Doesn't it add confusion resistance?
Doesn't it add confusion resistance?
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.
Well, i guess Kae will feel like burnt steak thrown into pool of healing solution for quite a time, but at least i've got it done. At mere cost of 9 extrahealing potions and some spenseweed.Code:Kae St:18 Le:21 Wi:38 Dx:33 To:30 Ch: 6 Ap:15 Ma:32 Pe:22 C DV/PV: 81/18 H: 108(272) P: 167(337) Exp: 21/877259 DrCh Sp: 119 Invisible Satiated Coward M: 52232 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Bows 7 +14 +10 +2 skilled 429 Crossbows 4 +8 +6 +1 skilled 33 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 183 Acid Ball : 423, 21pp (Effectivity: +3) Acid Bolt : 852, 7pp (Effectivity: +22) Burning Hands : 143, 4pp (Effectivity: +22) Calm Monster : 1648, 5pp (Effectivity: +0) Cure Critical Wounds: 677, 9pp (Effectivity: +0) Cure Disease : 806, 5pp (Effectivity: +3) Cure Serious Wounds : 533, 6pp (Effectivity: +4) Darkness : 1845, 3pp (Effectivity: +2) Death Ray : 406, 60pp (Effectivity: +0) Disarm Trap : 374, 6pp (Effectivity: +0) Farsight : 420, 11pp (Effectivity: +4) Fire Bolt : 478, 5pp (Effectivity: +21) Fireball : 351, 11pp (Effectivity: +5) Frost Bolt : 995, 6pp (Effectivity: +12) Invisibility : 638, 5pp (Effectivity: +6) Knock : 740, 7pp (Effectivity: +7) Know Alignment : 442, 6pp (Effectivity: +0) Light : 1894, 2pp (Effectivity: +3) Lightning Bolt : 694, 8pp (Effectivity: +1) Magic Lock : 778, 5pp (Effectivity: +3) Magic Map : 715, 24pp (Effectivity: +3) Magic Missile : 950, 4pp (Effectivity: +12) Neutralize Poison : 514, 6pp (Effectivity: +0) Remove Curse : 700, 29pp (Effectivity: +5) Revelation : 397, 20pp (Effectivity: +4) Scare Monster : 727, 8pp (Effectivity: +0) Slow Monster : 934, 5pp (Effectivity: +1) Slow Poison : 328, 4pp (Effectivity: +0) Strength of Atlas : 1281, 5pp (Effectivity: +9) Stun Ray : 1184, 4pp (Effectivity: +8) Summon Monsters : 685, 18pp (Effectivity: +0) Teleportation : 1228, 13pp (Effectivity: +6) Web : 723, 8pp (Effectivity: +0) Alchemy ..................100 (superb) [+2d4] Alertness ................ 93 (superb) [+1d3] Backstabbing ............. 4 (poor) [+3d5] Climbing ................. 44 (fair) [+2d4] Concentration ............100 (superb) [+2d4] Detect traps ............. 54 (good) [+1d5] Find weakness ............ 45 (fair) [+2d4] First aid ................ 33 (fair) [+3d3] Haggling ................. 19 (mediocre) [+3d5] Healing ..................100 (superb) [+1d3] Herbalism ................ 94 (superb) [+3d4] Listening ................ 92 (superb) [+3d3] Literacy .................100 (superb) [+2d4] Pick pockets ............. 56 (good) [+1d5] Stealth ..................100 (superb) [+1d3] Tactics .................. 47 (fair) [+1d3] Two weapon combat ........ 72 (great) [+1] Ventriloquism ............ 42 (fair) [+3d3] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 6597 stones Carrying capacity: 33950 stones Head : - Neck : - Body : uncursed elven chain mail [+0, +5] [10s] Girdle : - Cloak : - Right Hand : uncursed large adamantium shield (-1) [+9, +3] [86s] Left Hand : uncursed medium crystal shield [+9, +4] [160s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : uncursed Chaos Orb of Elemental Water {Wi+10} [100s] jet-black glaive [also sold 13s dagger from surge of power] Chaos Orb of Elemental Fire ----- sweet:)
Thank you RNG for giving me Acid ball spell.
So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
(after 15 I stopped counting...)
~10hp per turn. Strangely there were some turns with no reduction at all. Nothing big heap of blessed spenseweed could not handle, but in theory healer with book shop is probably best option.
Add whirlwing and preserwer to that list.... Preserver on wizarde no that is painful....That's normal for such challenges, I guess
Last edited by Soirana; 05-31-2012 at 08:52 PM.
So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
(after 15 I stopped counting...)
Ah well, managed to get electrocuted in air temple by not paying attention... One of these moments than you start thinking ahead and suddenly, yeah...
Never liked wizzards anyway, but in general challenge is totally doable --- so good luck.
So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
(after 15 I stopped counting...)
yes, totally doable. it is just coincidence that it has killed everyone so far, including soirana. pure coincidence
if I didn't hate adom so much, I'd...
"Whip me!" pleads the adom player. The rng replies... "No."
It is tedious and doesn't interest me, but if i can get towards air temple on first try, shrugs.
Optimally i guess would be roll gnomish healers and put them through PC+UD untill you get book shop. Healer's casting [at some point you need to have farsight and invisibilty constantly on] and HP would get job done.
Personally I'd prefer to finish head hunter instead. Same amount of tediousness but at least is interesting for me.
Edit: okay, just rolled gnomish healer with book shop [Acid ball, Teleportation, Stun ray, etc...]at PC1. Sure char stats suck and shopkeeper is orc, but ought to do. Once i return home since playing on laptop sucks.
Last edited by Soirana; 06-01-2012 at 04:24 AM.
So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
(after 15 I stopped counting...)
Finally did this, except not really.
Rolled a delven bard, did some early games, than entertained myself in some gremlin pickpocketing. Pickpocketed 2 aols, BoW, Whirlwind and Preserver in short notice and a couple RoDS. But I continued for a bit for some scrolls + potions.
Done ToEF with little trouble and then screwed up disastrously. Wished for AKW, killed for xp. Before the final dive sacced 1gp. Unfortunately, levelling gave me piety and hello accidental Lucky. Couldn't remove with cursed ?ofLuck, nor with ?ofIllFate. Added cursed to normalize the situation. Pissed of went to kill the rest, ventured in Air temple with all gear and lost 7lb and other buffed with scrolls stuff. Meh.
Cleared d:50, healing myself with AoLS once, then noticed uncursed PoEH which solved healing problems.
Managed to remove luck with karmic lizards summoned by a balor on D:50, removed cursed with a scroll.
Didn't really care for the Pc, so meleed bosses with some potions of confusion. Luckily Nuurag didn't zap me with death rays.
Eternal guardian helplessly was kicked by killer bug in 3 turns. Bug ended up "slightly injured". High King must be proud.
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She scored 11931056 points and advanced to level 50. She survived for 0 years, 60 days, 22 hours, 10 minutes and 56 seconds (107715 turns). 27 companions were killed during her adventures. Simple visited 95 places. Her strength score was modified by +31 during her career. Her learning score was modified by +37 during her career. Her willpower score was modified by +32 during her career. Her dexterity score was modified by +40 during her career. Her toughness score was modified by +37 during her career. Her charisma score was modified by +35 during her career. Her appearance score was modified by +26 during her career. Her mana score was modified by +29 during her career. Her perception score was modified by +19 during her career. She was unnaturally aged by 7 years. She was the champion of the arena. She was a member of the thieves guild. She saved Khelavaster from certain death. She left the Drakalor Chain after completing her quest and became a great leader and famous heroine. 2260 monsters perished under her attacks. The following 21 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the elemental gauntlets the phial of Caladriel the crown of science the hammer of the gods the glaive "Long Sting" the bracers of war the Chaos Orb of Elemental Mana the rune-covered sling "Whirlwind" the fine leather armor "Nature's Companion" the robes of resistance the sapphire amulet "Preserver" the crown of leadership the dwarven pick axe "Hammerhead" She had the following talents: Alert, Beast of Burden, Boon to the Family, Charming, Extremely Hardy, Good Shot, Greased Lightning, Hardy, Heir, Immune to Pain, Iron Skin, Keen Shot, Master Packager, Porter, Quick, Quick Shot, Steel Skin, Tough Skin, Very Hardy, Very Quick. She had a final speed score of 121 (final base speed: 132). She cheated Death once. She was a paragon of her religion. She did not ask for divine help. She was neutrally aligned.
I like my women like my ADOM loot - hunted as treasure and in extra quantity.