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Thread: I finally won with a Grey Elven Wizard. Avatar of Balance!

  1. #1
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default I finally won with a Grey Elven Wizard. Avatar of Balance!

    I had never won with a Grey Elven Wizard, and it seems like everyone else in the world had. Here's my YAVP for my Grey Elven Wizard. I'll just post my notes on this game. I got a lot of forges/hives/rivers/herbs. I might have had the "long lost brother" thing.

    Started with teleport book and !PoCC. Had 7 To and 8 Str (19 hp). First kill in Holeinthewall - mugger. Herbs on UD 4. Boosted stats and got teleport control from a blink dog. Chaotic alter on D1. D2 Forge. General goods shop on D5 and forge. Surge of power - serpent's bite on D 6 or so. Hive D7. I found 2 vaults before dwarftown. Got to Dwarftown, Claw Bug was quest. Pacified big room for more herbs. Got stats as high as herbs could get them. Mystic only gave me !PoGA and 2 !ofTraining. Shit. Another vault on D12 (with a Chaotic Altar). Spiders. Acid Bolt was my only offenseve spell until now. Got lightning bolt. Undead vault on D14, Masterwork Eternium Spear. D15 was forest, and Kelly on D16. No Amulet and I'm lvl 16, went topside for Pyramid, Griffyard, Ring of HK and to Pool Sip. Surge of power - Executor on my way to the ring. Only 5 pools in Darkforge, two wishes, lost teleport control and got perma invis. Found Hammer of the Gods in weapon room. Got Sword of Nannok and Gauntlets. Graveyard on D17. Water Temple D19. Vault/Hive D20. Golems. D23 Banshee. D24 Vault, more golems. D27 Vault/hive, dark elves. First corruption, thorns. Hit the fire wall. Went topside for fire orb. Blinded/sickened/posioned/acid ball'd ACW to death. Grabed the potion from Gremlin Cave to give ratling and got Gabb'bay's first quest so I could convert back to neutral. Falling coins on D25, hive and forge. Gave RoHK to Guarding then to Ratling. Passed casino, shortcut to surface. D32 Pool, river. Used ring of doom to look for boar skull. converted to N=. Got tons (literally) of gold from casino and Ironfist. Brannalbin's Cloak of Defense is crowning gift (shit). D33 Blue dragon vault. D34 Battle Bunnies. D35 forge. D36 Cat Lord, lawful altar. 2 dead cats. Killed and read a ton of spellbooks. D37 cavernous lvl. D38 river. D39, forge, tension room Ancient Minotour. D40 Air Temple, Acid Ball everything. D41 Pool. D43 Red Dragon vault. D44 Earth temple. D45 Vault, black dragons. D46 Hive, River, Death Ooze tension room - got skullcrusher and thin and nimble. UL2 Book shop, pool. UL6 Falling coins and neutral altar. Mana Temple, Acid Ball. Blue Dragon cave, Ice Ball. Got Needle and a wand of wishing, 1 charge. Killed Sharad-Waador (3,841,564 xp), lvl 48. Went to surface. Very Dusty Dungeon Level chaotic altar. Got filk quest. Only 1 killed mugger so far. Filk on ID 1 (my first and only trip here, I think). One-shot him. Neutral Altar on Scintillating Cave lvl 8. Can you sacrafice the Emperor Moloch? Would he smash the altar? Would it prevent me from getting the scroll (like with Keethrax and the Black Torc)? Not gonna try it... Acid ball, dead, lvl 50 now. Summoned the Trident of the Red Rooster. I missed the 60 day mark so I'm going to the stone circle now, almost day 90. Acid Ball. Stored Corpse in shop. Quickling tree time! Enter with 147, leave with 177 speed. Went down the rift. Lost a wand of paralyzation. Oh well. Grabbed all books in library, weird tome. Traded it for 5 SoCR. Cleared bug temple. Read all books here. Got mana battery while reading wish, drained all wands (except my wishing), recharged with class power and drained again. Did unicorn quest. Grabbed my corrupting artificts and dove down. Forgot my potion of uselessness. Fully cleared D50 with Acid Ball while waiting for corruption(forgot to eat Multi-headed chaos dragon corpse). Wished for speed (twice) and drank potions. Entered gate. Melee'd him to death. Easy peasy.
    Code:
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                                     Screenshot
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    ################################# ##############################################
    #..#.#...#......##.#......#.##..###.#....## .##..#......###  .  #.# .#...#.....#
    #....#.#..#....#...........##..#..#.#.# #  ###...#.#..#.###.##  ##.#.....#.###.#
    #..#.....#...........###........##### #     .. ...##...#   . #.   #......#.....#
    ##.............##.................#..     ## ####.......  ### ..###. ##.......##
     #...##.#..#....##....#...###...#### ..#. ###  .#..##..  ##  ..###  # .#..##...#
    ##.#.#...#....#.....#...#...#.###.#. #.   ##.##  .#..#.    .. .#.# #  #.#...####
    #.#...#.#.......#..#..#.##....#...# ..# # ##.#.#  .#  # ##      # ...#.#.....#.#
    #.##.###.#.#...#.#.....#.#.....####   . . #..#.#.# #.##. # ##..#..# #.# ....#..#
    ##..#.....###....#.#.#.....#..#.###   . #.#.... . # #.##### .#. ### #     ...###
     #....##..#.#.....##...#..........#. ##  .   C.## . ...#  . .. #      #.#   ..##
    ##..##.#...............#...#....###.   ....  #.#    #.##.###.. #.#  #..#.. #...#
    #.#.#.#..#..#......##.#...........#.## ## ##. ...  #.##.#  ## .# ##  ..# .....##
    #....#........#......#.#......#...#.##  .#.  ##.##  ..#    .#    #. .#.#     ..#
    #...#......#......#.....#....#..#.#....#   #  #.##  ...##. ##.  #. ...   #.   ##
    #...##.#.##......#.###......#..#..#...... #  .# ..##. #. ###.#.   .#. .  .   #.#
    #..........#.###....#..#.#...#..#.#.#...##.##### "..... ##.##... ##. ##  #  ..##
    #...............#....###..#......##...#....##...##'#  #  .   .# # ...   # ..# ##
    ##......#....#....##.......#.....##.#.#.....  #..[@##. ..  # ..#### .#. # ...  #
     ###############################################################################
    Lydia         St:42  Le:58  Wi:56  Dx:59  To:40  Ch:63  Ap:43  Ma:78  Pe:63 N=
    DV/PV: 35/44   H: 640(722)    P: 17(1543)    Exp: 50/44147545   ChAoS Sp: 689
    Blessed Invisible Bloated Berserk
    ------------------------------------------------------------------------------
    
    
    
    ----------------------------------------------------------------------------
                                  Her further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and dispersing his malevolent energies the scales
    of Balance appear before you. All the forces of Balance seem to be united
    behind them. You are lifted to the status of an Avatar of Balance and the
    tales of your deeds are spread all over Ancardia.
    
    Your deeds are recounted at camp fires and interpreted by philosophers and
    priests alike. The common man looks up to you and you slowly start to be
    revered as a minor power of Balance. After a few millennia have passed you
    are raised to the position of a demi-god to guard Ancardia from the forces
    of Chaos and Order forever.
    
    Under your guidance Ancardia becomes a balanced and happy world, enjoying
    its own freedom to be never again threatened by the unbalancing powers of
    the universe.

  2. #2
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Lydia, the gray elven wizard, transformed into an avatar of Balance.
    She scored 23584105 points and advanced to level 50.
    She survived for 0 years, 135 days, 9 hours, 36 minutes and 6 seconds (88838
    turns).
    Lydia visited 123 places.
    Her strength score was modified by +17 during her career.
    Her learning score was modified by +27 during her career.
    Her willpower score was modified by +17 during her career.
    Her dexterity score was modified by +25 during her career.
    Her toughness score was modified by +26 during her career.
    Her charisma score was modified by +13 during her career.
    Her appearance score was modified by +17 during her career.
    Her mana score was modified by +13 during her career.
    Her perception score was modified by +27 during her career.
    She was unnaturally aged by 28 years.
    She was a member of the thieves guild.
    She defeated the arch enemy of a mighty karmic wyrm.
    She stopped the generation of nasty bugs.
    She saved Khelavaster from certain death.
    She ended her adventuring life in the palace of Andor Drakon.
    4121 monsters perished under her attacks.
    The following 29 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the scorched spear
      the Brannalbin's Cloak of Defense
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the boots of great speed
      the Crown of Chaos
      the Medal of Chaos
      the rune-covered club "Skullcrusher"
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the jet-black battle axe "Executor"
      the rune-covered heavy mace "Purifier"
      the iron gauntlets "Ironfist"
      the emerald dagger "Serpent's Bite"
      the Trident of the Red Rooster
      the weird tome
    She possessed the following intrinsics:
      She was fire resistant (enhanced through an item).
      She was poison resistant (enhanced through an item).
      She was cold resistant (gained through an item).
      She was acid resistant (gained through an item).
      She was lucky.
      Fate smiled upon her.
      She was sleep resistant (enhanced through an item).
      She was petrification resistant.
      She was able to teleport.
      She was able to control teleportation.
      She was invisible (enhanced through an item).
      She was stun resistant (enhanced through an item).
      She was paralyzation resistant.
      She was resistant to death rays (enhanced through items).
      She was shock resistant (enhanced through an item).
      She was able to see invisible things (enhanced through items).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through an item).
      She was immune to acidic attacks (gained through an item).
      She was immune to ice attacks.
      She was able to breathe water (gained through an item).
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Affinity with Polemarms, Aggressive, Alert,
    Careful, Extended Magic, Good Book Caster, Good Learner, Greased Lightning,
    Great Book Caster, Healthy, Long Stride, Mighty Aura, Miser, Potent Aura,
    Quick, Strong Aura, Strong Magic, Treasure Hunter, Very Quick.
    She had a final speed score of 689 (final base speed: 159).
    She was a messiah of Ayssia.
    She asked for 5 divine interventions.
    She was a holy champion of Balance.

  3. #3
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 22380 stones                Carrying capacity: 86475 stones
    
    He: blessed eternium cap [+0, +5]                                     [28s]
    Ne: uncursed amulet of light                                           [3s]
    Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s]
    Gi: uncursed adamantium girdle [+0, +3]                               [18s]
    Cl: blessed Brannalbin's Cloak of Defense [+3, +3]                    [30s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: blessed ring of mental stability [+0, +1] {Le+3}                   [1s]
    LR: uncursed ring of mental stability [+0, +3] {Le+2}                  [1s]
    Br: blessed bracers of toughness [+0, +0] {To+4}                      [10s]
    Ga: -
    Bo: blessed seven league boots [+3, +0]                               [30s]
    MW: blessed long bow of hunting (+6, +5)                              [30s]
    Mi: bundle of 5 uncursed arrows of humanoid slaying (+3, 1d6+3)       [10s]
    Tl: heap of 13 blessed spenseweeds                                    [26s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 21983 stones   Carrying capacity: 86475 stones
    
    Helmets ('[')
       uncursed crown of science [+4, +8] {Le+9}                          [65s]
       blessed helm of mental stability [+0, +2] {Le+2}                  [100s]
    Armor ('[')
       uncursed red dragon scale mail (-1, -4) [+0, +13]                 [220s]
       uncursed blue dragon scale mail (-1, -4) [-1, +10]                [200s]
       heap of 2 uncursed white dragon scale mails (-2, -4) [-2, +11]    [400s]
       uncursed black dragon scale mail (-2, -4) [+0, +11]               [200s]
       uncursed moloch armor (-8, -16) [-29, +50] {Dx-20} (-20 spd)    [15000s]
       uncursed vigilant adamantium plate mail of travelling (-1, -3) [+0, +11]
       uncursed padded elven chain mail of resilience [+1, +5]            [10s]
    Shields ('[')
       uncursed tower adamantium shield (-2) [+11, +2]                   [108s]
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
       uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}        [10s]
       blessed thick gauntlets (-1, -2) [+0, +1]                          [15s]
       uncursed thick gauntlets (-1, -2) [+1, +1]                         [15s]
       uncursed thick gauntlets (-2, -3) [+0, +1]                         [15s]
    Cloaks ('[')
       uncursed cloak of protection [+0, +5]                              [20s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
       blessed girdle of greed [+0, +0]                                    [7s]
    Boots ('[')
       heap of 3 uncursed pairs of seven league boots [+1, +0]            [90s]
       uncursed boots of sneakiness [+2, +1] {Dx+2}                       [20s]
       uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
    Necklaces (''')
       \\many
    One-handed weapons ('(')
       blessed masterwork eternium spear (+7, 2d8+9)                      [25s]
       uncursed phase dagger (+2, 1d4+1)                                   [5s]
       uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
       uncursed mithril battle axe (+0, 1d6+5)                            [56s]
    Two-handed weapons ('(')
       uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
       blessed eternium halberd of might (+12, 4d7+8) [-2, +0]            [50s]
       uncursed barbed trident of hunting (+5, 4d7+4)                     [70s]
       uncursed lawful two-handed sword of devastation (+3, 7d5+12) [-1, +0]
       uncursed lawful heavy club of devastation (+1, 5d10+8) [-1, +0]   [120s]
    Missile weapons ('}')
       uncursed long bow of hunting (+6, +3)                              [30s]
       blessed long bow of hunting (+6, +6)                               [30s]
    Missiles ('/')
       \\Many
    Tools (']')
       heap of 5 uncursed waterproof blankets                             [50s]
       blessed climbing set                                              [180s]
       blessed waterproof blanket                                         [10s]
       heap of 5 uncursed fluff balls                                     [10s]
       heap of 2 blessed fireproof blankets                               [20s]
       uncursed fireproof blanket                                         [10s]
       uncursed tinderbox (28)                                             [3s]
       uncursed small key                                                  [1s]
       uncursed climbing set                                             [180s]
    Rings ('=')
       uncursed wedding ring                                               [1s]
       heap of 3 uncursed rings of cold resistance                         [3s]
       heap of 2 uncursed rings of doom                                    [2s]
       blessed wedding ring                                                [1s]
       uncursed ring of luck                                               [1s]
       heap of 3 uncursed rings of damage                                  [3s]
       uncursed ring of defense +1                                         [1s]
       heap of 5 uncursed rings of acid resistance                         [5s]
       heap of 7 uncursed rings of the fish                                [7s]
       uncursed ring of defense -1                                         [1s]
       uncursed ring of ice                                                [1s]
       uncursed brass ring                                                 [1s]
       heap of 6 uncursed rings of stun resistance                         [6s]
       uncursed ring of gain attribute {Ma+1}                              [1s]
       uncursed ring of the clear mind                                     [1s]
       heap of 3 uncursed rings of fire resistance                         [3s]
       uncursed ring of gain attribute {Wi+1}                              [1s]
       heap of 2 blessed rings of acid resistance                          [2s]
       uncursed ring of damage                                             [1s]
       uncursed ring of invisibility                                       [1s]
       blessed ring of teleport control                                    [1s]
       uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
    Wands ('\')                                                                                          \\Many 0 charge wands
       uncursed wand of wishing (0 charges)                                [3s]
    Potions ('!')
       heap of 4 uncursed potions of ultra healing                         [8s]
       blessed potion of oil                                               [2s]
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 2 blessed potions of balance                                [8s]
       uncursed berzio potion                                              [2s]
       uncursed phial of Caladriel                                         [2s]
       heap of 5 uncursed potions of poison                               [20s]
       blessed potion of healing                                           [4s]
       uncursed potion of extra healing                                    [2s]
       heap of 12 potions of holy water                                   [48s]
       blessed potion of invisibility                                      [4s]
       heap of 7 uncursed potions of carrot juice                         [28s]
       heap of 6 uncursed potions of cure poison                          [12s]
       heap of 6 uncursed potions of healing                              [24s]
       heap of 4 uncursed oils of rust removal                             [8s]
       heap of 3 blessed potions of booze                                 [12s]
       heap of 5 blessed potions of exchange                              [20s]
       uncursed potion of balance                                          [4s]
       heap of 4 uncursed potions of booze                                [16s]
       uncursed potion of invisibility                                     [4s]
       heap of 3 uncursed potions of water                                [12s]
       blessed potion of potential beauty                                  [4s]
       uncursed potion of raw chaos                                        [2s]
       uncursed potion of boost speed                                      [2s]
    Scrolls ('?')
       \\many
    Books ('"')
       uncursed spellbook of Wish                                        [100s]
    Food ('%')
       heap of 7 uncursed lumps of bee wax                                [35s]
       heap of 3 uncursed lumps of gelee royal                             [9s]
       uncursed herb seed                                                  [2s]
       heap of 6 uncursed stomafillia herbs                               [12s]
       heap of 16 blessed stomafillia herbs                               [32s]
       heap of 2 cursed stomafillia herbs                                  [4s]
    Valuables ('$')
       228023 gold pieces                                               [2280s]
    Gems ('*')
       blessed crystal of power                                            [1s]
       uncursed ruby                                                       [1s]
       uncursed topaz                                                      [1s]
       uncursed turquoise                                                  [1s]
       heap of 10 blessed crystals of health                              [10s]

  4. #4
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            9
    Daggers & knives         5    +4    +2   +1   skilled              257
    Clubs & hammers          0    +0    +0   +0   unskilled            30
    Maces & flails           0    +0    +0   +0   unskilled            30
    Swords                   0    +0    +0   +0   unskilled            30
    Axes                     0    +0    +0   +0   unskilled            30
    Whips                    0    +0    +0   +0   unskilled            30
    Pole arms                9    +9    +5  +10   excellent            1445
    Twohanded weapons        0    +0    +0   +0   unskilled            30
    Staves                   4    +4    +1   +5   skilled              202
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            14
    Bows                     4    +8    +6   +1   skilled              21
    Crossbows                0    +0    +0   +0   unskilled            14
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              383
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +179 bonus to hit, 6d12+55 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 5, base range: 13, +82 bonus to hit, 1d6+51 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ..............100    (superb)       [+2d4]
      Climbing .............100    (superb)       [+3d5]
      Concentration ........100    (superb)       [+2d4]
      Detect traps .........100    (superb)       [+1d3]
      Dodge ................ 73    (great)        [+1]
      First aid ............100    (superb)       [+1d3]
      Haggling ............. 98    (superb)       [+1d3]
      Healing ..............100    (superb)       [+1d3]
      Herbalism ............100    (superb)       [+2d4]
      Listening ............100    (superb)       [+1d5]
      Literacy .............100    (superb)       [+2d4]
      Pick pockets .........100    (superb)       [+1d3]
      Smithing ............. 61    (good)         [+1]
      Stealth ..............100    (superb)       [+3d4]
      Ventriloquism ........100    (superb)       [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball           :   800,  17pp     (Effectivity: +28)
       Acid Bolt           :  2137,   7pp     (Effectivity: +33)
       Bless               :  2713,   5pp     (Effectivity: +0)
       Burning Hands       :  4192,   4pp     (Effectivity: +30)
       Calm Monster        :  3408,   5pp     (Effectivity: +0)
       Create Item         :  2439, 135pp     (Effectivity: +0)
       Cure Critical Wounds:  2477,   8pp     (Effectivity: +5)
       Cure Disease        :  1742,   5pp     (Effectivity: +0)
       Cure Light Wounds   :  2695,   3pp     (Effectivity: +4)
       Cure Serious Wounds :  2626,   6pp     (Effectivity: +0)
       Darkness            :  4717,   2pp     (Effectivity: +2)
       Death Ray           :  3393,  54pp     (Effectivity: +0)
       Destroy Undead      :  2662,   4pp     (Effectivity: +15)
       Disarm Trap         :  2734,   6pp     (Effectivity: +0)
       Earthquake          :  1517,  44pp     (Effectivity: +0)
       Farsight            :  2852,   8pp     (Effectivity: +25)
       Fire Bolt           :  4595,   6pp     (Effectivity: +2)
       Fireball            :  1965,  11pp     (Effectivity: +1)
       Frost Bolt          :  5049,   6pp     (Effectivity: +9)
       Greater Identify    :  1409,  54pp     (Effectivity: +1)
       Heal                :  1636,  22pp     (Effectivity: +0)
       Ice Ball            :  5381,  12pp     (Effectivity: +18)
       Identify            :  2917,  40pp     (Effectivity: +6)
       Improved Fireball   :  2120,  17pp     (Effectivity: +0)
       Invisibility        :  4138,   6pp     (Effectivity: +1)
       Knock               :  4877,   6pp     (Effectivity: +11)
       Know Alignment      :  2585,   6pp     (Effectivity: +0)
       Light               :  8180,   1pp     (Effectivity: +9)
       Lightning Ball      :  4052,  16pp     (Effectivity: +8)
       Lightning Bolt      :  6679,   7pp     (Effectivity: +1)
       Magic Lock          :  2830,   5pp     (Effectivity: +1)
       Magic Map           :  3015,  22pp     (Effectivity: +3)
       Magic Missile       : 11706,   4pp     (Effectivity: +20)
       Mystic Shovel       :  2211,  53pp     (Effectivity: +5)
       Neutralize Poison   :  2599,   6pp     (Effectivity: +1)
       Petrification       :  2118,  65pp     (Effectivity: +0)
       Remove Curse        :  2644,  26pp     (Effectivity: +6)
       Revelation          :  3369,  18pp     (Effectivity: +2)
       Scare Monster       :  4037,   7pp     (Effectivity: +0)
       Slow Monster        :  2291,   4pp     (Effectivity: +1)
       Slow Poison         :  5794,   3pp     (Effectivity: +0)
       Strength of Atlas   :  5662,   5pp     (Effectivity: +20)
       Stun Ray            :  5714,   5pp     (Effectivity: +3)
       Summon Monsters     :  4513,  17pp     (Effectivity: +0)
       Teleportation       :  6688,  11pp     (Effectivity: +41)
       Web                 :  7227,   7pp     (Effectivity: +2)
       Wish                :   243, 2700pp     (Effectivity: +0)

  5. #5
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    The following monsters were vanquished:
          1 acid vortex
         21 air demons
          6 air elementals
          3 air grues
         19 ancient black dragons
          9 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          1 ancient karmic wyrm
         15 ancient minotaurs
         22 ancient red dragons
          1 Ancient Stone Beast
          2 animated armors
          5 animated trees
          1 ankheg
          3 annihilators
          1 annis hag
         14 assassins
          9 balors
          9 bandits
          1 banshee
          4 barbarians
          4 barbarian leaders
          1 battle bunny
         12 berserkers
          2 berserker emperors
          7 berserker lords
          4 big dogs
         26 black baby dragons
         25 black dragons
         19 black hurthlings
          4 black unicorns
          7 black wizards
         97 blink dogs
         19 blue baby dragons
          9 blue dragons
          1 bone golem
          1 brown bear
          1 brown worm
         11 bugbears
          1 bunny master
          6 carrion crawlers
          1 cat lord
          8 cave bears
         51 cave fishers
         16 cave lizards
          1 cave tiger
         13 cavemen
          1 Chaos Archmage
         11 chaos brothers
          3 chaos eyes
          3 chaos knights
          2 chaos lizards
         75 chaos mutants
          4 chaos plague bearers
          6 chaos rats
        118 chaos servants
          8 chaos sisters
          1 chaos spider
          1 chaos viper
         32 chaos warriors
         24 chaos wizards
         34 claw bugs
         35 clay golems
          2 cobras
          1 cooshoo
         14 corpse fiends
          2 corruptors
          1 crystal statue
          2 cutpurses
          2 cyclopes
         40 dark elven archers
          8 dark elven lords
          5 dark elven priestesses
          1 dark elven princess
         40 dark elven warriors
         14 dark elven wizards
          8 dark orcs
          4 dark sages
         37 death oozes
          3 diamond golems
         16 dire wolves
          7 displacer beasts
         11 dopplegangers
          1 Dorn Beast
          4 dwarves
         23 dwarven chaos knights
          1 dwarven guardian
         18 earth elementals
          1 ElDeR cHaOs GoD
          1 emperor moloch
          2 ettins
          5 eyes of destruction
          1 farmer
         21 fire beetles
          3 fire demons
          2 fire drakes
          5 fire elementals
          6 fire giants
          1 fire grue
          4 fire lizards
          4 fire vortices
         38 flesh golems
          6 floating eyes
          3 frost giants
          3 frost giant berserkers
          2 frost giant jarls
          9 gargoyles
          5 gelatinous cubes
         48 ghosts
          8 ghost bats
         44 ghost lords
         63 ghuls
          2 giant ant workers
         22 giant bats
          5 giant bee queens
         64 giant bee warriors
         82 giant bee workers
          5 giant boars
          8 giant centipedes
          2 giant frogs
          7 giant lizards
          1 giant raccoon
         74 giant rats
          4 giant rust monsters
          2 giant slugs
         32 giant spiders
          3 gibbering mouthers
         68 gnolls
          5 gnoll chieftains
         50 goblins
          5 goblin berserkers
         11 goblin chieftains
         40 goblin rockthrowers
         26 goblin slavemasters
          1 gray ooze
          1 great black wyrm
          3 great blue wyrms
          1 great red wyrm
          1 greater balor
          1 greater black unicorn
         67 greater chaos servants
         73 greater claw bugs
          1 greater mimic
         28 greater mummies
          7 greater water elementals
          6 green hags
          3 green slimes
          3 green worms
        148 gremlins
          2 griffons
         18 grizzly bears
          9 harpies
          8 hell hounds
          9 hill giants
          2 hill giant chieftains
          4 hill orcs
          3 hill orc sergeants
          8 hippogriffs
         16 hobgoblins
          6 hobgoblin chiefs
          2 hobgoblin leaders
          4 holy slayers
          4 homunculi
         12 huge bats
          3 hydras
         25 hyenas
          6 ice vortices
          3 imps
          2 iron golems
         31 jackals
          3 jackal demons
          3 jackalweres
          1 karmic dragon
          5 karmic lizards
         97 killer bugs
          3 king cobras
         64 kobolds
         12 kobold chieftains
          7 kobold shamans
         26 large bats
          3 large dogs
         10 large gnolls
          6 large jackals
         33 large kobolds
          4 large orcs
         31 large rust monsters
          6 large snakes
        101 large spiders
          5 least daemons
          6 leucrottas
          9 liches
          8 lightning lizards
          4 lightning vortices
          1 living wall
         18 lizard men
          3 magebane eyes
          3 magedoom eyes
          2 margoyles
          2 master assassins
         11 master liches
          1 master mimic
          1 master necromancer
          1 Master Summoner
          9 master swordsmen
          1 master thief
          3 mimics
          1 mimic hivemind
          4 minotaurs
          8 minotaur lords
          2 molochs
          1 mugger
          1 multi-headed chaos dragon
         19 mummies
          1 mummy lord
          4 necromancers
         60 ogres
          1 ogre king
          7 ogre lords
          3 ogre magi
         46 orcs
          1 orc butcher
          7 orc chieftains
         10 orc scorchers
          4 outlaws
          4 outlaw leaders
          8 owlbears
         41 pit vipers
          5 pixies
          1 pixie archer
         30 purple worms
          9 quasits
         95 quicklings
          1 quickling bard
          1 quickling king
         88 quickling lords
          2 quickling queens
          4 rabid dogs
         11 raiders
        131 rats
         10 ratling archers
          4 ratling duelists
          7 ratling fencers
          4 ratling master thieves
          5 ratling thieves
          2 ratling warlords
          7 ratling warriors
          2 rattlesnakes
         55 red baby dragons
         17 red dragons
          1 red worm
          2 revenants
          1 royal guardian
         19 rust monsters
         65 shadows
          3 shadow centipedes
          3 shadow lords
          1 shadow troll
          1 shambling mound
          1 shopkeeper
          5 silver wolves
          1 skeletal king
          6 skeletal warriors
         69 skeletons
          2 slow shadows
          1 Snake from Beyond
         30 spectres
          6 staring eyes
         15 steel golems
          1 steel zombie
          7 stone giants
          5 stone giant lords
         33 stone golems
         20 stone grues
          1 stone ooze
          8 stone snakes
          1 stone statue
          2 swamp hydras
          8 swordsmen
         25 tarantulas
          1 titan
         10 trolls
          5 troll berserkers
          2 troll chiefs
          3 troll kings
          1 undead chaos dwarven berserker
          9 vampires
         34 vapor rats
          1 viper
          7 water demons
          5 water elementals
          5 water grues
          8 water snakes
         14 wererats
          6 werewolves
          1 werewolf king
          1 werewolf lord
          1 white baby dragon
          1 white dragon
         12 white worms
         91 wights
          2 will o'wisps
         31 wolves
         44 wraiths
         68 writhing masses of primal chaos
        124 zombies

  6. #6
    Join Date
    Apr 2010
    Posts
    128

    Default

    You sure did a better job of avoiding jackals than I usually manage to.

    Also, I find it mildly odd that you never needed Improved Fireball. Interesting.

  7. #7
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
    Posts
    3,973

    Default

    I don't find that odd at all, actually. I don't think I've ever needed Improved Fireball. I have trouble remembering when I've actually cast it. I must have, to find out how it works, but it must have been ages.
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  8. #8
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default

    I find it useful to kill liches.
    1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.

  9. #9
    Join Date
    Feb 2012
    Posts
    1,923

    Default

    Quote Originally Posted by Silfir View Post
    I don't find that odd at all, actually. I don't think I've ever needed Improved Fireball. I have trouble remembering when I've actually cast it. I must have, to find out how it works, but it must have been ages.
    Quote Originally Posted by quik View Post
    I find it useful to kill liches.
    For liches I use Burning Hands in Coward tactics, and intrinsic +Luck +Fate plus the ankh (stat draining is much less frequent then), and when Wi crosses the 32 barrier, Acid Ball, retreat, Acid Ball, and so on.

    If you don't want to put dirt on your hands, very experienced greater earth elemental pets (blessed SoFS on DH2) can also two-hit (at most) any kind of lich, even emperor ones. Just try to keep your friend within LOS at all times if you're not a bard, lest it backstab you.
    Last edited by anon123; 03-05-2012 at 05:28 PM.
    "And light there be!"

  10. #10
    Join Date
    Apr 2010
    Posts
    128

    Default

    Quote Originally Posted by Silfir View Post
    I don't find that odd at all, actually. I don't think I've ever needed Improved Fireball. I have trouble remembering when I've actually cast it. I must have, to find out how it works, but it must have been ages.
    Huh, I guess I'm overcompensating in the transition from melee characters to Wizards. When I see a swarm of nasties in the distance, I don't like to let them get close, and I've had plenty of situations where bolt spells were useless due to odd angles or the desire to not over-penetrate.

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