Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.
Well, it's a bit tricky, but should be also doable.
I consider framework far more useful then just pure results, I'll write the discription and post it soon. In short: "tmux send-keys" for sending input and running adom through tee to collect output, later lots of regular expresions to extract data from huge tee's log and aggregation in GNU R.
Regarding artifact. Here are the turns of "type-identifiable" ones:
2064:A silver key
2747:A silvery two-handed sword
5456:A scorched spear
5561:A rune-covered sling
6016:An ebony spear
9023:A rune-covered long sword
11354:A silvery arrow
12801:A silk scarf
16564:A black long sword
28845:A dirty cloak
36555:A sapphire ring
Here there are only 11/21 artifacts generated, silk scarf is 8th of them, I'll estimate the chance to be 1/1000.
Haha, thanks so much for putting it up on Google Docs. I'm a lazy mofo and probably wouldn't have ever seen the results. Really interesting, thanks again!
I am not sure, JS. Sure, technically, spawn of artifact reduces both total artifact chance and also increases spawn chance of less common items (since an item has been taken out of the pool and that's kind of how ADOM works, to my understanding). I don't see it being that significant, though, and a very reasonable approximation can be made by just taking #artifacts/scrolls read.
I have no idea what my earlier word salad of a post actually conveys, so here is what I basically meant: simply taking one artifact's chance is misleading. If you take #artifacts/scrolls read, you get a pretty good idea of artifact generating chance.
gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
ULE: HeRa — OCG: DeMi
currently speedrunning DrAs.
Framework described and uploaded(linux only), 1.2p5(before "more meaningful loot") in progress, I'll upload in in the evening
Small research regarding artifacts:
turns; artifacts
2082;four arts
2083;two arts
2085;two arts
2085;two arts
2538;five arts
4169;two arts
10018;eight arts
10018;10 arts
10018;10 arts
10018;nine arts
10018;nine arts
10018;nine arts
10018;eight arts
10018;10 arts
10018;11 arts
Definitely looks like 1/1000
Looks like spliting into smaller parts makes huge speedup. 11*10000K by Grey Elf Wiz@DL50@1.2p5 done
Top increases in probability(p5->p9, "more meaningful loot"):
helms of leadership 8.1
loaf of spider bread 5.0
fletchery set 4.5
torch 4.1
anvil 4.0
bandage 3.6
amulet of hunger 3.5
eternium quarrel 3.4
ring of gain attribute 3.4
ring of the clear mind 2.9
helms of mental stability 2.9
scroll of literacy check 2.3
amulet of chaos 2.2
helms of teleportation 2.0
http://www.adom.de/forums/project.php?issueid=1277
I guess I am to blame for the extra anvils, bandages and amulets of hunger.
"And light there be!"
REALLY exhaustive research done: over 30 000 000 generations altogether(true DL can be calculated through average gold drop). I'll analize them later
Last edited by cromat; 01-27-2013 at 12:20 PM.
Ok, results partially analised(probabilities by DL yet to be calculated), all the DLs for "Create Item"-available items (it was one character, so not all artifacts) determined.
http://bit.ly/adomitems
Last edited by cromat; 01-27-2013 at 12:25 PM.
This is some truly stunning work, cromat.
gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
ULE: HeRa — OCG: DeMi
currently speedrunning DrAs.