
Originally Posted by
Blasphemous
As for alchemy - it's useless unless I don't know some bit of crucial information. Can't make P of deafness because I need booze, can't make booze cause I need carrot juice that is nowhere to be found and no means to make it.
Well, you do have a wish...
Then I figured that this is not the way it was meant to be played, the artifact had to serve another function.
Artifact should (with some lucky random generation) provide protection against bolts and equipment destruction, since the key (I think) is to pray until deity is sufficiently pissed off to summon daemons and thus the opportunity appears to reach level 50.
You can finish the ice level without having to get lucky on the artifact. When I mentioned earlier that it was possible not to win, I just meant that a few of the methods you have to generate items make random items, and sometimes you'll end up with all scrolls and gold that aren't good to throw and might not have quite enough movement to get all the way around.
Any time a player finds Executor and fails to use it, the RNG kills a cute dog.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Monk, and ULE Priest down.