Oh, it's a pity, it would have been OK if you had taken some more time.
Well, I'll now try to survive then.
Oh, it's a pity, it would have been OK if you had taken some more time.
Well, I'll now try to survive then.
I survived, although I was in a quite tight situation with an invisible stalker... was that what killed you?
Fortunately for me, I had the advantage of not being the first to die so I was very conservative and careful. I bolted the bugger until he fled. Not without taking some damage myself, enough to make use of coward tactics...
4001: Set to explore the level.
4063: Attacked by something invisible!
4090: Made the invisible stalker (I guess) flee.
4113: Boldly descended to I:15.
4183: Found down stairs.
4260: Found another Lightning Ball spellbook.
4340: Lots of damage and equipment destruction from a "hidden runes" trap.
4613: Descended to I:16.
4781: Advanced to level 6. Picked 2x Find Weakness, 2x Necromancy, Very Quick talent.
4848: Found down stairs.
4892: Found leather tome. Started to read. Interrupted by an icy blast, presumably by an ogre magus. Let's get out of here.
4910: Descended to I:17.
4921: Found down stairs. Fell into a pit trap with vipers. Killed vipers with bolts.
5016: Explored the level a bit and finished (oops, 16 turns overplay due to w5'ing too much!)
Good game!
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ####### #./.....# #.....# #########.#...>.###..<..# ######### +........}#....^/./.....# #.......# #.####################### #.......# #.......# #.......# #######.#########################.......# ............................./@......# ###################################### Match12 St:22 Le:11 Wi:12 Dx:14 To:25 Ch: 2 Ap: 2 Ma:11 Pe: 8 C DV/PV: 24/4 H: 59(74) P: 44(44) Exp: 6/11375 I17 M: 5016 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- Match12 St:22 Le:11 Wi:12 Dx:14 To:25 Ch: 2 Ap: 2 Ma:11 Pe: 8 C DV/PV: 24/4 H: 59(74) P: 44(44) Exp: 6/11375 M: 5016 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 2d3+4 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 2, +5 bonus to hit, 1d8+1 damage ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless : 150, 8pp (Effectivity: +1) Cure Light Wounds: 290, 5pp (Effectivity: +3) Darkness : 207, 4pp (Effectivity: +1) Frost Bolt : 356, 11pp (Effectivity: +7) Knock : 82, 14pp (Effectivity: +0) Light : 208, 3pp (Effectivity: +0) Lightning Ball : 42, 47pp (Effectivity: +0) Magic Missile : 60, 10pp (Effectivity: +9) ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1790 stones Carrying capacity: 2700 stones Head : - Neck : - Body : - Girdle : girdle of strength [+0, +0] {St+1} [15s] Cloak : - Right Hand : mithril warhammer (+0, 2d3+5) [48s] Left Hand : rusty medium shield [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : sandals (+1, +1) [+0, +0] [6s] Missile weapon: - Missiles : bundle of 2 drakish scurgari (+3, 1d8+2) [20s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1601 stones Carrying capacity: 2700 stones Helmets ('[') hat [4s] One-handed weapons ('(') skull dagger (+0, 1d4+1) [10s] stone spear (+0, 1d8) [120s] crude knife [10s] broadsword (+0, 1d7+1) [80s] mithril broadsword (+0, 1d7+4) [64s] Two-handed weapons ('(') heavy club {good} [120s] Missile weapons ('}') short bow [20s] Missiles ('/') bundle of 11 quarrels [22s] heap of 8 rocks [40s] arrow [2s] Tools (']') bandage [2s] Rings ('=') ring of the fish [1s] Wands ('\') wand of stunning (0 charges) [3s] steel wand [3s] Potions ('!') potion of invisibility [4s] heap of 2 potions of healing [8s] potion of potential beauty [4s] shimmering potion [2s] potion of healing [4s] watery potion {fair} [4s] Scrolls ('?') scroll of defense [2s] scroll labeled "YIKES" [2s] Books ('"') spellbook of Bless [100s] spellbook of Darkness [100s] spellbook of Knock [100s] spellbook of Knock [100s] spellbook of Light [100s] spellbook of Lightning Ball [100s] spellbook of Lightning Ball [100s] spellbook of Magic Missile [100s] leather tome {mediocre} [100s] Food ('%') iron ration [100s] loaf of hurthling bread [30s] seed [2s] Valuables ('$') 3808 gold pieces [38s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 111 monsters perished under her attacks. ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- She survived for 0 years, 2 days, 19 hours, 46 minutes and 36 seconds (5016 turns).
1: Eat raw meat x2. Satiated.
15: Descend to I2.
70: Descend to I3.
310: Descend to I4.
350: Level up. Dodge, food preservation, find weakness.
352: Level up. Dodge, archery, stealth. Shield specialist.
450: Level up. Dodge, food preservation, archery. +1 To.
607: Descend to I5. River.
638: +1 Dx, +1 Ma.
698: River rule.
748: Descend to I6.
803: Descend to I7.
990: After dropping some stuff I descend to I8. We have a scimitar, a medium shield, a tin wand and a speckled potion.
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### +@/.....# ###..<..# #.....# ####### Match24 St:23 Le: 9 Wi:18 Dx:13 To:20 Ch:10 Ap:10 Ma:12 Pe:12 N= DV/PV: 30/2 H: 59(59) P: 8(8) Exp: 4/1952 I8 M: 1000 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- Match24 St:23 Le: 9 Wi:18 Dx:13 To:20 Ch:10 Ap:10 Ma:12 Pe:12 N= DV/PV: 30/2 H: 59(59) P: 8(8) Exp: 4/1952 M: 1000 ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Match24 Race: male Drakeling Class: Fighter Eye color: light blue Hair color: bald Complexion: green Height: 5'10" Weight: 160 pounds Age: 24 (grown-up) Star sign: Wolf Birthday: 30/Wolf (day 330 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Fighter. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 38 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 23 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d8+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 25 (mediocre) [+3d5] Archery .................. 41 (fair) [+3d3] Athletics ................ 38 (fair) [+4d5] Climbing ................. 26 (mediocre) [+4d4] Dodge .................... 43 (fair) [+3d4] Find weakness ............ 28 (mediocre) [+3d5] First aid ................ 17 (mediocre) [+4d5] Food preservation ........ 50 (fair) [+1d5] Haggling ................. 29 (mediocre) [+3d5] Listening ................ 30 (mediocre) [+3d3] Metallurgy ............... 11 (mediocre) [+3d5] Music .................... 13 (mediocre) [+3d3] Stealth .................. 21 (mediocre) [+3d3] Swimming ................. 55 (good) [+1d5] Two weapon combat ........ 6 (poor) [+4d5] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 145 stones Carrying capacity: 2925 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : scimitar (+2, 1d8+1) [40s] Left Hand : medium shield (+1) [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 5 stones Carrying capacity: 2925 stones Wands ('\') tin wand [3s] Potions ('!') speckled potion [2s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 30 monsters perished under his attacks. The following monsters were vanquished: 1 bandit 1 caveman 1 claw bug 1 fire beetle 2 giant rats 1 goblin berserker 1 goblin rockthrower 1 hobgoblin leader 1 hyena 2 kobolds 1 kobold chieftain 1 large kobold 2 large orcs 12 orcs 1 orc chieftain 1 ratling thief ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 1 day, 7 hours, 28 minutes and 56 seconds (1000 turns). Match24 visited 2 places. His dexterity score was modified by +1 during his career. His toughness score was modified by +1 during his career. His mana score was modified by +1 during his career.
1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.
A drakeling! YES! I officially cannot die with a drakeling :P
(famous last words, of course...)
1000: Get started...
1062: Descend to I9.
1108: Berserk a goblin berserker. Level 5 - Athletics x 2, Find Weakness. Hmm, we have no Healing - that sucks.
1134: Descend to I10.
1195: Gray ooze! Aaaaaagh! Run awaaaaay!
1207: Aged by a ghost.
1210: Spit on a spider and eat it. We have poison res!
1235: Down to I11, narrowly avoiding the evil gray ooze.
1856: Rest to heal. Down to I12. Hungry.
1865: Eeks, a mummy.... Kill it. Eeks, a hill giant! Run away.
1872: Down to I13. Hungry!
1910: Find and equip amber ring.
1932: Starving.
1942: Kill gobbo, eat corpse, yay!
1967: "Suddenly a stream of acid pours down from the ceiling. Your scimitar (+2, 1d8+1) is destroyed!" - FUUUUCK! Good thing it's near the end of my turn :/
2012: Oops, notice turn count after punching a rat dead. Your go, quik.
Code:##################################### #.........../.......................# #...........#######################.# #....@......# #.# #######/##### #.# #.# #.# #.# #.# #.# #.# #####.##### #/####### ........... #.......# #####.##### #.......# #.# #.......# #######/############### ###.......# #..........././.......# #...^.....# #...........###.<.....# ########### #...........# #.......# ############# ######### Match24 St:23 Le: 9 Wi:18 Dx:13 To:20 Ch:10 Ap:10 Ma:12 Pe:12 N= DV/PV: 30/2 H: 48(65) P: 9(9) Exp: 5/2979 I13 M: 2013 Coward ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Swords 2 +2 +0 +0 basic 18 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 23 Alertness ................ 25 (mediocre) [+3d5] Archery .................. 41 (fair) [+3d3] Athletics ................ 60 (good) [+3d4] Climbing ................. 26 (mediocre) [+4d4] Dodge .................... 43 (fair) [+3d4] Find weakness ............ 36 (fair) [+3d4] First aid ................ 17 (mediocre) [+4d5] Food preservation ........ 50 (fair) [+1d5] Haggling ................. 29 (mediocre) [+3d5] Listening ................ 30 (mediocre) [+3d3] Metallurgy ............... 11 (mediocre) [+3d5] Music .................... 13 (mediocre) [+3d3] Stealth .................. 21 (mediocre) [+3d3] Swimming ................. 55 (good) [+1d5] Two weapon combat ........ 6 (poor) [+4d5] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 169 stones Carrying capacity: 2925 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : - Left Hand : medium shield (+1) [+3, +1] [100s] Right Ring : amber ring [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 68 stones Carrying capacity: 2925 stones Armor ('[') strange wrapping [50s] Wands ('\') tin wand [3s] Potions ('!') speckled potion [2s] gray potion [2s] silvery potion [4s] watery potion [4s] Scrolls ('?') scroll labeled "SutsI" [2s] Valuables ('$') 134 gold pieces [1s]
Platinum Edition ADOMer
http://gamesofgrey.com - check out my roguelikes!
We're playing a GE weaponsmith. Our stats are pretty good, except for having 10 To.
168: Advance to level 2.
266: Eat goblin corpse.
270: Drop some junk gear and descend.
293: Eat our elven bread. We're bloated.
314: Descend.
384: River level. Advance to level 3 and take quick.
549: Invoke river rule.
580: Find stairs and descend.
662: Advance to level 4.
698: Descend.
725: Descend.
Advance to level 5.
914: Chaos brother knocks me down to 10 HP. PRAY.
990: Find stairs. Descend.
1001: Eat till bloated. Done.
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### #...../... #...@.# #.....# ####### Match25 St:16 Le:24 Wi:11 Dx:20 To:11 Ch:11 Ap:22 Ma:16 Pe:19 N= DV/PV: 11/6 H: 46(46) P: 30(30) Exp: 5/1982 I7 M: 1001 Bloated ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- Match25 St:16 Le:24 Wi:11 Dx:20 To:11 Ch:11 Ap:22 Ma:16 Pe:19 N= DV/PV: 11/6 H: 46(46) P: 30(30) Exp: 5/1982 M: 1001 ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Match25 Race: female Gray Elf Class: Weaponsmith Eye color: purple Hair color: golden Complexion: light Height: 5'11" Weight: 119 pounds Age: 300 (grown-up) Star sign: Sword Birthday: 28/Sword (day 208 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Weaponsmith. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 1 +1 +0 +0 basic 20 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 3 +2 +1 +0 basic 38 Axes 0 +0 +0 +0 unskilled 12 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 8 Damage caused with your melee weapons: -------------------------------------- ÆRight hand: Î+11Æ bonus to hit, Î1d8+6Æ damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ........... 58 (good) [+3d3] Athletics ............ 52 (good) [+4d4] Climbing ............. 30 (mediocre) [+3d3] Concentration ........ 15 (mediocre) [+4d5] Detect traps ......... 34 (fair) [+3d3] Dodge ................ 12 (mediocre) [+3d5] Find weakness ........ 38 (fair) [+3d3] First aid ............ 45 (fair) [+2d4] Haggling ............. 32 (fair) [+4d5] Listening ............ 48 (fair) [+1d5] Literacy ............. 64 (good) [+1] Metallurgy ........... 41 (fair) [+4d5] Smithing ............. 52 (good) [+4d4] Stealth .............. 46 (fair) [+1d5] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1213 stones Carrying capacity: 1650 stones Head : - Neck : - Body : elven chain mail [+0, +5] [10s] Girdle : - Cloak : - Right Hand : long sword (+0, 1d8+1) [40s] Left Hand : large shield (-1) [+5, +1] [120s] Right Ring : - Left Ring : ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1042 stones Carrying capacity: 1650 stones Gauntlets ('[') gloves [6s] Tools (']') anvil [1000s] Potions ('!') black potion {mediocre} [4s] light magenta potion [4s] murky potion [4s] slimy potion {fair} [2s] blubbery potion {fair} [4s] watery potion [4s] watery potion [4s] amber potion [4s] Scrolls ('?') scroll labeled "YNORI ERUP" [2s] Food ('%') fortune cookie [3s] Valuables ('$') 197 gold pieces [1s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 34 monsters perished under her attacks. The following monsters were vanquished: 1 black hurthling 1 chaos brother 1 claw bug 2 cutpurses 1 doppleganger 1 fire beetle 1 floating eye 1 ghul 1 giant bat 1 giant rat 2 goblins 7 goblin rockthrowers 1 green slime 1 jackal 3 kobolds 1 large bat 3 orcs 2 pixie archers 1 rabid dog 2 rats ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- She survived for 0 years, 1 day, 7 hours, 54 minutes and 28 seconds (1001 turns). Match25 visited 2 places. Her toughness score was modified by +1 during her career.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.
Just gunna make a quick post since nothing too juicy happened. milked some arrows from a kobold (still no bow) gained 3 levels lvled some of the more useful skills, and took healthy trait... nothin' much else really. I found a metal helmet [+0. +1] if you're into that kinda thing... Oya and no special messages on this level either
edit* [ next to upstairs is clothes (I didn't try them on)Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ############# ####### #.....# #...........# #.....# #[..<.### #...........# #####################.....# ######### #...../.# #...........# #.................@./.....# #.......# #######.###...........###.#############.#####.....#######...>...# #.../.........../...# #.# #.........../.......# ##################### #.# ##################### ..# ### Match26 St:17 Le: 9 Wi:12 Dx:15 To:11 Ch: 8 Ap:23 Ma:13 Pe:17 N= DV/PV: 7/6 H: 36(36) P: 6(6) Exp: 4/967 I3 M: 1000 Satiated Berserk ------------------------------------------------------------------------------
Interesting events:
1000-1300: explored I:3, kill a ghul with rocks (+10speed from Raven is awesome), find & eat some corpses
1300: descend to I:4, hear slurping sounds, sense a certain tension
1600: eat corpses until bloated, clear the level, except (at least) 2 rooms
There are two untouched rooms on the screen. Probably one of them is the tension room and the other one has the stairs. The upper right room with the upstairs has no hidden walls (I kicked them to check). The upper left room has a door with a small lock, the nearest one has a triangular lock. I didn't try opening them and I didn't find the source of that slurping sound what I heard when I descended.
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####################### #.............../.....# #####.###############.....# ##################################### +.................../.....# #...../.............................# #####/###################+# #.....#########################..<..# #.....# #.# #.....# #.....# #.....# #.....#################.#####.....# ###########.....# ####### #...../...................../.....# #......././.....# #/#####################.#.###############.......######### #.# #................./.......# #.#######################/####################### #...................../.......# #.....#################.......############################# #.....# #......./..........................@+ ####### #.......############################# #.......# ######### Match26 St:17 Le: 9 Wi:12 Dx:15 To:11 Ch: 8 Ap:23 Ma:13 Pe:17 N= DV/PV: 7/6 H: 36(36) P: 6(6) Exp: 4/1489 I4 M: 2000 Satiated Berserk ------------------------------------------------------------------------------ Damage caused with your melee weapons: -------------------------------------- Right hand: +20 bonus to hit, 1d8+5 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 9, base range: 2, +12 bonus to hit, 1d4+8 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Archery .................. 30 (mediocre) [+3d4] Athletics ................ 51 (good) [+3d5] Climbing ................. 22 (mediocre) [+4d4] Dodge .................... 34 (fair) [+3d5] Find weakness ............ 27 (mediocre) [+3d5] First aid ................ 31 (fair) [+3d5] Haggling ................. 23 (mediocre) [+3d4] Listening ................ 49 (fair) [+2d4] Literacy ................. 39 (fair) [+2d4] Metallurgy ............... 15 (mediocre) [+3d5] Stealth .................. 28 (mediocre) [+3d3] Swimming ................. 26 (mediocre) [+3d4] Two weapon combat ........ 7 (poor) [+4d5] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 754 stones Carrying capacity: 1800 stones Head : metal cap [+0, +1] [50s] Neck : - Body : elven chain mail [+0, +5] [10s] Girdle : - Cloak : light cloak [+1, +0] [20s] Right Hand : long sword (+1, 1d8) [40s] Left Hand : small shield (+2) [+2, +0] [50s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : leather boots [+0, +0] [25s] Missile weapon: - Missiles : heap of 9 rocks (+0, 1d4) [45s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 514 stones Carrying capacity: 1800 stones One-handed weapons ('(') crude knife [10s] mace [100s] battle axe [70s] Missiles ('/') bundle of 12 arrows [24s] bundle of 2 arrows [4s] bundle of 2 arrows [4s] arrow [2s] arrow [2s] bundle of 2 arrows [4s] arrow [2s] arrow [2s] bundle of 3 arrows [6s] arrow [2s] arrow [2s] bundle of 2 arrows [4s] arrow [2s] arrow [2s] arrow [2s] arrow [2s] arrow [2s] arrow [2s] arrow [2s] bundle of 2 arrows [4s] heap of 5 rocks (+1, 1d4-2) [25s] bundle of 10 quarrels [20s] Potions ('!') potion of extra healing [2s] Food ('%') loaf of elven bread [3s] iron ration [100s] bone [4s] seed [2s] iron ration [100s] Valuables ('$') 253 gold pieces [2s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 39 monsters perished under his attacks. The following monsters were vanquished: 1 black hurthling 1 claw bug 1 ghul 1 giant centipede 1 giant frog 3 giant rats 1 gnoll 3 goblins 3 goblin rockthrowers 1 goblin slavemaster 1 hobgoblin leader 2 kobolds 1 kobold shaman 4 large bats 2 large kobolds 4 orcs 1 orc scorcher 1 pixie 1 rabid dog 3 rats 2 skeletons 1 wolf ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 1 day, 14 hours, 56 minutes and 15 seconds (2000 turns). Match26 visited 2 places. His appearance score was modified by +1 during his career.
Last edited by Tihh; 03-05-2012 at 11:21 AM.
I guess true berserk time must be over.
5008: The stairs.
5014: Nothing here on I15. The room is entirely walled (meaning secret door).
5167: There's a certain tension on this level.
6000: Done. I felt stronger and I ate a ration. Nothing but certain tension the entire time.
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2000-2129: found tension room full of random monsters
2130: gained a 2nd lvl took quick as talent
2210: down to 1hp pray to Ayssia get surrounded by silveryl ight
2212: gain another lvl
2421: descend
2599: find a blankey
2727: kick open a 2nd explody door tearing our longsword apart and a couple arrows
2729: equip a cursed crude knife
2741: descend
2764: low on hp’s so I run away from an s and a karmic lizard
2787: air in room sharpens and refreshes my spirits
2805: sense a certain tension
2928: killed and felt like it wasn’t such a good idea! To that karmic lizard. No biggy probably just avoid darkrooms now
2943: found tension room full of gnolls. I’m still low on hp’s and those guys always hit me hard for some reason, so Imma retreat
So I didn't kill any of those gnolls for ya, that snakes still on the loose somewhere. The room straight down the hallway to your right is the one that rises your spirits (there's also a broadsword in that room.) The tension room is the room to the far upper right... and I believe that's about all I know. Good luck to ya
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### #.......# #.......############################################# ########### #............{......................................# #.........# #########.#########################################.###.........###. #.# #.....# #...../........./.... #.### #.....#######################.#.###.......(.# #...# #...../..@........../.......#.#.............# ###########.# #.....###############.......#.###^#/######### ..........#.# #.....# #.........# #.# . .......###.#.### ###+##### #.......#####.# .....<.# #.....# #...# #.......# #...# .......# #####.#####.### #(......###.### ......# #.........#.# #./...........# ####### .........#.# #.############# ...........# ... ########### ## Match26 St:17 Le: 9 Wi:12 Dx:15 To:11 Ch: 8 Ap:24 Ma:13 Pe:17 N= DV/PV: 28/7 H: 16(55) P: 11(11) Exp: 7/6294 I6 M: 3000 Satiated Coward ------------------------------------------------------------------------------
2043: I find and equip a mithril spear.
2063: Down to I14.
2097: Killed a master ratling thief. Hungry.
2110: Killed a blue baby dragon. Level up. Alertnessx3. Affinity with polearmas. Starving.
2111: I pray for satiation. For some seconds the ground rumbles.
2112: Down to I15.
2163: Down to I16.
2181: I zap a wand to a lightning lizard. It's magic missile.
2199: Down to I17. A river. Poisoned by a spider.
2206: I drink an unID potion. Confusion.
2207: I drink another one. Dwarvish mead...
2215: Poison goes off. It seems I had forgotten we were resistant. I keep cleaning my ears.
2327: Confusion goes off. I invoke river rule.
2332: I pick up a murky potion.
2398: I pick up a brown potion and descend to I18.
2412: I descend to I19.
2444: A piece of raw meat. Satiated.
2705: Rest for some HP. 36 at the moment. Spiders.
2720: A ghost bat hits us. We age. A large ration.
2950: Rest for more HP. 43 now.
3000: This is it. Good luck, grey.
Code:------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ####### ########## #.......# #.....# #.........# #.......#####.....###########...<.....# #......./.../...../........./.........# #.......############################## #.......# #.......########################### ......./........................... ###########################....... #.......# #..@....# .|........# ###....... #...(... ####### Match24 St:23 Le: 9 Wi:18 Dx:13 To:20 Ch:10 Ap:10 Ma:12 Pe:11 N= DV/PV: 30/2 H: 45(80) P: 11(11) Exp: 6/6252 I19 M: 3000 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- Match24 St:23 Le: 9 Wi:18 Dx:13 To:20 Ch:10 Ap:10 Ma:12 Pe:11 N= DV/PV: 30/2 H: 45(80) P: 11(11) Exp: 6/6252 M: 3000 ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 18 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 1 +1 +0 +0 basic 21 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 12 Damage caused with your melee weapons: -------------------------------------- Right hand: +5 bonus to hit, 1d8+2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 43 (fair) [+3d3] Archery .................. 41 (fair) [+3d3] Athletics ................ 60 (good) [+3d4] Climbing ................. 26 (mediocre) [+4d4] Dodge .................... 43 (fair) [+3d4] Find weakness ............ 36 (fair) [+3d4] First aid ................ 17 (mediocre) [+4d5] Food preservation ........ 50 (fair) [+1d5] Haggling ................. 29 (mediocre) [+3d5] Listening ................ 30 (mediocre) [+3d3] Metallurgy ............... 11 (mediocre) [+3d5] Music .................... 13 (mediocre) [+3d3] Stealth .................. 21 (mediocre) [+3d3] Swimming ................. 55 (good) [+1d5] Two weapon combat ........ 6 (poor) [+4d5] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 406 stones Carrying capacity: 2925 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : mithril spear (+1, 1d8+3) [40s] Left Hand : medium shield (+1) [+3, +1] [100s] Right Ring : amber ring [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : 134 gold pieces [1s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 264 stones Carrying capacity: 2925 stones Helmets ('[') leather cap [5s] Armor ('[') strange wrapping [50s] Wands ('\') wand of magic missiles (1 charge) [3s] Potions ('!') murky potion [2s] brown potion [2s] Scrolls ('?') scroll labeled "SutsI" [2s] Food ('%') large ration [200s] ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 2 days, 2 hours, 38 minutes and 33 seconds (3000 turns). Match24 visited 2 places. His dexterity score was modified by +1 during his career. His toughness score was modified by +1 during his career. His mana score was modified by +1 during his career. His perception score was modified by -1 during his career. He was unnaturally aged by 12 years.
1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.