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Thread: Friday the 13th 2012: Lithium Edition

  1. #1
    Join Date
    Jan 2009
    Posts
    5,739

    Default Friday the 13th 2012: Lithium Edition

    Today is (or will be, depending on where you are) Friday the 13th. In honour of this auspicious day, here is a short challenge for anyone who is interested.

    The rules
    -Generate a random character on Friday the 13th (if you miss the day, you can roll back the clock on your PC). Create a .vlg showing your character and initial stats.
    -Proceed directly to the Caverns of Chaos. You may not visit Terinyo, or any of the neighbouring areas.
    -Descend through the CoC and finish the game. You may only leave the CoC to visit the ToEF. Players who are feeling less hardcore may also visit the Griffyard and the Hall of the High Kings. No other game locations are allowed.
    -Post the details of your grisly death (or glorious victory).

    (Hint... you might want to load up on speed talents. Expect a lot of wilderness encounters between the starting point and the CoC).
    Last edited by JellySlayer; 04-13-2012 at 04:29 AM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    I'm a Sword-born Troll Merchant (ring)

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                            ^^@.^
                                                                            ^..^^
                                                                             .^^
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Unlucky       St:27  Le:11  Wi:10  Dx:11  To:25  Ch: 8  Ap:10  Ma: 9  Pe:10 C
    DV/PV: 9/5     H: 33(33)      P: 3(3)        Exp: 1/0           DrCh  Sp: 100
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Unlucky    St:27  Le:11  Wi:10  Dx:11  To:25  Ch: 8  Ap:10  Ma: 9  Pe:10  C
    DV/PV: 9/5   H: 33(33)   P: 3(3)   Exp: 1/0   M: 0
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Unlucky             Race: male Troll          Class: Merchant
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 9'1"              Weight: 535 pounds
    Age: 14 (young)
    Star sign: Sword          Birthday: 20/Sword (day 200 of the year)
    
    YOUR HISTORY:
            Your parents belong to the nobility. They are rich, respected,
     wealthy and own more than they can count.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            In your youth you worked a lot to become rich and famous later.
     Consequently you rarely had enough time to play with other kids of your
     age.
            As a young adult you were a credit to your family. Your parents
     supported your plans and were very understanding. They tried to help you
     along your way with all means at their disposal.
            You decided to become a Merchant. During your apprenticeship you
    specialized on enchanted rings.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            12
    Daggers & knives         0    +0    +0   +0   unskilled            12
    Clubs & hammers          0    +0    +0   +0   unskilled            12
    Maces & flails           0    +0    +0   +0   unskilled            12
    Swords                   0    +0    +0   +0   unskilled            12
    Axes                     0    +0    +0   +0   unskilled            12
    Whips                    0    +0    +0   +0   unskilled            12
    Pole arms                0    +0    +0   +0   unskilled            12
    Twohanded weapons        2    +2    +2   +0   basic                32
    Staves                   0    +0    +0   +0   unskilled            12
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ÆRight hand: Î+9Æ bonus to hit, Î1d10+11Æ damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ................ 51    (good)         [+4d4]
      Athletics ................. 36    (fair)         [+3d3]
      Bridge building ........... 13    (mediocre)     [+3d5] (mr)
      Climbing .................. 26    (mediocre)     [+4d4]
      Detect item status ........ 11    (mediocre)     [+3d4]
      First aid ................. 18    (mediocre)     [+3d5]
      Food preservation ......... 29    (mediocre)     [+4d4]
      Gemology .................. 38    (fair)         [+4d5]
      Haggling .................. 40    (fair)         [+4d5]
      Herbalism ................. 14    (mediocre)     [+4d5]
      Listening ................. 33    (fair)         [+3d5]
      Literacy .................. 51    (good)         [+3d3]
      Metallurgy ................ 24    (mediocre)     [+4d5]
      Mining .................... 15    (mediocre)     [+4d5]
      Pick pockets .............. 22    (mediocre)     [+4d5]
      Survival .................. 34    (fair)         [+3d4]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 677 stones                Carrying capacity: 3975 stones
    
    Head          : -
    Neck          : -
    Body          : thick furs (-1, -1) [+0, +2]                         [300s]
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy club (+1, 1d10+2) [-1, +0]                     [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : leather boots [+0, +0]                                [25s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 232 stones   Carrying capacity: 3975 stones
    
    Rings ('=')
       ring of searching                                                   [1s]
       ring of cold resistance                                             [1s]
       ring of defense +1                                                  [1s]
       ring of searching                                                   [1s]
       wedding ring                                                        [1s]
       ring of stun resistance                                             [1s]
       ring of mental stability [+0, +1] {Le+1}                            [1s]
       ring of damage                                                      [1s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
       piece of raw meat                                                  [20s]
    Valuables ('$')
       473 gold pieces                                                     [4s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    He did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (0 turns).
    Unlucky visited 1 place.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Apr 2012
    Posts
    29

    Default

    I'll join in... I rolled a Sword-born Hurthling Archer the first time.. No challenge in that. I tried again and got a Unicorn-born Trollish Monk.
    Code:
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    -----------------------------------------------------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
                                                                                                    ^^^^^
                                                                                                    ^^@.^
                                                                                                    ^..^^
                                                                                                     .^^
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Frida         St:25  Le: 3  Wi:13  Dx:12  To:28  Ch: 4  Ap: 8  Ma: 7  Pe:13                                                C
    DV/PV: 12/10   H: 32(32)      P: 4(4)        Exp: 1/0                                                          DrCh  Sp: 100
    
    -----------------------------------------------------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Frida    St:25  Le: 3  Wi:13  Dx:12  To:28  Ch: 4  Ap: 8  Ma: 7  Pe:13  C
    DV/PV: 12/10   H: 32(32)   P: 4(4)   Exp: 1/0   M: 0
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Frida               Race: female Troll        Class: Monk
    Eye color: black          Hair color: white         Complexion: tanned
    Height: 7'11"             Weight: 423 pounds
    Age: 12 (young)
    Star sign: Unicorn        Birthday: 25/Unicorn (day 115 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +6 bonus to hit, 1d10+8 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 24    (mediocre)     [+4d5]
      Athletics ................ 66    (good)         [+3d4]
      Bridge building .......... 12    (mediocre)     [+3d5] (mr)
      Climbing ................. 34    (fair)         [+3d3]
      Concentration ............ 36    (fair)         [+4d5]
      Dodge .................... 31    (fair)         [+3d5]
      Find weakness ............ 30    (mediocre)     [+3d4]
      First aid ................ 23    (mediocre)     [+4d5]
      Food preservation ........ 49    (fair)         [+4d4]
      Gemology ................. 10    (poor)         [+3d3]
      Haggling ................. 19    (mediocre)     [+3d5]
      Healing .................. 34    (fair)         [+4d5]
      Listening ................ 30    (mediocre)     [+4d5]
      Literacy ................. 40    (fair)         [+3d5]
      Mining ................... 18    (mediocre)     [+3d4]
      Stealth .................. 37    (fair)         [+3d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 640 stones                Carrying capacity: 3375 stones
    
    Head          : -
    Neck          : -
    Body          : thick furs (-1, -1) [+0, +5]                         [300s]
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy club (+1, 1d10+2) [-1, +0]                     [120s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 220 stones   Carrying capacity: 3375 stones
    
    Food ('%')
       heap of 2 iron rations                                            [200s]
       piece of raw meat                                                  [20s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    She did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (0
    turns).
    Frida visited 1 place.
    Her perception score was modified by +1 during her career.
    Which talents did you choose, Jellyslayer? I went for Alert and Long-lived.
    Life is not worth living without Treasure Hunter.

  4. #4
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    I picked Hardy and Healthy. I posted the hint about the speed talents only after wading through a dozen wilderness encounters. Fortunately I survived, and my merchant is actually doing quite well (I'm at Dwarftown).
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  5. #5
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    PHP Code:
    ----------------------------------------------------------------------------
                                
    Character Information
    ----------------------------------------------------------------------------

    Bloran    St:12  Le:14  Wi:14  Dx:15  To:16  Ch:12  Ap:11  Ma:16  Pe:12  N=
    DV/PV15/2   H21(21)   P4(4)   Exp1/0   M2



    ----------------------------------------------------------------------------
                                
    Background Information
    ----------------------------------------------------------------------------

    NameBloran              Racemale Gnome          Class: Thief
    Eye color
    blue           Hair colorblack         Complexionbrown
    Height
    3'7"              Weight: 132 pounds
    Age: 123 (grown-up)
    Star sign: Tree           Birthday: 1/Tree (day 331 of the year)

    YOUR HISTORY:
            Your parents are travelling adventurers. Both are competent,
     talented and doing very well.
            In your childhood you were tortured by your cruel parents. They
     seemed to thoroughly hate and despise you.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            As a young adult you left your home because of trouble with your
     parents. They opposed your plans for the future without understanding your
     wishes. Thus you decided to live on your own. You wandered through the
     country for many years, growing older and wiser and learning many things.
            You decided to become a Thief.


    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 374 stones                Carrying capacity: 1200 stones

    Head          : leather cap [+0, +0]                                   [5s]
    Neck          : -
    Body          : leather armor [+2, +2]                               [150s]
    Girdle        : -
    Cloak         : -
    Right Hand    : short sword (+2, 1d6+1)                               [30s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves (+1, +1) [+0, +0]                               [6s]
    Boots         : gnomish boots (+1, +0) [+2, +0]                       [10s]
    Missile weapon: -
    Missiles      : -
    Tool          : -


    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------

    Total weight: 173 stones   Carrying capacity: 1200 stones

    One-handed weapons ('
    (')
       heap of 3 daggers (+0, 1d4)                                        [30s]
    Tools ('
    ]')
       heap of 3 torches                                                  [30s]
       box with flint and steel (15)                                       [5s]
       tinderbox (15)                                                      [3s]
       thieves picks                                                       [5s]
    Food ('
    %')
       
    iron ration                                                       [100s]
    Valuables ('$')
       
    44 gold pieces                                                      [0s
    I think default rules should have alowded to pick Candle... Now with lots of chars without healing it is gonna be meat grinder....

    Got myself dead.... tried to run away on 4HP from bunch of goblins just to be hit by stone block trap....
    Last edited by Soirana; 04-13-2012 at 05:59 AM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  6. #6
    Join Date
    Apr 2012
    Posts
    29

    Default

    Almost got killed by a pack of jackals (they got me down to 1 hp), but I kicked them to death. :U Got to the CoC at level 4, after at least 15 unescapable wilderness encounters. I do miss Healing, but I have Literacy and Concentration which complement nicely with my star sign. I might be able to pull off a Trollish mixed spellcaster. Now I'm having a bit of trouble getting to Dwarftown; booby-trapped doors and tension rooms everywhere I go. Found a pool, drained it at the first try. >.< The joys of being cursed.
    Life is not worth living without Treasure Hunter.

  7. #7
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    I had 3 starting talents and no idea what I was.. gambled and picked heir. It turns out I'm a human bard! Joy!

    No healing or candle, though..

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                            ^^@.^
                                                                            ^..^^
                                                                             .^^
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Henk de Tank  St:14  Le:12  Wi:11  Dx:13  To:14  Ch:15  Ap:13  Ma:16  Pe:12 N=
    DV/PV: 13/0    H: 19(19)      P: 10(10)      Exp: 1/0           DrCh  Sp: 100
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Henk de Tank        Race: male Human          Class: Bard
    Eye color: green          Hair color: black         Complexion: tanned
    Height: 6'1"              Weight: 160 pounds
    Age: 19 (young)
    Star sign: Salamander     Birthday: 30/Salamander (day 150 of the year)
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ............... 34    (fair)         [+4d5]
      Climbing ................. 34    (fair)         [+4d5]
      Cooking .................. 29    (mediocre)     [+4d4] (mr)
      Dodge .................... 32    (fair)         [+3d5]
      Find weakness ............ 24    (mediocre)     [+3d5]
      First aid ................ 30    (mediocre)     [+4d5]
      Fletchery ................ 30    (mediocre)     [+3d4] (mr)
      Food preservation ........ 23    (mediocre)     [+4d5]
      Gemology ................. 28    (mediocre)     [+4d4]
      Haggling ................. 28    (mediocre)     [+4d5]
      Listening ................ 31    (fair)         [+4d5]
      Literacy ................. 12    (mediocre)     [+4d5]
      Music .................... 79    (great)        [+3d4]
      Pick pockets ............. 20    (mediocre)     [+4d5]
      Stealth .................. 18    (mediocre)     [+4d4]
      Swimming ................. 31    (fair)         [+3d4]
      Ventriloquism ............ 32    (fair)         [+4d5]
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 325 stones                Carrying capacity: 1400 stones
    
    Head          : leather cap [+0, +0]                                   [5s]
    Neck          : -
    Body          : clothes [+0, +0]                                      [40s]
    Girdle        : -
    Cloak         : -
    Right Hand    : long sword (+0, 1d8)                                  [40s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : seven league boots [+1, +0]                           [30s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 210 stones   Carrying capacity: 1400 stones
    
    Boots ('[')
       leather boots [+0, +2]                                             [25s]
    One-handed weapons ('(')
       dagger (+0, 1d4)                                                   [10s]
    Tools (']')
       heap of 3 torches                                                  [30s]
       box with flint and steel (34)                                       [5s]
       tinderbox (11)                                                      [3s]
    Instruments ('{')
       flute                                                               [3s]
       mandoline                                                          [23s]
       tamborine                                                           [5s]
    Wands ('\')
       wand of light (1 charge)                                            [4s]
    Food ('&#37;')
       iron ration                                                       [100s]
    Valuables ('$')
       258 gold pieces                                                     [2s]
    edit: Got stuck between a horde of kobolds from a lesser vault and a hoard of rats from a threat room. Dead.
    Last edited by grobblewobble; 04-13-2012 at 10:24 AM.
    You steal a scroll labelled HITME. The orc hits you.

  8. #8
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Candle Drakeling Healer, should be a piece of cake. [edit]canceled this guy. I was crushing early game. Very lucky. Found a shop, two herb levels and random artifact before dwarftown. Just seemed a bit too easy. I had tons of luck with the character roll too. I rerolled and got candle dwarf healer. Quit on turn one. Just as easy. Finally got an unlucky character! Dark Elven Weaponsmith. 4 learning! This should be good.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                            ^^@.^
                                                                            ^..^^
                                                                             .^^
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Cursed        St:16  Le: 4  Wi:16  Dx:20  To:19  Ch: 3  Ap:12  Ma:20  Pe:18 C
    DV/PV: 14/5    H: 25(25)      P: 12(12)      Exp: 1/0           DrCh  Sp: 107
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Cursed    St:16  Le: 4  Wi:16  Dx:20  To:19  Ch: 3  Ap:12  Ma:20  Pe:18  C
    DV/PV: 14/5   H: 25(25)   P: 12(12)   Exp: 1/0   M: 0
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Cursed              Race: male Dark Elf       Class: Weaponsmith
    Eye color: black          Hair color: white         Complexion: black
    Height: 5'10"             Weight: 125 pounds
    Age: 131 (grown-up)
    Star sign: Candle         Birthday: 6/Candle (day 276 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child you had to survive pretty harsh times since your parents
     seemed to have run out of luck. Their wealth was ever-declining and times
     were very hard.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become a Weaponsmith.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   2    +2    +0   +0   basic                40
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: -6 bonus to hit, 1d8+4 damage
    Left hand: -17 bonus to hit, 2d3+2 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ............ 24    (mediocre)     [+2d4]
      Appraising ........... 34    (fair)         [+3d5]
      Athletics ............ 39    (fair)         [+4d5]
      Climbing ............. 50    (fair)         [+1d5]
      Concentration ........ 18    (mediocre)     [+4d5]
      Detect traps ......... 10    (poor)         [+3d5]
      Find weakness ........ 15    (mediocre)     [+3d5]
      First aid ............ 20    (mediocre)     [+3d4]
      Haggling ............. 29    (mediocre)     [+4d5]
      Listening ............ 34    (fair)         [+2d4]
      Metallurgy ........... 63    (good)         [+3d5]
      Smithing ............. 65    (good)         [+3d5]
      Stealth .............. 47    (fair)         [+1d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1179 stones                Carrying capacity: 1650 stones
    
    Head          : -
    Neck          : -
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : -
    Right Hand    : long sword (+0, 1d8+2)                                [40s]
    Left Hand     : warhammer (+0, 2d3)                                   [60s]
    Right Ring    : -
    Left Ring     : ring of fire resistance                                [1s]
    Bracers       : -
    Gauntlets     : -
    Boots         : leather boots [+0, +0]                                [25s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1043 stones   Carrying capacity: 1650 stones
    
    Tools (']')
       anvil                                                            [1000s]
       heap of 2 iron ingots                                              [40s]
    Food ('&#37;')
       spider bread                                                        [3s]
    Valuables ('$')
       88 gold pieces                                                      [0s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    He did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (0 turns).
    Cursed visited 1 place.
    His perception score was modified by +1 during his career.
    Last edited by Kyreles; 04-13-2012 at 03:23 PM.
    Proud member of Team Silfir in the Treasure Hunter debate.

  9. #9
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Quote Originally Posted by stellian View Post
    Almost got killed by a pack of jackals (they got me down to 1 hp), but I kicked them to death. :U Got to the CoC at level 4, after at least 15 unescapable wilderness encounters. I do miss Healing, but I have Literacy and Concentration which complement nicely with my star sign. I might be able to pull off a Trollish mixed spellcaster. Now I'm having a bit of trouble getting to Dwarftown; booby-trapped doors and tension rooms everywhere I go. Found a pool, drained it at the first try. >.< The joys of being cursed.
    Monks have healing...


    For myself, I'm almost embarrassed to post this death. I really had no excuse not to win this game, or at least, not to escape the situation I was in. I was trying to clear a nasty mixed tension room on the level below this one, and was luring the toughest monsters up to this level to sacrifice at the altar near the ring shop. Killed a werewolf lord and an ogre lord that way already, but got pinned by a jackalwere family trying to lure this second one over, and the ogre killed me just as I cleared them out. Try to spot the ways that I could have survived.

    Code:
    
                                 #######           #############   ###########
                                 #.....#           #.../.......#   #.........#
                                 #.....#           #.###.<.....#   #.........#
                                 #.....#   ###     #.# #.......#   #.........#
         #########################.....#####.#######.# #########   ######...##
         #......././........./.../...../.............#                  #...#
         #..>....###.........#################.###########       #########/########
         #.......# #.........#               #.# #.......#       #......../# #==..#
         #.......# #.........# ###############.###.......#       #.........# #====#
         #.......# #.........# #.........@Od...../.......#       #.........# #====#
         ######### #############.#################.......#     ###........_###.=.=#
                         #.......#               #.......#     #./........././.===#
             #############.#######               #.......#     #.#############..==#
             #...........#.#        ###          #.......#     #.#           ######
             #...........#.##########.##########################.#
             #.........../.......................................#
             #####################################################
    
    
    Unlucky       St:28  Le:11  Wi:10  Dx:11  To:27  Ch: 8  Ap:10  Ma:10  Pe:10 N-
    DV/PV: 16/18   H: -2(122)     P: 20(20)      Exp: 10/72244      D: 12 Sp: 105
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Unlucky             Race: male Troll          Class: Merchant
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 9'1"              Weight: 535 pounds
    Age: 14 (young)
    Star sign: Sword          Birthday: 20/Sword (day 200 of the year)
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2475 stones                Carrying capacity: 4275 stones
    
    Head          : blessed helm of water breathing [+0, +1]              [30s]
    Neck          : uncursed amulet of protection +2                       [3s]
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : uncursed spear (+3, 1d8)                              [50s]
    Left Hand     : uncursed small shield (+1) [+2, +0]                   [50s]
    Right Ring    : uncursed ring of speed [+0, +4] (+5 spd)               [1s]
    Left Ring     : uncursed ring of regeneration                          [1s]
    Bracers       : -
    Gauntlets     : uncursed gauntlets (-1, +0) [+0, +1]                  [10s]
    Boots         : uncursed mithril boots [-1, +2]                       [96s]
    Missile weapon: uncursed sling (+0, +1)                                [3s]
    Missiles      : heap of 3 uncursed rocks (+0, 1d4+3)                  [15s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 2216 stones   Carrying capacity: 4275 stones
    
    Armor ('[')
       uncursed leather armor [+0, +2]                                   [150s]
       uncursed clothes [+0, +0]                                          [40s]
    One-handed weapons ('(')
       cursed mithril long sword (+0, 1d8+3)                              [32s]
       uncursed warhammer (+0, 2d3-1)                                     [60s]
       uncursed broadsword (+3, 1d7+1)                                    [80s]
    Two-handed weapons ('(')
       uncursed quarterstaff (+0, 1d10+3)                                 [40s]
    Missile weapons ('}')
       uncursed short bow (+1, +0)                                        [20s]
       uncursed long bow (+3, +2)                                         [30s]
       blessed sling (+0, +1)                                              [3s]
       uncursed sling (+0, +1)                                             [3s]
    Missiles ('*')
    ---rocks
    Tools (']')
       heap of 4 blessed sis                                              [40s]
       heap of 7 uncursed sis                                             [70s]
    Rings ('=')
       uncursed ring of cold resistance                                    [1s]
       blessed ring of searching                                           [1s]
       uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
       uncursed ring of damage                                             [1s]
       uncursed ring of stun resistance                                    [1s]
       uncursed ring of invisibility                                       [1s]
       uncursed ring of ice                                                [1s]
       uncursed ring of djinni summoning                                   [1s]
    Wands ('\')
       blessed wand of stunning (3 charges)                                [3s]
       uncursed wand of webbing (1 charge)                                 [3s]
       uncursed wand of teleportation (0 charges)                          [4s]
       uncursed wand of gold detection (4 charges)                         [6s]
       blessed wand of door creation (0 charges)                           [3s]
       uncursed wand of destruction (1 charge)                             [3s]
    Potions ('!')
       heap of 2 uncursed potions of healing                               [8s]
       heap of 3 potions of holy water                                    [12s]
       blessed potion of raw chaos                                         [2s]
       uncursed potion of potential learning                               [4s]
       cursed potion of deafness                                           [2s]
       uncursed potion of booze                                            [4s]
       heap of 3 uncursed potions of water                                [12s]
       uncursed potion of carrot juice                                     [4s]
       uncursed potion of boost charisma                                   [2s]
       cursed potion of cure poison                                        [2s]
    Scrolls ('?')
       heap of 3 uncursed scrolls of identify                              [6s]
       uncursed scroll of teleportation                                    [2s]
       uncursed scroll of familiar summoning                               [2s]
       cursed scroll of magic mapping                                      [2s]
    Books ('"')
       blessed spellbook of Magic Missile                                [100s]
    Food ('%')
    --food and herbs
    Valuables ('$')
       9615 gold pieces                                                   [96s]
    Gems ('*')
       cursed crystal of health                                            [1s]
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Unlucky, the trollish merchant, was killed by an ogre lord.
    He scored 20393 points and advanced to level 10.
    He survived for 0 years, 9 days, 3 hours, 43 minutes and 6 seconds (12982
    turns).
    Unlucky visited 15 places.
    His strength score was modified by +1 during his career.
    His toughness score was modified by +2 during his career.
    His mana score was modified by +1 during his career.
    He ended his adventuring life on level 12 of the caverns of chaos.
    721 monsters perished under his attacks.
    The following two artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was lucky.
      He was cursed.
      He was able to breathe water (gained through an item).
    He had the following talents: Hardy, Healthy, Iron Skin, Steel Skin, Tough
    Skin.
    He had a final speed score of 105 (final base speed: 100).
    He was a fervent follower of Ne'Ftrr.
    He did not ask for divine help.
    He was neutrally aligned.
    He was slightly tainted by Chaos.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  10. #10
    Join Date
    Feb 2012
    Posts
    127

    Default

    Cup born Orc Beastfighter. Seems legit, I don't feel the need to play an inviable combo on account of I've only got 1 win...

    ------------------------------------------------------------------------------
    Screenshot
    ------------------------------------------------------------------------------



    ^^^^^
    ^^@.^
    ^..^^
    .^^















    Chuckles St:22 Le:11 Wi:12 Dx:18 To:20 Ch: 1 Ap: 4 Ma: 6 Pe:11 C
    DV/PV: 15/3 H: 27(27) P: 2(2) Exp: 1/0 DrCh Sp: 106

    ------------------------------------------------------------------------------

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