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Thread: Random roll lithium man Hurthling Beastfighter

  1. #1
    Join Date
    Feb 2010
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    Louisiana
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    Default Random roll lithium man Hurthling Beastfighter

    Roll a random character for Lithium. Cup born Hurthling Beastfighter with 12 Strength and 14 learning. Shit, I've got a beastfighter who is smarter than he is strong. Head straight to CoC. Find a pool on D1. I only get 1 sip before it dires up. Wish. Red Dragon Scale Mails. Hive on D2. Herbs on D3. Stabalize a singe 2x2 of Stoma/Pepper Petal. Arena on D4. Chaotic Altar on D5. Big Room on D7. Si on 8. D9 is Dwarftown. 1st quest is... Giant Rat! Sweet. Sac a few stoma to get Lucky and holy water. Kill a rat a few levels down for Literacy and read blessed ID scroll and sell off junk. Precrown with Bugbiter off stoma. Boo! Jelly vault on D11 - ring of invisibility. D12 has Scythe and two down stairs. I'll risk DH with inivs. Khelly on D16. One of the Chaos Servents drops an Ordinary Ring. ID's as RoDS. Use it to wish for amulet to save him. D18 is gravyard. Hit dwarvish portal on 19. Forgot to hit lever. Back to DT. Clear Ogre cave. Became Arena champion and traded Gladius for training (backstabbing). Thundarr gave the packet with blankets. Sac'd the demon after it killed Ruun, the priest. He dropped ring of ice. After saving Khelly I'm L+. Crown with Boots of the Divine Messenger and =lightning. Killed Thundarr (with his own wand) to get him off the lever. D20 is water temple. Banshee on 22. Decide to turn back for Fire Orb. Get teleportitis on the way up from pixie corpse. Neutral Altar on ToEF 3. Can you Sac Orb Guardians on a different altar? Blinded him and beat him to death. Banshee on 22. Mixed Vault on D23. Pool on 28 - gained shock resist, lost acid resist. Pool on D25 - another wish. Girdle of Giant Strength. Eternal Guardian on D20. Cursed Potion of Invis made him wonder off the stairs. Went down to Casino. Perion's Mithril Plate Mail, Preserver, Silvery Arrow True Aim and a few slaying missles. Giant Vault on D31. Bunnies on 34. Master Cat gave me the ring on 35. Found ants to get -acid again. Girdle of Giant Strength burned up by fireball trap. 37 is Cavernous with Chaotic altar. Red Dragon vault on D39. D42 is Air Temple, but I'm shock resistant from crowning. D44 is Earth Temple. Use hack-n-back to kill. Giant Vault on D45. Poison hands. 46 is cavernous. D47 Lawful Altar. At mana temple all pick axes break, no wands (destroyed in air temple I think). Up to cavernous level to look for axe. Get one from dwarven chaos berzerker. Killed and ate Archmage. Scorched spear is potion of uselessness gift. Enter D50 at level 31. Kill all the Balors and leave the chain.

    Code:
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                                                                           ^^^^^^
                                                                  ^^^^ ^   ^^^@.^
                                                             =^^*^^^^^^^^^^^^..^^
                                 &&o                        =="""""""&&^~^^^^.^^
                                ^^&&&   &&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
                               ^^^^^^^ ^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
                               ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
                   ^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&
                  ^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&
                  ~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&
                  """""""""""""""""&&&&&&&&&&&&&&&&.^^*^^==="""""
                   """""""""""""&&&&&&&&&&&&&&&
                    """""""""""&&&&&&&&&
                         """"   &&&&&&&
                                ^^*^^^
                                ^^^^^
                                 ^^^
    
    
    Rutherford    St:33  Le:24  Wi:26  Dx:30  To:47  Ch: 5  Ap: 1  Ma:23  Pe:25 L+
    DV/PV: 59/47     H:1058(1058)  P:237(317)    Exp: 49/14393175   DrCh  Sp: 185
    Blessed Invisible
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. His severe taint by the forces of Chaos prevents him from ever
    leading a normal life. He always remembers the glorious deeds that took his
    life away. His sacrifice is remembered in the stories of his people, but not
    in their hearts. He ends his life in loneliness and isolation.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Rutherford, the hurthling beastfighter, saved the world with his brave
    efforts while saving himself 16 times.
    He scored 34612472 points and advanced to level 49.
    He survived for 0 years, 27 days, 10 hours, 45 minutes and 23 seconds (63965
    turns).
    Rutherford visited 68 places.
    His strength score was modified by +21 during his career.
    His learning score was modified by +5 during his career.
    His willpower score was modified by +3 during his career.
    His dexterity score was modified by -1 during his career.
    His toughness score was modified by +27 during his career.
    His charisma score was modified by -1 during his career.
    His appearance score was modified by +8 during his career.
    His mana score was modified by +15 during his career.
    His perception score was modified by +6 during his career.
    He was unnaturally aged by 8 years.
    He was the champion of the arena.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a famous
    hero.
    3408 monsters perished under his attacks.
    The following 20 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the ebony spear "Bugbiter"
      the lead-filled mace "Big Punch"
      the scorched spear
      the crown of science
      the boots of the divine messenger
      the Perion's mithril plate mail
      the Chaos Orb of Elemental Mana
      the sapphire amulet "Preserver"
      the rune-covered halberd "Wyrmlance"   //never saw this
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant (also through an item).
      He was cold resistant.
      He was acid resistant (also through an item).
      He was lucky (also through an item).
      Fate smiled upon him (also through an item).
      He was able to teleport.
      He was able to control teleportation (also through an item).
      He was invisible (gained through an item).
      He was stun resistant.
      He was paralyzation resistant (gained through items).
      He was resistant to death rays (gained through an item).
      He was shock resistant.
      He was able to see invisible things (gained through an item).
      He was immune to shock attacks.
    He had the following talents: Affinity with Bows, Affinity with Crossbows,
    Alert, Brawler, Eagle Eye, Good Shot, Greased Lightning, Hardy, Healthy,
    Keen Shot, Lightning Shot, Long Stride, Miser, Quick, Quick Shot, Treasure
    Hunter, Very Hardy, Very Quick.
    He had a final speed score of 185 (final base speed: 169).
    He was a messiah of Shalla.
    He asked for 1 divine intervention.
    He was a holy champion of Order.
    He was severely tainted by Chaos.
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3732 stones                Carrying capacity: 9075 stones
    
    Head          : normal crown of regeneration [+1, +2]                 [55s]
    Neck          : normal sapphire amulet "Preserver" [+4, +4] {Wi+7}     [3s]
    Body          : normal Perion's mithril plate mail (-1, -4) [-1, +13][450s]
    Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
    Cloak         : normal cloak of invisibility (-1, +0) [+1, +0]        [30s]
    Right Hand    : -
    Left Hand     : -
    Right Ring    : normal ring of gain attribute {To+4}                   [1s]
    Left Ring     : normal ring of the master cat [+0, +5] {Dx+16} (+16 spd)[1s]
    Bracers       : normal bracers of toughness [+0, +0] {To+6}           [10s]
    Gauntlets     : normal gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s]
    Boots         : blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
    Missile Weapon: normal long bow (+2, +4)                              [30s]
    Missiles      : normal silvery arrow "True Aim" (+10, 15d5) (p)        [2s]
    Tool          : heap of 35 blessed spenseweeds                        [70s]
    Last edited by Kyreles; 08-12-2012 at 09:37 PM.
    Proud member of Team Silfir in the Treasure Hunter debate.

  2. #2
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    229

    Default

    Code:
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                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    Poison drips from your hands.
    You have grown a total of 12 eyes (Ap: -6, Pe: +6).
    You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
    You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    You exhale sulphur (Ch: -4).
    Your antennae explore the details of your environment (Ap: -4).
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    You have grown horns (+3 melee damage, Ap: -4).
    You rage (DV: -9, +6 melee damage)!
    Your close attunement to corrupted astral space allows teleportation.
    Your corrupted tissue seems to heal much faster.
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 3000 stones   Carrying capacity: 9075 stones
    
    Armor ('[')
       normal red dragon scale mail (-1, -4) [+0, +13]                   [220s]
       blessed black dragon scale mail (-2, -4) [-2, +11]                [200s]
    Gauntlets ('[')
       normal thick gauntlets (-1, -2) [+0, +1]                           [15s]
       normal white dragon-hide gauntlets (-2, +0) [+0, +2]               [10s]
       normal red dragon-hide gauntlets (-2, +0) [-3, +2]                 [10s]
       blessed blue dragon-hide gauntlets (-2, +0) [+1, +2]               [10s]
       normal black dragon-hide gauntlets (-2, +0) [+0, +2]               [10s]
    Boots ('[')
       blessed seven league boots [+1, +0]                                [30s]
    Necklaces (''')
       blessed necklace of rapid healing                                   [2s]
       normal amulet of free action                                        [3s]
    Bracers (',')
       blessed bracers of speed [+3, +0] (+4 spd)                         [10s]
    One-handed weapons ('(')
       blessed broken pick axe (+0, 1d6+4)                                [75s]
       normal broken pick axe (+0, 1d6+3)                                 [75s]
       blessed broken pick axe (+0, 1d6+1)                                [75s]
       blessed broken pick axe (+3, 1d6+1)                                [75s]
    Missile weapons ('}')
       blessed light crossbow of accuracy (+8, +0)                        [70s]
       normal long bow (+1, +3)                                           [30s]
    Missiles ('/')
       bundle of 3 normal quarrels of undead slaying (+3, 2d6+6)          [12s]
       bundle of 4 normal arrows of humanoid slaying (+3, 1d6+3)           [8s]
       bundle of 2 normal quarrels of dragon slaying (+3, 2d6+3)           [8s]
       bundle of 8 normal eternium arrows (+1, 2d6+8)                      [8s]
       bundle of 8 blessed arrows of dragon slaying (+3, 1d6+3)           [16s]
       bundle of 7 normal quarrels of demon slaying (+4, 2d6+3)           [28s]
       bundle of 7 normal arrows of dragon slaying (+5, 1d6+5)            [14s]
       bundle of 7 normal quarrels of jelly slaying (+4, 2d6+6)           [28s]
       bundle of 4 blessed quarrels of demon slaying (+5, 2d6+3)          [16s]
       bundle of 3 normal eternium quarrels of targeting (+7, 4d6+9)       [3s]
       bundle of 9 normal arrows of humanoid slaying (+5, 1d6+3)          [18s]
    Tools (']')
       blessed cooking set                                               [100s]
       blessed waterproof blanket                                         [10s]
       blessed fireproof blanket                                          [10s]
    Rings ('=')
       normal ring of speed [+0, +1] (+5 spd)                              [1s]
       blessed ring of ice                                                 [1s]
       normal ring of invisibility                                         [1s]
       normal ring of regeneration                                         [1s]
       normal ring of slaying (+9 melee damage, +6 missile damage)         [1s]
    Wands ('\')
       normal wand of door creation (4 charges)                            [3s]
       normal wand of monster creation (8 charges)                         [3s]
       blessed wand of fireballs (10 charges)                              [3s]
       normal wand of poison (0 charges)                                   [3s]
       normal wand of monster detection (4 charges)                        [3s]
       normal wand of knocking (8 charges)                                 [3s]
    Potions ('!')
       heap of 4 blessed potions of extra healing                          [8s]
       heap of 11 potions of holy water                                   [44s]
       heap of 2 normal potions of ultra healing                           [4s]
       potion of unholy water                                              [4s]
       normal potion of sickness                                           [2s]
       blessed potion of cure corruption                                   [2s]
       blessed potion of cure poison                                       [2s]
       heap of 2 normal potions of water                                   [8s]
    Scrolls ('?')
       blessed scroll of chaos resistance                                  [2s]
       blessed scroll of familiar summoning                                [2s]
       heap of 2 blessed scrolls of identify                               [4s]
       heap of 3 blessed scrolls of uncursing                              [6s]
       heap of 6 normal scrolls of identify                               [12s]
    Books ('"')
       blessed spellbook of Identify                                     [100s]
       normal spellbook of Summon Monsters                               [100s]       //I could bookcast these three
       blessed spellbook of Teleportation                                [100s]
    Food ('%')
       heap of 9 normal lumps of bee wax                                  [45s]
       heap of 15 blessed curaria mancox herbs                            [30s]
       heap of 24 blessed morgia roots                                    [48s]
       heap of 23 normal morgia roots                                     [46s]
       heap of 86 blessed moss patches of mareilon                       [172s]
       heap of 23 normal moss patches of mareilon                         [46s]
       heap of 7 normal pepper petals                                     [14s]
       heap of 10 blessed pepper petals                                   [20s]
    Valuables ('$')
       88581 gold pieces                                                 [885s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        14   +12   +10  +10   Mastery              11178     // all i ever used.
    
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     5   +10    +7   +1   skilled              2
    Crossbows                6   +12    +9   +2   skilled              3
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +131 bonus to hit, 1d36+67 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 16, +69 bonus to hit, 15d5+33 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Archery ..................100    (superb)       [+1]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing ................. 72    (great)        [+3d4]
      Cooking .................. 81    (great)        [+1d5] (ma)
      Dodge ....................100    (superb)       [+2d4]
      First aid ................100    (superb)       [+2d4]
      Food preservation ........100    (superb)       [+1d5]
      Gardening ................ 51    (good)         [+1d3]
      Haggling ................. 54    (good)         [+1d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+1]
      Stealth ..................100    (superb)       [+2d4]
      Survival ................. 82    (great)        [+1d5]
      Swimming .................100    (superb)       [+2d4]
      Tactics .................. 84    (great)        [+1]
      Two weapon combat ........ 52    (good)         [+1]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless          :    94,   8pp     (Effectivity: +0)
       Darkness       :   157,   4pp     (Effectivity: +0)
       Identify       :   157,  75pp     (Effectivity: +0)
       Light          :   252,   3pp     (Effectivity: +3)
       Summon Monsters:    93,  32pp     (Effectivity: +0)
       Teleportation  :   132,  22pp     (Effectivity: +2)
       Wish           :     7, 5790pp     (Effectivity: +0)    //Potion of Wonder
    Proud member of Team Silfir in the Treasure Hunter debate.

  3. #3
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    229

    Default

    Code:
    The following monsters were vanquished:
          5 air demons
          5 air elementals
          2 air grues
          1 Ancient Chaos Wyrm
          1 ancient dwarf              //he had it coming
          1 ancient karmic dragon  //heh
          3 ancient minotaurs
          4 ancient red dragons
          1 Ancient Stone Beast
          1 ancient white dragon
          1 animated armor
          4 ankhegs
          1 annihilator
          6 annis hags
          2 assassins
          9 balors
         12 bandits
          1 banshee
          3 barbarians
          7 barbarian leaders
          1 battle bunny
         13 berserkers
          6 berserker emperors
          3 berserker kings
         11 berserker lords
          1 berserker prince
         10 big dogs
          1 black baby dragon
         23 black hurthlings
         10 black wizards
         21 blink dogs
          2 blue baby dragons
          1 blue dragon
          2 brown bears
          3 brown worms
          9 bugbears
          1 bulette
          1 bunny master
          7 carrion crawlers
          6 cave bears
         26 cave fishers
         15 cave lizards
          7 cavemen
          1 Chaos Archmage
          6 chaos brothers
          2 chaos eyes
          2 chaos knights
          5 chaos lizards
         45 chaos mutants
          6 chaos plague bearers
         11 chaos rats
         94 chaos servants
         19 chaos sisters
          2 chaos spawn
          1 chaos spider
          1 chaos viper
         13 chaos warriors
         10 chaos wizards
         24 claw bugs
          6 clay golems
          3 cobras
          2 cooshoos
          6 corpse fiends
          3 corruptors
          4 crystal statues
          7 cutpurses
          1 cyclops
          9 dark elven archers
          5 dark elven lords
          3 dark elven priestesses
          1 dark elven princess
          8 dark elven warriors
          6 dark elven wizards
         13 dark orcs
          5 dark sages
          1 death ooze
          1 diamond golem
         53 dire wolves
         12 displacer beasts
         11 doppelgangers
          3 doppelganger lords
          1 Dorn Beast
          2 dwarves        //oops
          4 dwarven chaos knights
         31 earth elementals
         16 ettins
          4 eyes of destruction
         29 fire beetles
          5 fire drakes
          8 fire giants
          1 fire grue
          9 fire lizards
          2 fire vortices
          7 flesh golems
          6 floating eyes
          2 fomorian giants
         31 frost giants
         45 frost giant berserkers
          3 frost giant jarls
          7 gargoyles
         14 gelatinous cubes
        119 ghosts
          8 ghost bats
          7 ghost lords
         41 ghuls
          3 giant ant queens
         38 giant ant warriors
         31 giant ant workers
         26 giant bats
          2 giant bee queens
        141 giant bee warriors       //these actually got tough at the end
         14 giant bee workers
         16 giant centipedes
          4 giant frogs
         13 giant lizards
         59 giant rats
          4 giant slugs
         11 giant spiders
          7 gibbering mouthers
         51 gnolls
          2 gnoll chieftains
         28 goblins
          6 goblin berserkers
         12 goblin chieftains
         38 goblin rockthrowers
         24 goblin slavemasters
         83 gray oozes
          1 gray slayer
          1 great red wyrm        //got a corpse from him
          1 greater air elemental
          1 greater balor        //punched his face in
         59 greater chaos servants
          2 greater claw bugs
          1 greater daemon
         21 greater mimics
          4 greater mummies
          3 greater water elementals
          4 green blobs
          4 green hags
         79 green slimes
          2 green worms
          2 gremlins
          5 griffons
          4 grizzly bears
         11 harpies
         14 hell hounds
         55 hill giants
          3 hill giant chieftains
          4 hill orcs
          9 hill orc sergeants
         16 hippogriffs
         12 hobgoblins
          3 hobgoblin chiefs
          1 hobgoblin leader
          5 homunculi
         17 huge bats
          2 hydras
          7 hyenas
          2 ice vortices
          8 imps
          1 invisible stalker
          1 iron golem
        114 jackals
          6 jackalweres
          1 karmic dragon
          6 karmic lizards
         27 kobolds
         12 kobold chieftains
          6 kobold shamans
         32 large bats
          2 large dogs
         17 large gnolls
          3 large jackals
         23 large kobolds
         18 large orcs
          1 large rust monster
          4 large snakes
         43 large spiders
          4 least daemons
          1 lesser daemon
          7 leucrottas
          5 liches
          4 lightning lizards
          1 lightning vortex
          2 living walls
         27 lizard men
         12 magebane eyes
          7 magedoom eyes
          2 margoyles
          4 master assassins
          1 master lich
          4 master mimics
          1 Master Summoner      //summoned a bunch of red dragons
         12 master swordsmen
          1 master thief
          7 mimics
          1 mimic hivemind
          6 minotaurs
          1 minotaur lord
          1 minotaur mazemaster
          1 moloch
          5 mummies
          7 necromancers
         20 ochre jellies
         50 ogres
          1 ogre king
          8 ogre lords
          5 ogre magi
         52 orcs
          2 orc butchers
          3 orc chieftains
         10 orc scorchers
          6 outlaws
          6 outlaw leaders
          5 owlbears
          7 pit vipers
          4 pixies
          1 pixie archer
         21 purple worms
          9 quasits
          4 quicklings
         12 rabid dogs
         12 raiders
        146 rats
          8 ratling archers
          5 ratling duelists
          7 ratling fencers
          5 ratling master thieves
         13 ratling thieves
          2 ratling warlords
         16 ratling warriors
          2 rattlesnakes
         17 red baby dragons
         13 red dragons
          6 red worms
          1 revenant
          7 rust monsters
         25 shadows
          6 shadow centipedes
          3 shadow lords
          5 shadow trolls
          2 shambling mounds
         12 silver wolves
          1 skeletal king
          4 skeletal warriors
         36 skeletons
          4 slow shadows
          1 Snake from Beyond
          4 spectres
          6 staring eyes
          5 steel zombies
          9 stone giants
          2 stone giant lords
         13 stone golems
         28 stone grues
          3 stone oozes
          5 stone snakes
          3 stone statues
          2 swamp hydras
         20 swordsmen
         18 tarantulas
          1 titan
         13 trolls
          4 troll berserkers
          4 troll chiefs
          1 troll king
          4 vampires
          9 vapor rats
          1 viper
          6 water demons
          2 water elementals
         17 water grues
         26 water snakes
         10 wererats
         23 werewolves
          2 werewolf kings
          4 werewolf lords
          6 white baby dragons
          1 white dragon
        135 white worms
         22 wights
          1 will o'wisp
         32 wolves
         28 wraiths
         55 writhing masses of primal chaos
         11 yellow oozes
         40 zombies
    Proud member of Team Silfir in the Treasure Hunter debate.

  4. #4
    Join Date
    Aug 2009
    Posts
    1,568

    Default

    Very clean victory, well done. What exactly does Lithium man mean again, does it mean you need to minimize the number of places you visit?

    Precrown with Bugbiter off stoma. Boo!
    Precrowning isn't very attractive for beastfighters, as about 80% of gifts are either melee weapons, shields, or downright useless, like the black tome. Plus one of the best possible gifts will be taken out because it's reserved for crowning. Of course in theory you could luck out and end up with bracers of war or preserver.

    Can you Sac Orb Guardians on a different altar?
    Nope. L/N gods will yell "get that thing off my altar!", C gods will tell you the guardians are more useful to them than you.
    You steal a scroll labelled HITME. The orc hits you.

    Robbing BugCave with a banshee.

  5. #5
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    229

    Default

    Quote Originally Posted by grobblewobble View Post
    Very clean victory, well done. What exactly does Lithium man mean again, does it mean you need to minimize the number of places you visit?
    Yeah, must proceed directly to Caverns of Chaos (Ideally with no wilderness encounters) and may only leave to visit the Tower. People take it to different levels (can't visit DH, or Blue Dragon Caves, etc). I had no wilderness encounters and didn't use the Blue Dragon caves.

    Quote Originally Posted by grobblewobble View Post
    Precrowning isn't very attractive for beastfighters, as about 80% of gifts are either melee weapons, shields, or downright useless, like the black tome. Plus one of the best possible gifts will be taken out because it's reserved for crowning. Of course in theory you could luck out and end up with bracers of war or preserver.
    Yeah, was hoping for the key, preserver or Ring of Imunnity or somthing helpful. Knew it was a longshot, but when doing Lithium Man I try to use all the tools available to me. I was fairly lucky this game with herbs.


    Quote Originally Posted by grobblewobble View Post
    Nope. L/N gods will yell "get that thing off my altar!", C gods will tell you the guardians are more useful to them than you.
    Good to know. I once had an altar generated just above the Emperor Moloch. I guess he would have smashed it, but I didn't try.
    Proud member of Team Silfir in the Treasure Hunter debate.

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