                                [1s]
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1042 stones   Carrying capacity: 1650 stones
    
    Gauntlets ('[')
       gloves                                                              [6s]
    Tools (']')
       anvil                                                            [1000s]
    Potions ('!')
       black potion {mediocre}                                             [4s]
       light magenta potion                                                [4s]
       murky potion                                                        [4s]
       slimy potion {fair}                                                 [2s]
       blubbery potion {fair}                                              [4s]
       watery potion                                                       [4s]
       watery potion                                                       [4s]
       amber potion                                                        [4s]
    Scrolls ('?')
       scroll labeled "YNORI ERUP"                                         [2s]
    Food ('%')
       fortune cookie                                                      [3s]
    Valuables ('$')
       197 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    34 monsters perished under her attacks.
    
    The following monsters were vanquished:
          1 black hurthling
          1 chaos brother
          1 claw bug
          2 cutpurses
          1 doppleganger
          1 fire beetle
          1 floating eye
          1 ghul
          1 giant bat
          1 giant rat
          2 goblins
          7 goblin rockthrowers
          1 green slime
          1 jackal
          3 kobolds
          1 large bat
          3 orcs
          2 pixie archers
          1 rabid dog
          2 rats
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 1 day, 7 hours, 54 minutes and 28 seconds (1001
    turns).
    Match25 visited 2 places.
    Her toughness score was modified by +1 during her career.
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  6. #166
    Join Date
    Jul 2011
    Posts
    114

    Default

    Just gunna make a quick post since nothing too juicy happened. milked some arrows from a kobold (still no bow) gained 3 levels lvled some of the more useful skills, and took healthy trait... nothin' much else really. I found a metal helmet [+0. +1] if you're into that kinda thing... Oya and no special messages on this level either

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
           #######   #############                     #######
           #.....#   #...........#                     #.....#
           #[..<.### #...........# #####################.....#     #########
           #...../.# #...........# #.................@./.....#     #.......#
           #######.###...........###.#############.#####.....#######...>...#
                 #.../.........../...#           #.#   #.........../.......#
                 #####################           #.#   #####################
                                                 ..#
                                                 ###
    
    
    
    
    
    
    
    
    
    
    Match26       St:17  Le: 9  Wi:12  Dx:15  To:11  Ch: 8  Ap:23  Ma:13  Pe:17 N=
    DV/PV: 7/6     H: 36(36)      P: 6(6)        Exp: 4/967         I3    M: 1000
    Satiated Berserk
    ------------------------------------------------------------------------------
    edit* [ next to upstairs is clothes (I didn't try them on)
    Attached Files Attached Files

  7. #167
    Join Date
    Dec 2010
    Location
    Hungary
    Posts
    42

    Default ironcash vs Tihh, round 2

    Interesting events:

    1000-1300: explored I:3, kill a ghul with rocks (+10speed from Raven is awesome), find & eat some corpses
    1300: descend to I:4, hear slurping sounds, sense a certain tension
    1600: eat corpses until bloated, clear the level, except (at least) 2 rooms

    There are two untouched rooms on the screen. Probably one of them is the tension room and the other one has the stairs. The upper right room with the upstairs has no hidden walls (I kicked them to check). The upper left room has a door with a small lock, the nearest one has a triangular lock. I didn't try opening them and I didn't find the source of that slurping sound what I heard when I descended.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                 #######################
                 #.............../.....#
             #####.###############.....#   #####################################
             +.................../.....#   #...../.............................#
             #####/###################+#   #.....#########################..<..#
               #.....#               #.#   #.....#               #.....# #.....#
               #.....#################.#####.....#     ###########.....# #######
               #...../...................../.....#     #......././.....#
               #/#####################.#.###############.......#########
               #.#                   #................./.......#
               #.#######################/#######################
               #...................../.......#
               #.....#################.......#############################
               #.....#               #......./..........................@+
               #######               #.......#############################
                                     #.......#
                                     #########
    
    
    Match26       St:17  Le: 9  Wi:12  Dx:15  To:11  Ch: 8  Ap:23  Ma:13  Pe:17 N=
    DV/PV: 7/6     H: 36(36)      P: 6(6)        Exp: 4/1489        I4    M: 2000
    Satiated Berserk
    ------------------------------------------------------------------------------
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +20 bonus to hit, 1d8+5 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 9, base range: 2, +12 bonus to hit, 1d4+8 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Archery .................. 30    (mediocre)     [+3d4]
      Athletics ................ 51    (good)         [+3d5]
      Climbing ................. 22    (mediocre)     [+4d4]
      Dodge .................... 34    (fair)         [+3d5]
      Find weakness ............ 27    (mediocre)     [+3d5]
      First aid ................ 31    (fair)         [+3d5]
      Haggling ................. 23    (mediocre)     [+3d4]
      Listening ................ 49    (fair)         [+2d4]
      Literacy ................. 39    (fair)         [+2d4]
      Metallurgy ............... 15    (mediocre)     [+3d5]
      Stealth .................. 28    (mediocre)     [+3d3]
      Swimming ................. 26    (mediocre)     [+3d4]
      Two weapon combat ........  7    (poor)         [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 754 stones                Carrying capacity: 1800 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : -
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : light cloak [+1, +0]                                  [20s]
    Right Hand    : long sword (+1, 1d8)                                  [40s]
    Left Hand     : small shield (+2) [+2, +0]                            [50s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : leather boots [+0, +0]                                [25s]
    Missile weapon: -
    Missiles      : heap of 9 rocks (+0, 1d4)                             [45s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 514 stones   Carrying capacity: 1800 stones
    
    One-handed weapons ('(')
       crude knife                                                        [10s]
       mace                                                              [100s]
       battle axe                                                         [70s]
    Missiles ('/')
       bundle of 12 arrows                                                [24s]
       bundle of 2 arrows                                                  [4s]
       bundle of 2 arrows                                                  [4s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       bundle of 2 arrows                                                  [4s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       bundle of 3 arrows                                                  [6s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       bundle of 2 arrows                                                  [4s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       bundle of 2 arrows                                                  [4s]
       heap of 5 rocks (+1, 1d4-2)                                        [25s]
       bundle of 10 quarrels                                              [20s]
    Potions ('!')
       potion of extra healing                                             [2s]
    Food ('&#37;')
       loaf of elven bread                                                 [3s]
       iron ration                                                       [100s]
       bone                                                                [4s]
       seed                                                                [2s]
       iron ration                                                       [100s]
    Valuables ('$')
       253 gold pieces                                                     [2s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    39 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 black hurthling
          1 claw bug
          1 ghul
          1 giant centipede
          1 giant frog
          3 giant rats
          1 gnoll
          3 goblins
          3 goblin rockthrowers
          1 goblin slavemaster
          1 hobgoblin leader
          2 kobolds
          1 kobold shaman
          4 large bats
          2 large kobolds
          4 orcs
          1 orc scorcher
          1 pixie
          1 rabid dog
          3 rats
          2 skeletons
          1 wolf
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 14 hours, 56 minutes and 15 seconds (2000
    turns).
    Match26 visited 2 places.
    His appearance score was modified by +1 during his career.
    Attached Files Attached Files
    Last edited by Tihh; 03-05-2012 at 11:21 AM.

  8. #168
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    I guess true berserk time must be over.

    5008: The stairs.
    5014: Nothing here on I15. The room is entirely walled (meaning secret door).
    5167: There's a certain tension on this level.
    6000: Done. I felt stronger and I ate a ration. Nothing but certain tension the entire time.
    Attached Files Attached Files
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  9. #169
    Join Date
    Jul 2011
    Posts
    114

    Default

    2000-2129: found tension room full of random monsters
    2130: gained a 2nd lvl took quick as talent
    2210: down to 1hp pray to Ayssia get surrounded by silveryl ight
    2212: gain another lvl
    2421: descend
    2599: find a blankey
    2727: kick open a 2nd explody door tearing our longsword apart and a couple arrows
    2729: equip a cursed crude knife
    2741: descend
    2764: low on hp’s so I run away from an s and a karmic lizard
    2787: air in room sharpens and refreshes my spirits
    2805: sense a certain tension
    2928: killed and felt like it wasn’t such a good idea! To that karmic lizard. No biggy probably just avoid darkrooms now
    2943: found tension room full of gnolls. I’m still low on hp’s and those guys always hit me hard for some reason, so Imma retreat

    So I didn't kill any of those gnolls for ya, that snakes still on the loose somewhere. The room straight down the hallway to your right is the one that rises your spirits (there's also a broadsword in that room.) The tension room is the room to the far upper right... and I believe that's about all I know. Good luck to ya

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
       #########
       #.......#
       #.......############################################# ###########
       #............{......................................# #.........#
       #########.#########################################.###.........###.
               #.#         #.....#                     #...../........./....
               #.###       #.....#######################.#.###.......(.#
               #...#       #...../..@........../.......#.#.............#
       ###########.#       #.....###############.......#.###^#/#########
       ..........#.#       #.....#             #.........# #.# .
      .......###.#.###   ###+#####             #.......#####.#
      .....<.# #.....#   #...#                 #.......# #...#
      .......# #####.#####.###                 #(......###.###
       ......# #.........#.#                 #./...........#
       #######  .........#.#                 #.#############
                ...........#                ...
                 ###########                 ##
    
    
    Match26       St:17  Le: 9  Wi:12  Dx:15  To:11  Ch: 8  Ap:24  Ma:13  Pe:17 N=
    DV/PV: 28/7    H: 16(55)      P: 11(11)      Exp: 7/6294        I6    M: 3000
    Satiated Coward
    ------------------------------------------------------------------------------
    Attached Files Attached Files

  10. #170
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default

    2043: I find and equip a mithril spear.
    2063: Down to I14.
    2097: Killed a master ratling thief. Hungry.
    2110: Killed a blue baby dragon. Level up. Alertnessx3. Affinity with polearmas. Starving.
    2111: I pray for satiation. For some seconds the ground rumbles.
    2112: Down to I15.
    2163: Down to I16.
    2181: I zap a wand to a lightning lizard. It's magic missile.
    2199: Down to I17. A river. Poisoned by a spider.
    2206: I drink an unID potion. Confusion.
    2207: I drink another one. Dwarvish mead...
    2215: Poison goes off. It seems I had forgotten we were resistant. I keep cleaning my ears.
    2327: Confusion goes off. I invoke river rule.
    2332: I pick up a murky potion.
    2398: I pick up a brown potion and descend to I18.
    2412: I descend to I19.
    2444: A piece of raw meat. Satiated.
    2705: Rest for some HP. 36 at the moment. Spiders.
    2720: A ghost bat hits us. We age. A large ration.
    2950: Rest for more HP. 43 now.
    3000: This is it. Good luck, grey.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                           #########   #######         ##########
                                           #.......#   #.....#         #.........#
                                           #.......#####.....###########...<.....#
                                           #......./.../...../........./.........#
                                           #.......##############################
                                           #.......#
                                           #.......###########################
                                            ......./...........................
                                             ###########################.......
                                                                       #.......#
                                                                       #..@....#
                                                                     .|........#
                                                                     ###.......
                                                                       #...(...
                                                                       #######
    
    
    
    
    Match24       St:23  Le: 9  Wi:18  Dx:13  To:20  Ch:10  Ap:10  Ma:12  Pe:11 N=
    DV/PV: 30/2    H: 45(80)      P: 11(11)      Exp: 6/6252        I19   M: 3000
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match24    St:23  Le: 9  Wi:18  Dx:13  To:20  Ch:10  Ap:10  Ma:12  Pe:11  N=
    DV/PV: 30/2   H: 45(80)   P: 11(11)   Exp: 6/6252   M: 3000
    
    
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            14
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   2    +2    +0   +0   basic                18
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                1    +1    +0   +0   basic                21
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                12
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +5 bonus to hit, 1d8+2 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 43    (fair)         [+3d3]
      Archery .................. 41    (fair)         [+3d3]
      Athletics ................ 60    (good)         [+3d4]
      Climbing ................. 26    (mediocre)     [+4d4]
      Dodge .................... 43    (fair)         [+3d4]
      Find weakness ............ 36    (fair)         [+3d4]
      First aid ................ 17    (mediocre)     [+4d5]
      Food preservation ........ 50    (fair)         [+1d5]
      Haggling ................. 29    (mediocre)     [+3d5]
      Listening ................ 30    (mediocre)     [+3d3]
      Metallurgy ............... 11    (mediocre)     [+3d5]
      Music .................... 13    (mediocre)     [+3d3]
      Stealth .................. 21    (mediocre)     [+3d3]
      Swimming ................. 55    (good)         [+1d5]
      Two weapon combat ........  6    (poor)         [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 406 stones                Carrying capacity: 2925 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : mithril spear (+1, 1d8+3)                             [40s]
    Left Hand     : medium shield (+1) [+3, +1]                          [100s]
    Right Ring    : amber ring                                             [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : 134 gold pieces                                        [1s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 264 stones   Carrying capacity: 2925 stones
    
    Helmets ('[')
       leather cap                                                         [5s]
    Armor ('[')
       strange wrapping                                                   [50s]
    Wands ('\')
       wand of magic missiles (1 charge)                                   [3s]
    Potions ('!')
       murky potion                                                        [2s]
       brown potion                                                        [2s]
    Scrolls ('?')
       scroll labeled "SutsI"                                              [2s]
    Food ('%')
       large ration                                                      [200s]
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 2 days, 2 hours, 38 minutes and 33 seconds (3000
    turns).
    Match24 visited 2 places.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by +1 during his career.
    His mana score was modified by +1 during his career.
    His perception score was modified by -1 during his career.
    He was unnaturally aged by 12 years.
    Attached Files Attached Files
    1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.

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